Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
4E Simulationism: Did 3.5E Really Do That Good of a Job?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SteveC" data-source="post: 4089162" data-attributes="member: 9053"><p>To me, a lot of what you're talking about makes the game more interesting from a roleplaying perspective and not less: so Eladrin can teleport short distances every five minutes. When a character like that is captured, if his captors know this, they will likely try and engineer something around it, whether it's a lead room (maybe cold iron is more appropriate for their powers?) or just keep kickin' the character to keep him unconscious. Maybe the guards might just think about killing the character outright since they can't hold him ... and have to be persuaded by the rest of the group to not do so. Thinking about the roleplaying possibilities for this kind of a situation makes for, to my mind, a more interesting game.</p><p></p><p>Similarly, suppose a character has a power that will allow them to knock down a metal door in just a few minutes. As long as the GM is aware of this, there's no problem, he just has to keep it in mind. "We can just knock down the vault door with my 'Mountain Hammer!'" "Okay, but won't that put all the guards in the entire fortress on alert?" "Hmmn, well we'll just have to chance it ... "</p><p></p><p>If there is a published adventure, one would hope that the designers would take this into consideration.</p><p></p><p>I've run a lot of HERO (and, more recently, M&M) so I see the opportunity to do a lot of unusual "outside the box" thinking as a good thing: it keeps me on my toes when I run the game!</p><p></p><p>I think the only situation where this would be a bad thing would be where you have an awful GM who is trying to run an entirely railroaded plot. Since I've read Lizard's posts literally for years, I strongly suspect that there will be no problem with bad GMing in his games: quite the reverse!</p><p></p><p>--Steve</p></blockquote><p></p>
[QUOTE="SteveC, post: 4089162, member: 9053"] To me, a lot of what you're talking about makes the game more interesting from a roleplaying perspective and not less: so Eladrin can teleport short distances every five minutes. When a character like that is captured, if his captors know this, they will likely try and engineer something around it, whether it's a lead room (maybe cold iron is more appropriate for their powers?) or just keep kickin' the character to keep him unconscious. Maybe the guards might just think about killing the character outright since they can't hold him ... and have to be persuaded by the rest of the group to not do so. Thinking about the roleplaying possibilities for this kind of a situation makes for, to my mind, a more interesting game. Similarly, suppose a character has a power that will allow them to knock down a metal door in just a few minutes. As long as the GM is aware of this, there's no problem, he just has to keep it in mind. "We can just knock down the vault door with my 'Mountain Hammer!'" "Okay, but won't that put all the guards in the entire fortress on alert?" "Hmmn, well we'll just have to chance it ... " If there is a published adventure, one would hope that the designers would take this into consideration. I've run a lot of HERO (and, more recently, M&M) so I see the opportunity to do a lot of unusual "outside the box" thinking as a good thing: it keeps me on my toes when I run the game! I think the only situation where this would be a bad thing would be where you have an awful GM who is trying to run an entirely railroaded plot. Since I've read Lizard's posts literally for years, I strongly suspect that there will be no problem with bad GMing in his games: quite the reverse! --Steve [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
4E Simulationism: Did 3.5E Really Do That Good of a Job?
Top