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<blockquote data-quote="malcolm_n" data-source="post: 5188964" data-attributes="member: 63154"><p>Here you go, I updated the Raistlin Majere from the pregen characters. I would probably place Fistandantillus as the same character, but about 3-4 levels lower, for story-related reasons.</p><p>[sblock=Raistlin Majere]====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Raistlin Majere, level 26</p><p>Human, Wizard, Planeshifter, Magister</p><p>Build: War Wizard</p><p>Arcane Implement Mastery: Staff of Defense</p><p>Second Implement: Orb of Deception</p><p>Magister's Knack: Magister's Knack Intelligence</p><p>Background: Arcane Sentinel (+2 to Arcana)</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 12, Con 15, Dex 14, Int 29, Wis 14, Cha 14.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 10, Con 8, Dex 12, Int 18, Wis 12, Cha 12.</p><p></p><p></p><p>AC: 39 Fort: 32 Reflex: 39 Will: 41</p><p>HP: 125 Surges: 8 Surge Value: 31</p><p></p><p>TRAINED SKILLS</p><p>Religion +27, Arcana +29, Dungeoneering +20, History +27, Insight +20, Stealth +20, Intimidate +20</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics +15, Bluff +15, Diplomacy +15, Endurance +15, Heal +15, Nature +15, Perception +15, Streetwise +15, Thievery +15, Athletics +14</p><p></p><p>FEATS</p><p>Wizard: Ritual Caster</p><p>Human: Action Surge</p><p>Level 1: Linguist</p><p>Level 2: Skill Training (Stealth)</p><p>Level 4: Skill Training (Intimidate)</p><p>Level 6: Implement Expertise (Staff)</p><p>Level 8: Alchemist</p><p>Level 10: Far Spell</p><p>Level 11: Expanded Spellbook</p><p>Level 12: Second Implement</p><p>Level 14: Spell Focus</p><p>Level 16: Inescapable Force</p><p>Level 18: Reserve Maneuver</p><p>Level 20: Clever Control</p><p>Level 21: Epic Will</p><p>Level 22: Indomitable Will</p><p>Level 24: Superior Initiative</p><p>Level 26: Blind-Fight</p><p></p><p>POWERS</p><p>Bonus At-Will Power: Scorching Burst</p><p>Reserve Maneuver: Chain Lightning</p><p>Wizard at-will 1: Magic Missile</p><p>Wizard at-will 1: Thunderwave</p><p>Wizard encounter 1: Burning Hands</p><p>Wizard daily 1: Sleep</p><p>Wizard daily 1 Spellbook: Acid Arrow</p><p>Wizard daily 1 Spellbook: Grease</p><p>Wizard utility 2: Feather Fall</p><p>Wizard utility 2 Spellbook: Jump</p><p>Wizard encounter 3: Color Spray</p><p>Wizard daily 5: Fireball</p><p>Wizard daily 5 Spellbook: Web</p><p>Wizard daily 5 Spellbook: Glitterdust</p><p>Wizard utility 6: Dispel Magic</p><p>Wizard utility 6 Spellbook: Levitate</p><p>Wizard encounter 7: Lightning Bolt</p><p>Wizard daily 9: Face of Death</p><p>Wizard daily 9 Spellbook: Wall of Fire</p><p>Wizard daily 9 Spellbook: Animate Dead</p><p>Wizard utility 10: True Seeing</p><p>Wizard utility 10 Spellbook: Mirror Image</p><p>Wizard encounter 13: Illusory Assailant (replaces Burning Hands)</p><p>Wizard daily 15: Bigby's Grasping Hands (replaces Fireball)</p><p>Wizard daily 15 Spellbook: Ball Lightning</p><p>Wizard daily 15 Spellbook: Vertigo</p><p>Wizard utility 16: Words of Truth</p><p>Wizard utility 16 Spellbook: Fly</p><p>Wizard encounter 17: Force Volley (replaces Color Spray)</p><p>Wizard daily 19: Disintegrate (replaces Face of Death)</p><p>Wizard daily 19 Spellbook: Plague of Illusions</p><p>Wizard daily 19 Spellbook: Evard's Black Tentacles</p><p>Wizard utility 22: Time Stop</p><p>Wizard utility 22 Spellbook: Dimensional Journey</p><p>Wizard encounter 23: Arcane Volley (replaces Lightning Bolt)</p><p>Wizard daily 25: Orbmaster's Prismatic Sphere (replaces Bigby's Grasping Hands)</p><p>Wizard daily 25 Spellbook: Maze</p><p>Wizard daily 25 Spellbook: Phantom Reality</p><p></p><p>ITEMS</p><p>Spellbook, Belt Pouch, Staff of Magius, Siberys Shard of the Mage (epic tier), Black Wizard's Robes, Amulet of Protection +6, Hidden Dagger</p><p>RITUALS</p><p>Comprehend Language, Arcane Mark, Magic Mouth, Tenser's Floating Disk, Knock, Discern Lies, Planar Portal, History Revealed, Tenser's Binding, Create Teleportation Circle, View Location, True Sending, Forbiddance, Observe Creature, Loremaster's Bargain, Divine Sight, Shadow Walk, Scribe, Undead Servitor, Amanuensis, Speak with Dead, Memory of a Thousand Deaths, Eavesdropper's Foil</p><p>FORMULAS</p><p>Herbal Poultice</p><p>====== Copy to Clipboard and Press the Import Button on the Summary Tab ======[/sblock]A couple notes:</p><p>1. The Staff of Magius is a Staff of Fiery Might +6. It has the Dragonshard augment attached (the orb-like object on top)</p><p>2. The Hidden Dagger is a Parrying Dagger +4; Incredibly unlikely that Raistlin would ever use it with much success, but I would expect such a smart guy to be prepared nonetheless.</p><p>3. The Black Wizard's Robes are Temporal Efreetweave Armor +5. The item daily is great in conjunction with Magister's key (since it only says you can't use it and an ACTION POINT in the same encounter) and gives a good feel for Raistlin's mastery over time.</p></blockquote><p></p>
