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[4E] Stranded - The confused. [RG]
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<blockquote data-quote="Albedo" data-source="post: 4320903" data-attributes="member: 33214"><p>[sblock=Tye Sonner]</p><p>Warlord 1</p><p>Race: Dragonborn</p><p>Gender: Male</p><p>Age: 45</p><p>Diety: None</p><p>Height: 6'5"</p><p>Weight: 300lbs</p><p>Eyes: Green</p><p></p><p>Str: 16 (14 Base + 2 Racial)</p><p>Dex: 10 (10 Base)</p><p>Con: 11 (11 Base) </p><p>Int: 16 (16 Base)</p><p>Wis: 10 (10 Base)</p><p>Cha: 16 (14 Base + 2 Racial)</p><p></p><p>HP: 23</p><p>Healing Surges: 10 (5 Hp)</p><p>AC: 18</p><p>Fort: 14</p><p>Ref: 14</p><p>Will: 14</p><p>Speed: 6</p><p>Initiative: +2</p><p></p><p>Dragonborn Racial Features: Dragonborn Fury, Draconic Heritage, Dragon Breath (Str, Lightning)</p><p></p><p>Feats: Tactical Assault</p><p>Skills: Athletics, Endurance, Heal, Intimidate</p><p></p><p>Class Features: Combat Leader, Commanding Presence (Tactical Presence), Inspiring Word</p><p>At Will Powers: Commander's Strike, Furious Smash</p><p>Encounter Powers: Warlord's Favor</p><p>Daily Powers: Lead the Attack</p><p></p><p>Equipment: </p><p>+1 Hide Armor (Free Lv 2 Item)</p><p>Adventuring Kit: 15 gp</p><p>Longsword: 15 gp</p><p>Light Shield: 5 gp</p><p>Heavy Shield: 10 gp</p><p>Sunrod (10): 20 gp</p><p>35 gp</p><p></p><p>Tye Sonner was once a proud member of a divine order tasked with destroying a legion of undead that threatened the area. For over a decade, he lead his forces against the abominations, but neither side could defeat the other. Finally, the undead lines collapsed and his forces retook the desolate land lost by his people over the years of harsh war. However, upon arriving home he discovered it completely destroyed. Much worse though, all his family and loved ones were turned into undead. Forced to battle against a much more heartfelt foe than the generic undead they were used to, Sonner's forces were demoralized and dealt a crushing defeat. </p><p></p><p>During this unfortunate turn of events, Sonner discovered his second in command was in fact the necromancer controlling the undead to begin with, and that he was playing everyone for fools. Unable to defeat the necromancer, save his men, or avenge their families, Sonner was forced to flee from his homeland. He has spent the last 5 years wandering around, a broken individual lacking pride, honer, or a goal to fight for. And yet, deep inside him, his draconic blood boils, waiting for the chance to unleash his rage and once again take him back to the field of battle.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Albedo, post: 4320903, member: 33214"] [sblock=Tye Sonner] Warlord 1 Race: Dragonborn Gender: Male Age: 45 Diety: None Height: 6'5" Weight: 300lbs Eyes: Green Str: 16 (14 Base + 2 Racial) Dex: 10 (10 Base) Con: 11 (11 Base) Int: 16 (16 Base) Wis: 10 (10 Base) Cha: 16 (14 Base + 2 Racial) HP: 23 Healing Surges: 10 (5 Hp) AC: 18 Fort: 14 Ref: 14 Will: 14 Speed: 6 Initiative: +2 Dragonborn Racial Features: Dragonborn Fury, Draconic Heritage, Dragon Breath (Str, Lightning) Feats: Tactical Assault Skills: Athletics, Endurance, Heal, Intimidate Class Features: Combat Leader, Commanding Presence (Tactical Presence), Inspiring Word At Will Powers: Commander's Strike, Furious Smash Encounter Powers: Warlord's Favor Daily Powers: Lead the Attack Equipment: +1 Hide Armor (Free Lv 2 Item) Adventuring Kit: 15 gp Longsword: 15 gp Light Shield: 5 gp Heavy Shield: 10 gp Sunrod (10): 20 gp 35 gp Tye Sonner was once a proud member of a divine order tasked with destroying a legion of undead that threatened the area. For over a decade, he lead his forces against the abominations, but neither side could defeat the other. Finally, the undead lines collapsed and his forces retook the desolate land lost by his people over the years of harsh war. However, upon arriving home he discovered it completely destroyed. Much worse though, all his family and loved ones were turned into undead. Forced to battle against a much more heartfelt foe than the generic undead they were used to, Sonner's forces were demoralized and dealt a crushing defeat. During this unfortunate turn of events, Sonner discovered his second in command was in fact the necromancer controlling the undead to begin with, and that he was playing everyone for fools. Unable to defeat the necromancer, save his men, or avenge their families, Sonner was forced to flee from his homeland. He has spent the last 5 years wandering around, a broken individual lacking pride, honer, or a goal to fight for. And yet, deep inside him, his draconic blood boils, waiting for the chance to unleash his rage and once again take him back to the field of battle. [/sblock] [/QUOTE]
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