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4E: Testing the Sweet Spot
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<blockquote data-quote="Zaruthustran" data-source="post: 4169927" data-attributes="member: 1457"><p>Good idea. If I were you, I'd play it not as just a series of combats, but as an accelerated campaign. Like a fantasy novel that couldn't quite become a trilogy, so the publisher forced all the content into one book. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>Start off at 1st level, and when the characters get enough XP to advance 2nd, instead jump directly to 5th. And so on, making big jumps all the way to 21. </p><p></p><p>Two reasons for this: </p><p></p><p>1. It gives you multiple encounters over the course of the level, and you spend about as much time "in" each level as you normally would. It gives you the real feel of what it's like to be at 1st, 5th, 11th, and so on.</p><p></p><p>2. The multiple encounters and narrative will give some context for your power & feat choices, again more closely modeling normal organic progression.</p></blockquote><p></p>
[QUOTE="Zaruthustran, post: 4169927, member: 1457"] Good idea. If I were you, I'd play it not as just a series of combats, but as an accelerated campaign. Like a fantasy novel that couldn't quite become a trilogy, so the publisher forced all the content into one book. :) Start off at 1st level, and when the characters get enough XP to advance 2nd, instead jump directly to 5th. And so on, making big jumps all the way to 21. Two reasons for this: 1. It gives you multiple encounters over the course of the level, and you spend about as much time "in" each level as you normally would. It gives you the real feel of what it's like to be at 1st, 5th, 11th, and so on. 2. The multiple encounters and narrative will give some context for your power & feat choices, again more closely modeling normal organic progression. [/QUOTE]
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