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4E sceptics - what do you like?
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<blockquote data-quote="Jeff Wilder" data-source="post: 4096128" data-attributes="member: 5122"><p>Honestly, I don't really know where I am on the spectrum myself.</p><p></p><p>(1) I was never going to buy more than the core 4E books, because I have literally everything WotC published for 3.5, and it will last me <em>years</em> as a DM. I was going to buy the core books because of the possibility I'd play. I was in no wise <em>against</em> 4E, and defended WotC's decision to publish it, even in consideration of their broken promise to provide at least a full year's notice.</p><p></p><p>(2) 1-1-1-1 diagonals blew the possibility of even playing out of the water. It drove me away from the miniatures game, which I loved. I cannot overstate how much I <em>hate</em> that rule and the (conscious or not, acknowledged or not) contempt that it shows for gamers.</p><p></p><p>(3) I also seriously hate what we know of healing so far, but only insofar as there's no such thing as lingering injury. At all. Period. Since we likely haven't seen everything on injury and death in the game, this might be mitigated ... but if not, I'll end up hating this rule almost as much as 1-1-1-1 diagonals.</p><p></p><p>But that's it. I don't particularly like their choices of core races, but I can live with them. And where it doesn't break basic verisimilitude, I'm strongly in favor of most of their game-play decisions. (For instance, I really like the mechanics of healing surges and second wind. Up to the point where it's (so far as we know) impossible to actually be injured without being dead.)</p><p></p><p>So where am I on the spectrum? Personally, I think I'm pretty damned close to the middle, but the pro-4E "side" sure seems to think I'm anti-4E, judging by the responses I get from some of them.</p></blockquote><p></p>
[QUOTE="Jeff Wilder, post: 4096128, member: 5122"] Honestly, I don't really know where I am on the spectrum myself. (1) I was never going to buy more than the core 4E books, because I have literally everything WotC published for 3.5, and it will last me [i]years[/i] as a DM. I was going to buy the core books because of the possibility I'd play. I was in no wise [i]against[/i] 4E, and defended WotC's decision to publish it, even in consideration of their broken promise to provide at least a full year's notice. (2) 1-1-1-1 diagonals blew the possibility of even playing out of the water. It drove me away from the miniatures game, which I loved. I cannot overstate how much I [i]hate[/i] that rule and the (conscious or not, acknowledged or not) contempt that it shows for gamers. (3) I also seriously hate what we know of healing so far, but only insofar as there's no such thing as lingering injury. At all. Period. Since we likely haven't seen everything on injury and death in the game, this might be mitigated ... but if not, I'll end up hating this rule almost as much as 1-1-1-1 diagonals. But that's it. I don't particularly like their choices of core races, but I can live with them. And where it doesn't break basic verisimilitude, I'm strongly in favor of most of their game-play decisions. (For instance, I really like the mechanics of healing surges and second wind. Up to the point where it's (so far as we know) impossible to actually be injured without being dead.) So where am I on the spectrum? Personally, I think I'm pretty damned close to the middle, but the pro-4E "side" sure seems to think I'm anti-4E, judging by the responses I get from some of them. [/QUOTE]
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