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4e Sorcerer Power Question
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<blockquote data-quote="Tai" data-source="post: 4928579" data-attributes="member: 84238"><p>Taking my sorceror as a baseline, he's Cha 20, Dex 16. </p><p>So, Dazzling ray does:</p><p>6d6+Cha+Dex = 21+5+3=29</p><p></p><p>Ice Javelins does:</p><p>1d10+Cha+Dex+ongoing 5=5.5+5+3+7.5=23, 3 times = 69. Yes, you need three targets to get this much out of it, but even with two you're looking at a lot more damage.</p><p></p><p>(Technically 10 is the average damage of ongoing 5, assuming the monster has a 50% save chance. Realistically, in an actual fight, and considering the damage the power does up front, you're more likely to be sitting somewhere around 7.5, but it certainly won't be less than 5.)</p><p></p><p>So yes. If you're fighting a solo, dazzling ray is a better choice. But solos should be very rare - even the big boss is more likely to be an elite with a few other monsters, and mangling his assistants is a lot more valuable than doing an extra 6 damage to the boss guy. Even when you're fighting a solo, blinding bolt is a much better choice. Yes, it does less damage, but blinding a solo basically puts it out of the fight for the round, and if your party can't make up that 12 damage, you have other problems on your hands.</p><p></p><p>EDIT: Damn you, ninjas! ^^;;</p></blockquote><p></p>
[QUOTE="Tai, post: 4928579, member: 84238"] Taking my sorceror as a baseline, he's Cha 20, Dex 16. So, Dazzling ray does: 6d6+Cha+Dex = 21+5+3=29 Ice Javelins does: 1d10+Cha+Dex+ongoing 5=5.5+5+3+7.5=23, 3 times = 69. Yes, you need three targets to get this much out of it, but even with two you're looking at a lot more damage. (Technically 10 is the average damage of ongoing 5, assuming the monster has a 50% save chance. Realistically, in an actual fight, and considering the damage the power does up front, you're more likely to be sitting somewhere around 7.5, but it certainly won't be less than 5.) So yes. If you're fighting a solo, dazzling ray is a better choice. But solos should be very rare - even the big boss is more likely to be an elite with a few other monsters, and mangling his assistants is a lot more valuable than doing an extra 6 damage to the boss guy. Even when you're fighting a solo, blinding bolt is a much better choice. Yes, it does less damage, but blinding a solo basically puts it out of the fight for the round, and if your party can't make up that 12 damage, you have other problems on your hands. EDIT: Damn you, ninjas! ^^;; [/QUOTE]
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