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4E Rules first Role-Play second?
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<blockquote data-quote="Ruin Explorer" data-source="post: 3779767" data-attributes="member: 18"><p>Dude, you've never read <em>that</em> in a WoD book, so claiming you have really weakens your argument, for my money. Surely there's no need to make stuff up? The first time I ever read about describing my attacks in an RPG was quite definately an AD&D product, too. I suspect it was in the 2E PHB.</p><p></p><p>As for books can't do it the way real people can, I quite agree, yet somehow, I came to be a much better roleplayer, in all styles, by reading books then doing what I'd learned about. The players who introduced me to D&D were terrible, terrible roleplayers by my later standards - both of them thought, for example, you shouldn't be able to play a character less smart than yourself, and that out-of-game knowledge was entirely acceptable, as was making your character as dominatingly powerful as possible, and until I learnt from about it from other sources, I had no real concept of "character background".</p><p></p><p>I remember what a revelation Shadowrun was to me, with it's 20 Questions, how, after that, I enjoyed ALL RPGs much more, as both a GM and a player, and how I noticed my players were enjoying it more, too.</p><p></p><p>I'm not asking for detailed RP direction - Do not imply that I am.</p><p></p><p>What I am specifically asking for is a 20-questions analogue (which fits in to ALL styles of roleplaying, I would argue), and some basic "how to deal with asses" stuff in the DMG. That's not the excessive, restrictive ZIS IS HOW YOU VIL ROLEPLAY SCUMPIG! stuff that you seem to be making it out to be. It's empowering to teach people this, not disempowering, and I speak from experience when I say that.</p><p></p><p>I learned from books far more than people, when it came to RP. Playing with highly experienced RPs later in life, apparently I'd learnt well, because I've never had any difficults, indeed, quite the contrary. If it wasn't for Shadowrun, and later advice in various other RPGs (not just WW products by any means), then I wouldn't have progressed in the same way.</p><p></p><p>As for why WotC shouldn't make an RP book - No-one would buy it, <em>particularly not the inexperienced RPers</em>, who would have no idea of it's purpose. I suspect you are cogniscent of this, and suggesting it a tricksy way.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 3779767, member: 18"] Dude, you've never read [I]that[/I] in a WoD book, so claiming you have really weakens your argument, for my money. Surely there's no need to make stuff up? The first time I ever read about describing my attacks in an RPG was quite definately an AD&D product, too. I suspect it was in the 2E PHB. As for books can't do it the way real people can, I quite agree, yet somehow, I came to be a much better roleplayer, in all styles, by reading books then doing what I'd learned about. The players who introduced me to D&D were terrible, terrible roleplayers by my later standards - both of them thought, for example, you shouldn't be able to play a character less smart than yourself, and that out-of-game knowledge was entirely acceptable, as was making your character as dominatingly powerful as possible, and until I learnt from about it from other sources, I had no real concept of "character background". I remember what a revelation Shadowrun was to me, with it's 20 Questions, how, after that, I enjoyed ALL RPGs much more, as both a GM and a player, and how I noticed my players were enjoying it more, too. I'm not asking for detailed RP direction - Do not imply that I am. What I am specifically asking for is a 20-questions analogue (which fits in to ALL styles of roleplaying, I would argue), and some basic "how to deal with asses" stuff in the DMG. That's not the excessive, restrictive ZIS IS HOW YOU VIL ROLEPLAY SCUMPIG! stuff that you seem to be making it out to be. It's empowering to teach people this, not disempowering, and I speak from experience when I say that. I learned from books far more than people, when it came to RP. Playing with highly experienced RPs later in life, apparently I'd learnt well, because I've never had any difficults, indeed, quite the contrary. If it wasn't for Shadowrun, and later advice in various other RPGs (not just WW products by any means), then I wouldn't have progressed in the same way. As for why WotC shouldn't make an RP book - No-one would buy it, [I]particularly not the inexperienced RPers[/I], who would have no idea of it's purpose. I suspect you are cogniscent of this, and suggesting it a tricksy way. [/QUOTE]
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