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4E: The Biggest Changes in any D&D Edition Switch
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<blockquote data-quote="Wystan" data-source="post: 4131084" data-attributes="member: 21422"><p>It also does not mean that it is necessarily true either. (Not trying to call you out, just saw your answer as respective of the answers here.) The 4th Edition Pregen character sheets looked a lot like 3rd edition character sheets with 'Situationally Useful Feats'. </p><p></p><p>That is what the powers say to me...."I selected this feat which allows me to do BLAH once per combat, I selected this feat which allows me to do BLOO once per day..."</p><p></p><p>I can see how the spells are considered changed, and that is the biggest change I see and it seems to have changed in FAVOR of the players. In my last game we would have done much better with 'Water Walking', a definite non-combat spell, but since there is only one silo 'Spells Per Day' we did not have it.</p><p></p><p>The skills were still there, just streamlined, the AC was still there, the bonus to hit, the stats, the general crunch that makes a character a character...just changed in presentation.</p></blockquote><p></p>
[QUOTE="Wystan, post: 4131084, member: 21422"] It also does not mean that it is necessarily true either. (Not trying to call you out, just saw your answer as respective of the answers here.) The 4th Edition Pregen character sheets looked a lot like 3rd edition character sheets with 'Situationally Useful Feats'. That is what the powers say to me...."I selected this feat which allows me to do BLAH once per combat, I selected this feat which allows me to do BLOO once per day..." I can see how the spells are considered changed, and that is the biggest change I see and it seems to have changed in FAVOR of the players. In my last game we would have done much better with 'Water Walking', a definite non-combat spell, but since there is only one silo 'Spells Per Day' we did not have it. The skills were still there, just streamlined, the AC was still there, the bonus to hit, the stats, the general crunch that makes a character a character...just changed in presentation. [/QUOTE]
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