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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e Samurai Homebrew
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<blockquote data-quote="Unwise" data-source="post: 5973591" data-attributes="member: 98008"><p>It looks interesting, but it does pose a few questions for me.</p><p></p><p>- Why not just use a fighter? Many of their abilities have mechanics that make sense as Samurai abilities. While being Dex based is nice, I am not sure how character defining it is.</p><p></p><p>- The wisdom archery thing is quiet interesting. A ranged defender can cause some issues though. In some games DMs don't like defenders marking then running away and hiding. I would expect a lot of Samurai to specialise in stealth and multi-class to get the Cunning Sneak advantage. A guy in plate mail shooting somebody then running away from them is what this style lends itself too, but is not really conceptually sound.</p><p></p><p>- Why do many attacks specifically mark targets as their special ability, if the Samurai does that on every attack, hit or miss anyway?</p><p></p><p>- Why is the level 1 Daily that is ranged or melee using Dex for the ranged attack? Won't it be taken by bow guys who will have Wis as a main stat?</p><p></p><p>- Why can they wear platemail automatically? Fighters can't and Scale suits the normal concept of Samurai armor quiet well. (Yes I know they had some armor that was closer to plate, but it is not necessary to be dressed as a samurai).</p><p></p><p>- What are their disadvantages and advantages compared to a fighter?</p><p></p><p>- Can they use another classes feats or abilities? Are they a subclass?</p><p></p><p>P.S. Thanks for not making the Katana a super-powered-all-conquering weapon. I am so sick of seeing that in every homebrew Samurai/Ninja version.</p></blockquote><p></p>
[QUOTE="Unwise, post: 5973591, member: 98008"] It looks interesting, but it does pose a few questions for me. - Why not just use a fighter? Many of their abilities have mechanics that make sense as Samurai abilities. While being Dex based is nice, I am not sure how character defining it is. - The wisdom archery thing is quiet interesting. A ranged defender can cause some issues though. In some games DMs don't like defenders marking then running away and hiding. I would expect a lot of Samurai to specialise in stealth and multi-class to get the Cunning Sneak advantage. A guy in plate mail shooting somebody then running away from them is what this style lends itself too, but is not really conceptually sound. - Why do many attacks specifically mark targets as their special ability, if the Samurai does that on every attack, hit or miss anyway? - Why is the level 1 Daily that is ranged or melee using Dex for the ranged attack? Won't it be taken by bow guys who will have Wis as a main stat? - Why can they wear platemail automatically? Fighters can't and Scale suits the normal concept of Samurai armor quiet well. (Yes I know they had some armor that was closer to plate, but it is not necessary to be dressed as a samurai). - What are their disadvantages and advantages compared to a fighter? - Can they use another classes feats or abilities? Are they a subclass? P.S. Thanks for not making the Katana a super-powered-all-conquering weapon. I am so sick of seeing that in every homebrew Samurai/Ninja version. [/QUOTE]
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