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<blockquote data-quote="Jim Williams" data-source="post: 4072038" data-attributes="member: 60697"><p>My definition of powercreep here is the slow addition of new abilities (classes, feats, spells, etc.) to the orginial source. If the original source is the 3E PHB, it cannot be responsible for powercreep. But the follow-on splatbooks necessarily add complexity in new rules, prestige classes, and feats. Inevitable rules loopholes and exceptions are more likely to be exploited by the system master than the casual player.</p><p></p><p>For certain, there were powerful options available in the 3E PHB. The system master will always be able to take care of himself. My original point was that there were also incredibly ineffective options, some of which could be gotten to by choice or inexperience, others because of poor design inherent in the system. If 4E is moving in a direction that insists combat efficacy out of every character class, then we are less likely to have a non-participant occupying the fourth spot at the table.</p></blockquote><p></p>
[QUOTE="Jim Williams, post: 4072038, member: 60697"] My definition of powercreep here is the slow addition of new abilities (classes, feats, spells, etc.) to the orginial source. If the original source is the 3E PHB, it cannot be responsible for powercreep. But the follow-on splatbooks necessarily add complexity in new rules, prestige classes, and feats. Inevitable rules loopholes and exceptions are more likely to be exploited by the system master than the casual player. For certain, there were powerful options available in the 3E PHB. The system master will always be able to take care of himself. My original point was that there were also incredibly ineffective options, some of which could be gotten to by choice or inexperience, others because of poor design inherent in the system. If 4E is moving in a direction that insists combat efficacy out of every character class, then we are less likely to have a non-participant occupying the fourth spot at the table. [/QUOTE]
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