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4e Rpga=mmtrpg?
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<blockquote data-quote="Reynard" data-source="post: 3925015" data-attributes="member: 467"><p>Note: this is not a dig at the RPGA or 4E.</p><p></p><p>From the Chris Perkins podcast thread:</p><p></p><p></p><p>I said this in another thread and I think it got lost too quickly, but I have a funny feeling that the RPGA* is going to get a major boost with 4E and is going to become something of a Massive Multiplayer Traditional RPG. I don't mean that as a "videogamey" dig either; rather, I mean all the positive aspects of shared experience and even footing and competition -- not to mention the ability to play in sanctioned events on-line, at any time, without the need for getting the guys together on a work night -- could be emphasized for 4E RPGA play.</p><p></p><p>I would guess that RPGA* membership will come bundled with D&DI membership, and that RPGA sanctione devents will be designed to be played with the tools available on the digital tabletop, and that it doesn't matter where you play a particular adventure: con, digital or home game. Also, given the push to make Gleemax an actual social networking type gamer site, the feeling of being part of a larger world within the game and community outside of it becomes easier.</p><p></p><p>*I am not sure if Wizards owns the RPGA, but if not I assume they will license it or create their own form of organized play.</p></blockquote><p></p>
[QUOTE="Reynard, post: 3925015, member: 467"] Note: this is not a dig at the RPGA or 4E. From the Chris Perkins podcast thread: I said this in another thread and I think it got lost too quickly, but I have a funny feeling that the RPGA* is going to get a major boost with 4E and is going to become something of a Massive Multiplayer Traditional RPG. I don't mean that as a "videogamey" dig either; rather, I mean all the positive aspects of shared experience and even footing and competition -- not to mention the ability to play in sanctioned events on-line, at any time, without the need for getting the guys together on a work night -- could be emphasized for 4E RPGA play. I would guess that RPGA* membership will come bundled with D&DI membership, and that RPGA sanctione devents will be designed to be played with the tools available on the digital tabletop, and that it doesn't matter where you play a particular adventure: con, digital or home game. Also, given the push to make Gleemax an actual social networking type gamer site, the feeling of being part of a larger world within the game and community outside of it becomes easier. *I am not sure if Wizards owns the RPGA, but if not I assume they will license it or create their own form of organized play. [/QUOTE]
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