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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4E sword and sorcery..
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<blockquote data-quote="DreamChaser" data-source="post: 5036492" data-attributes="member: 1190"><p>I don't think ditching other PSs is the answer...the focus could be more on concept.</p><p></p><p>All the martial classes work: They are pure training.</p><p>-- Warlock works well because this is the "mortals knowing things they shouldn't"</p><p>-- Shaman has a strong presence in many low magic concepts because the power (again) is external to the character.</p><p>-- Barbarian has few overtly supernatural abilities so it is a good fit too.</p><p>-- Artificer (for all that it seems tied to magical items) is the easiest arcane class to reskin for low magic feel as an alchemist / tinkerer</p><p>-- Paladin can work well because few of their powers are "laser" powers.</p><p>-- Monk works but may not go well with the theme</p><p></p><p>So my suggested classes would be Artificer, Barbarian, Fighter, (Monk), Paladin, Ranger, Rogue, Shaman, Warlock, Warlord</p><p></p><p>Note that the area you really lose is Controllers but controllers are also the easiest role to do without. You simple account for the lack of mass minion death and use lower level minions than the part average when you send a mass of them after the party.</p><p></p><p>DC</p></blockquote><p></p>
[QUOTE="DreamChaser, post: 5036492, member: 1190"] I don't think ditching other PSs is the answer...the focus could be more on concept. All the martial classes work: They are pure training. -- Warlock works well because this is the "mortals knowing things they shouldn't" -- Shaman has a strong presence in many low magic concepts because the power (again) is external to the character. -- Barbarian has few overtly supernatural abilities so it is a good fit too. -- Artificer (for all that it seems tied to magical items) is the easiest arcane class to reskin for low magic feel as an alchemist / tinkerer -- Paladin can work well because few of their powers are "laser" powers. -- Monk works but may not go well with the theme So my suggested classes would be Artificer, Barbarian, Fighter, (Monk), Paladin, Ranger, Rogue, Shaman, Warlock, Warlord Note that the area you really lose is Controllers but controllers are also the easiest role to do without. You simple account for the lack of mass minion death and use lower level minions than the part average when you send a mass of them after the party. DC [/QUOTE]
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