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4E Skill Challenges - An Exercise in Dice Rolling?
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<blockquote data-quote="TikkchikFenTikktikk" data-source="post: 4574644" data-attributes="member: 67494"><p>The core of 4E: every time a character does something that has a chance of failure they make a check. Succeed or fail, the result has consequences that drive the story.</p><p></p><p>A string of thematically linked checks constitutes a skill challenge.</p><p></p><p>Success or failure of a challenge has major consequences: the end of a quest or a significant roadblock to its completion.</p><p></p><p></p><p>Consider awarding XP after each successful skill check in the challenge. This makes challenges a bit more like combat and makes progress more tangible to players. I recommend the XP award be equal to a minion of the challenges level. For example, a successful check during a level 5 challenge would reward 50 XP. For a Complexity 1 challenge you will end up awarding XP equal to a standard monster of that level.</p><p></p><p></p><p>BTW: The skill challenge system combined with XP rewards after successful rolls is very similar to Tunnels & Trolls SR system. You might be able to find parallels and advice in writings about that game. Hot tech!</p></blockquote><p></p>
[QUOTE="TikkchikFenTikktikk, post: 4574644, member: 67494"] The core of 4E: every time a character does something that has a chance of failure they make a check. Succeed or fail, the result has consequences that drive the story. A string of thematically linked checks constitutes a skill challenge. Success or failure of a challenge has major consequences: the end of a quest or a significant roadblock to its completion. Consider awarding XP after each successful skill check in the challenge. This makes challenges a bit more like combat and makes progress more tangible to players. I recommend the XP award be equal to a minion of the challenges level. For example, a successful check during a level 5 challenge would reward 50 XP. For a Complexity 1 challenge you will end up awarding XP equal to a standard monster of that level. BTW: The skill challenge system combined with XP rewards after successful rolls is very similar to Tunnels & Trolls SR system. You might be able to find parallels and advice in writings about that game. Hot tech! [/QUOTE]
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4E Skill Challenges - An Exercise in Dice Rolling?
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