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4e skill system -dont get it.
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<blockquote data-quote="Lord Mhoram" data-source="post: 4136990" data-attributes="member: 4789"><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Yeah. On of the things hanging around the theory threads on RPGnet did was help me figure out where my preferences for play were, in about 6 different ways. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I know exactly what kind of game I like. Total Nar games give the shakes, and make me want to flee. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>And while I hang around here, D&D will never be my primary game system - I am a complete devotee of the Hero system... but D&D is the first game I ever played, and I've played every edition (even if playing 2nd only last a month before I went back to 1st with houserules). My wife and I do solo play, and we did a fair amount of solo play with 3.x. I plan on getting 4th just to see what exactly the designers did - I love deconstructing game systems - and I'll likely get the PH to any edition of D&D just for nostalgia. And even if I don't like the system, I can always find nifty bits to translate into Hero (I have about 30 pages of feats adapted from stuff I liked in 3.x).</p><p></p><p>I really enjoy seeing what is coming out. I am looking forward (whenever all the classes and multiclassing rules come out) to play an archtype I never had a chance to in 3.x - Warlock/Monk (who need equipment, I can do it all myself!). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Lord Mhoram, post: 4136990, member: 4789"] :D Yeah. On of the things hanging around the theory threads on RPGnet did was help me figure out where my preferences for play were, in about 6 different ways. :) I know exactly what kind of game I like. Total Nar games give the shakes, and make me want to flee. :) And while I hang around here, D&D will never be my primary game system - I am a complete devotee of the Hero system... but D&D is the first game I ever played, and I've played every edition (even if playing 2nd only last a month before I went back to 1st with houserules). My wife and I do solo play, and we did a fair amount of solo play with 3.x. I plan on getting 4th just to see what exactly the designers did - I love deconstructing game systems - and I'll likely get the PH to any edition of D&D just for nostalgia. And even if I don't like the system, I can always find nifty bits to translate into Hero (I have about 30 pages of feats adapted from stuff I liked in 3.x). I really enjoy seeing what is coming out. I am looking forward (whenever all the classes and multiclassing rules come out) to play an archtype I never had a chance to in 3.x - Warlock/Monk (who need equipment, I can do it all myself!). :) [/QUOTE]
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