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4E Setting Concept: Out with the Old?
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<blockquote data-quote="Avatar_V" data-source="post: 3739120" data-attributes="member: 5438"><p>I've got to agree with Rodrigo here. It's been a while since I DMed an 'Old Style' game by your definition (although I do still play in one). Really, if the game's just about going in, killing monsters and taking their stuff (along with, perhaps, a little min/maxing, etc), divorced from any interesting pc-pc or pc-npc interaction, than D&D really doesn't have much to differentiate itself from Diablo II. The computer knows the rules a lot better (and enforces them a lot better) than any DM. If it's just mechanical butt-kicking, the human DM isn't really necessary. :\</p><p></p><p>A setting that's rich with social interactions (as well as combat) and allows the characters to craft a story with me is something that I think will never be matched by any other form of gaming. No computer game will ever allow the amount of freedom in shaping the story that a good DM does. Not to mention that good roleplaying with friends is an experience that lends itself to face-to-face play.</p><p></p><p>I realize that different folks have different style, but personally, I'd be disappointed to see 4th head back to a more 'hack-and-slash' default (not that it would change how games in my house are played, of course <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />). I quit WoW because I was bored of just killing monsters and taking their stuff.</p></blockquote><p></p>
[QUOTE="Avatar_V, post: 3739120, member: 5438"] I've got to agree with Rodrigo here. It's been a while since I DMed an 'Old Style' game by your definition (although I do still play in one). Really, if the game's just about going in, killing monsters and taking their stuff (along with, perhaps, a little min/maxing, etc), divorced from any interesting pc-pc or pc-npc interaction, than D&D really doesn't have much to differentiate itself from Diablo II. The computer knows the rules a lot better (and enforces them a lot better) than any DM. If it's just mechanical butt-kicking, the human DM isn't really necessary. :\ A setting that's rich with social interactions (as well as combat) and allows the characters to craft a story with me is something that I think will never be matched by any other form of gaming. No computer game will ever allow the amount of freedom in shaping the story that a good DM does. Not to mention that good roleplaying with friends is an experience that lends itself to face-to-face play. I realize that different folks have different style, but personally, I'd be disappointed to see 4th head back to a more 'hack-and-slash' default (not that it would change how games in my house are played, of course :)). I quit WoW because I was bored of just killing monsters and taking their stuff. [/QUOTE]
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