[QUOTE="malcolm_n, post: 5188964, member: 63154"] Here you go, I updated the Raistlin Majere from the pregen characters. I would probably place Fistandantillus as the same character, but about 3-4 levels lower, for story-related reasons. [sblock=Raistlin Majere]====== Created Using Wizards of the Coast D&D Character Builder ====== Raistlin Majere, level 26 Human, Wizard, Planeshifter, Magister Build: War Wizard Arcane Implement Mastery: Staff of Defense Second Implement: Orb of Deception Magister's Knack: Magister's Knack Intelligence Background: Arcane Sentinel (+2 to Arcana) FINAL ABILITY SCORES Str 12, Con 15, Dex 14, Int 29, Wis 14, Cha 14. STARTING ABILITY SCORES Str 10, Con 8, Dex 12, Int 18, Wis 12, Cha 12. AC: 39 Fort: 32 Reflex: 39 Will: 41 HP: 125 Surges: 8 Surge Value: 31 TRAINED SKILLS Religion +27, Arcana +29, Dungeoneering +20, History +27, Insight +20, Stealth +20, Intimidate +20 UNTRAINED SKILLS Acrobatics +15, Bluff +15, Diplomacy +15, Endurance +15, Heal +15, Nature +15, Perception +15, Streetwise +15, Thievery +15, Athletics +14 FEATS Wizard: Ritual Caster Human: Action Surge Level 1: Linguist Level 2: Skill Training (Stealth) Level 4: Skill Training (Intimidate) Level 6: Implement Expertise (Staff) Level 8: Alchemist Level 10: Far Spell Level 11: Expanded Spellbook Level 12: Second Implement Level 14: Spell Focus Level 16: Inescapable Force Level 18: Reserve Maneuver Level 20: Clever Control Level 21: Epic Will Level 22: Indomitable Will Level 24: Superior Initiative Level 26: Blind-Fight POWERS Bonus At-Will Power: Scorching Burst Reserve Maneuver: Chain Lightning Wizard at-will 1: Magic Missile Wizard at-will 1: Thunderwave Wizard encounter 1: Burning Hands Wizard daily 1: Sleep Wizard daily 1 Spellbook: Acid Arrow Wizard daily 1 Spellbook: Grease Wizard utility 2: Feather Fall Wizard utility 2 Spellbook: Jump Wizard encounter 3: Color Spray Wizard daily 5: Fireball Wizard daily 5 Spellbook: Web Wizard daily 5 Spellbook: Glitterdust Wizard utility 6: Dispel Magic Wizard utility 6 Spellbook: Levitate Wizard encounter 7: Lightning Bolt Wizard daily 9: Face of Death Wizard daily 9 Spellbook: Wall of Fire Wizard daily 9 Spellbook: Animate Dead Wizard utility 10: True Seeing Wizard utility 10 Spellbook: Mirror Image Wizard encounter 13: Illusory Assailant (replaces Burning Hands) Wizard daily 15: Bigby's Grasping Hands (replaces Fireball) Wizard daily 15 Spellbook: Ball Lightning Wizard daily 15 Spellbook: Vertigo Wizard utility 16: Words of Truth Wizard utility 16 Spellbook: Fly Wizard encounter 17: Force Volley (replaces Color Spray) Wizard daily 19: Disintegrate (replaces Face of Death) Wizard daily 19 Spellbook: Plague of Illusions Wizard daily 19 Spellbook: Evard's Black Tentacles Wizard utility 22: Time Stop Wizard utility 22 Spellbook: Dimensional Journey Wizard encounter 23: Arcane Volley (replaces Lightning Bolt) Wizard daily 25: Orbmaster's Prismatic Sphere (replaces Bigby's Grasping Hands) Wizard daily 25 Spellbook: Maze Wizard daily 25 Spellbook: Phantom Reality ITEMS Spellbook, Belt Pouch, Staff of Magius, Siberys Shard of the Mage (epic tier), Black Wizard's Robes, Amulet of Protection +6, Hidden Dagger RITUALS Comprehend Language, Arcane Mark, Magic Mouth, Tenser's Floating Disk, Knock, Discern Lies, Planar Portal, History Revealed, Tenser's Binding, Create Teleportation Circle, View Location, True Sending, Forbiddance, Observe Creature, Loremaster's Bargain, Divine Sight, Shadow Walk, Scribe, Undead Servitor, Amanuensis, Speak with Dead, Memory of a Thousand Deaths, Eavesdropper's Foil FORMULAS Herbal Poultice ====== Copy to Clipboard and Press the Import Button on the Summary Tab ======[/sblock]A couple notes: 1. The Staff of Magius is a Staff of Fiery Might +6. It has the Dragonshard augment attached (the orb-like object on top) 2. The Hidden Dagger is a Parrying Dagger +4; Incredibly unlikely that Raistlin would ever use it with much success, but I would expect such a smart guy to be prepared nonetheless. 3. The Black Wizard's Robes are Temporal Efreetweave Armor +5. The item daily is great in conjunction with Magister's key (since it only says you can't use it and an ACTION POINT in the same encounter) and gives a good feel for Raistlin's mastery over time. [/QUOTE]
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