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<blockquote data-quote="Ruin Explorer" data-source="post: 4003165" data-attributes="member: 18"><p>See Henry, I hope you're right on this one, but I very much fear the new roles and associated baggage will cause a situation more severe than in AD&D, as I strongly suspect Guardians, for example, will have a lot of "HIT ME!" abilities combined with "Take less damage abilities" (neither of which was present in AD&D), and this will cause a larger disparity with classes like Cleric/Warlord when it comes to actually fighting people.</p><p></p><p>I should also note than in 1E/2E, the vast majority of characters I saw were multiclass (the only exceptions really being Wizards and Bards, neither of whom exists in 4E, certainly not with a similar play-style, for better or worse). Maybe that was exceptional, but it's what I saw.</p><p></p><p>Of course, 3E messed up multiclassing so bad that we ended up using the Gestalt rules, so hopefully 4E's multiclassing rules will be a little better. I mean, I guess one thing is true - virtually all players who chose multiclass characters in 1E/2E had a conception of the basic "role" of the character. I just never came across anyone whose conception was "tank" or "healer".</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 4003165, member: 18"] See Henry, I hope you're right on this one, but I very much fear the new roles and associated baggage will cause a situation more severe than in AD&D, as I strongly suspect Guardians, for example, will have a lot of "HIT ME!" abilities combined with "Take less damage abilities" (neither of which was present in AD&D), and this will cause a larger disparity with classes like Cleric/Warlord when it comes to actually fighting people. I should also note than in 1E/2E, the vast majority of characters I saw were multiclass (the only exceptions really being Wizards and Bards, neither of whom exists in 4E, certainly not with a similar play-style, for better or worse). Maybe that was exceptional, but it's what I saw. Of course, 3E messed up multiclassing so bad that we ended up using the Gestalt rules, so hopefully 4E's multiclassing rules will be a little better. I mean, I guess one thing is true - virtually all players who chose multiclass characters in 1E/2E had a conception of the basic "role" of the character. I just never came across anyone whose conception was "tank" or "healer". [/QUOTE]
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