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4E Rules first Role-Play second?
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<blockquote data-quote="F4NBOY" data-source="post: 3779733" data-attributes="member: 54553"><p><strong>"</strong></p><p></p><p></p><p></p><p>There are so many styles of RP, so many different ways to do it in the game. If they put some "example of roleplaying" in the game it'll be like: Hey that's what RP is! But it will be wrong. It will be biased and incomplete.</p><p></p><p>I don't like it. I don't like when I read a WOD book and the rules say: "When you roll your attack you must describe it to the other players because it's a roleplaying game". What If i don't like to describe it, or is it so cool to describe how you shoot every bullet from your gun, that can be kinda boring for some people after sometime.</p><p></p><p>Yeah for experienced players it may be obvious, but in the pratical world, older players pass their knowledge to new players. My style of RP is pretty much the same from the guys who brought me to the game. Books can't do that the way real people can.</p><p></p><p>I know people that just started playing RPG by themselves and ended up RPing just like everyonelse. That's not a real issue. The world will not fall down and the game won't suck if the player says: "My character asks for a beer" instead of saying it with a dwarven-like voice: "Gimme an ale lad!".</p><p></p><p>RP is something that can make the game funnier. You add it as long as it's good for the game. It's not needed.</p><p></p><p>It is clearly a strong subjective discussion, and I think all subjective matters should be left out of the RULE book. You can have a book to give people tips for roleplaying, noobs and veterans, I wouldn't feel outraged by that.</p><p>I still think the best suplement to improve my RP is reading fantasy novels and watching cool fantasy movies. Aren't we really just mimicing cool things we see in many fantasy works, and reviving that in the games because they are so cool and we love to feel we are engaged in the same kind of stories and adventures? Let's go directly to the source.</p><p></p><p>I need a book to tell what I can and what I can't do in the game. I don't need a book to tell me <u>how</u> to do it.</p></blockquote><p></p>
[QUOTE="F4NBOY, post: 3779733, member: 54553"] [b]"[/b] There are so many styles of RP, so many different ways to do it in the game. If they put some "example of roleplaying" in the game it'll be like: Hey that's what RP is! But it will be wrong. It will be biased and incomplete. I don't like it. I don't like when I read a WOD book and the rules say: "When you roll your attack you must describe it to the other players because it's a roleplaying game". What If i don't like to describe it, or is it so cool to describe how you shoot every bullet from your gun, that can be kinda boring for some people after sometime. Yeah for experienced players it may be obvious, but in the pratical world, older players pass their knowledge to new players. My style of RP is pretty much the same from the guys who brought me to the game. Books can't do that the way real people can. I know people that just started playing RPG by themselves and ended up RPing just like everyonelse. That's not a real issue. The world will not fall down and the game won't suck if the player says: "My character asks for a beer" instead of saying it with a dwarven-like voice: "Gimme an ale lad!". RP is something that can make the game funnier. You add it as long as it's good for the game. It's not needed. It is clearly a strong subjective discussion, and I think all subjective matters should be left out of the RULE book. You can have a book to give people tips for roleplaying, noobs and veterans, I wouldn't feel outraged by that. I still think the best suplement to improve my RP is reading fantasy novels and watching cool fantasy movies. Aren't we really just mimicing cool things we see in many fantasy works, and reviving that in the games because they are so cool and we love to feel we are engaged in the same kind of stories and adventures? Let's go directly to the source. I need a book to tell what I can and what I can't do in the game. I don't need a book to tell me [u]how[/u] to do it. [/QUOTE]
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