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4e stealth issues
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<blockquote data-quote="RLBURNSIDE" data-source="post: 5372634" data-attributes="member: 94650"><p>Draco, how can one "tell" where you're about to teleport? Teleporting itself could be ruled to give a +20 circumstance bonus to Bluff for the purposes of gaining CA against one enemy. (since it's an encounter power anyway). Anyway, our DM gives combat advantage to the rogue for TPing, since while he's outside of reality, even for a split second, he gains complete and total concealment and thus when he reappears it reduces the rules problem to the same one as charging from out of the shadows.</p><p></p><p>Wait, I guess it doesn't since it isn't the same action. In any case, TPing is better than charging out from the shadows, from a reaction time standpoint, so it makes sense anyway. That's the way our DM rules it, and it's fun + flavorful, so why not. There being no facing rules doesn't mean they aren't warranted in certain cituations. People cannot be facing all directions at all times. If you're standing in a room oblivious to my coming out of a closet or something, trust me I can sneak up on you. Especially when the only thing required is a single "boo" and that's enough for combat advantage. "Boo" would be the equivalent of the bluff, as TP is equivalent to being hidden behind you in a closet to pop out when you're facing the front door, ala Jason Voorhees.</p><p></p><p>People are not 360 degree turrets with laser sighting and sonar. Our vision has direction. The rules do not need to specify this, since they already state that if you cannot see the target you grant CA to them. This seems grey area house rule territory anyway, since it would be crappy to expect to be able to do it against a gelatinous cube or a dragon.</p></blockquote><p></p>
[QUOTE="RLBURNSIDE, post: 5372634, member: 94650"] Draco, how can one "tell" where you're about to teleport? Teleporting itself could be ruled to give a +20 circumstance bonus to Bluff for the purposes of gaining CA against one enemy. (since it's an encounter power anyway). Anyway, our DM gives combat advantage to the rogue for TPing, since while he's outside of reality, even for a split second, he gains complete and total concealment and thus when he reappears it reduces the rules problem to the same one as charging from out of the shadows. Wait, I guess it doesn't since it isn't the same action. In any case, TPing is better than charging out from the shadows, from a reaction time standpoint, so it makes sense anyway. That's the way our DM rules it, and it's fun + flavorful, so why not. There being no facing rules doesn't mean they aren't warranted in certain cituations. People cannot be facing all directions at all times. If you're standing in a room oblivious to my coming out of a closet or something, trust me I can sneak up on you. Especially when the only thing required is a single "boo" and that's enough for combat advantage. "Boo" would be the equivalent of the bluff, as TP is equivalent to being hidden behind you in a closet to pop out when you're facing the front door, ala Jason Voorhees. People are not 360 degree turrets with laser sighting and sonar. Our vision has direction. The rules do not need to specify this, since they already state that if you cannot see the target you grant CA to them. This seems grey area house rule territory anyway, since it would be crappy to expect to be able to do it against a gelatinous cube or a dragon. [/QUOTE]
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