Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
4E: The day the game ate the roleplayer?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Derro" data-source="post: 4094351" data-attributes="member: 51010"><p>Grain of salt taken.</p><p></p><p>Neither I nor any of my fellow gamers in my immediate or even once removed circle of gamers are avid readers of Dragon or takers of Dragon reader's polls. At the three gaming events that I have put on myself and the multitude I've attended (multitude of maybe 10) in the last 6 years I'd say the average ages were decidedly close to my own (currently 31). Everybody I regularly game with is within 4 years of my age (me being the second youngest). Almost all of us play computer or console based games but none of us cut our teeth on them.</p><p></p><p>I don't know that the there <strong>is</strong> a perception that PnP gamers are greybeards. I've been known to wear a beard and I am getting a bit grey. I think a man on the street poll would reveal that most of the games people play are computer-based these days. And most of those players are probably in the younger age demographic.</p><p></p><p>I think WotC <strong>has</strong> to appeal to the younger demographic because a) they are the group with collectively the most disposable income b) they have less exposure to previous editions to color their expectations of the game and c) will have less loyalty to other games due to less exposure.</p><p></p><p>I think many of WotC design principles are derived not only with the play of the game in mind but also the familiarity to the concepts. Concepts beyond the most basic in RPGs (this is a character sheet, these are dice, this is what THACO does... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> ) I can't fault that from a marketing perspective, you need to stay ahead of the demographic to maintain a viable brand. But it is revealing as to why many older gamers assert that the game has a video-gamey feel. Computer based games have become the average as opposed to the exception and it is irksome (to me) that the game we've grown up playing is taking on the traits of games that are derivative of said game. I'd say there's a perception of dilution of the original game that probably doesn't sit well with us old-timers.</p><p></p><p>If we could look at an analogy from the other side of the coin. Could you imagine the immense commercial failure and general market disgust if WoW <em>required</em> its players to engage in role-playing, if RP servers were the standard and not the anomaly of game-play. Immense blocks of florid text taking the place of PvP and huge multi-player raiding parties. I know, it's a silly analogy, but it is seeing the current situation through the looking glass.</p><p></p><p>I'm not a 4e hater. I like many of the design elements. But I'm probably not going to purchase it myself. WotC has diluted their brand loyalty in an effort to cultivate a wider, younger demographic. I think we saw this with 3e as well but that was 8 years ago when the viable gaming market was neither as widespread or as diverse as it is today.</p><p></p><p>Look at D&D (1972) and D&D (2008). Which one is closer in concept and execution to a computer game? The evolution of game design? Most definitely. The homogenization of PnP and CRPG? Depends who you ask. Either way PnP loses out as its distinct qualities slowly blend with the qualities that have a larger mass appeal. </p><p></p><p>But such is the nature of evolution and the unseen hand of the market. Appeal to the broadest spectrum or provide something to a niche that you and you alone produce. Option two is just not possible. </p><p></p><p>If any of this seems loaded or provokes you to frothing rage with its unabashed audacity just remember I'm only expressing my opinion. WotC not going to suddenly stop production of 4e. I'm not gonna come over to your house and confiscate your dice. It's your game, do what you want. Just be aware of the big picture. It's a market entity. It needs to eat. Your time and money are its sustenance.</p></blockquote><p></p>
[QUOTE="Derro, post: 4094351, member: 51010"] Grain of salt taken. Neither I nor any of my fellow gamers in my immediate or even once removed circle of gamers are avid readers of Dragon or takers of Dragon reader's polls. At the three gaming events that I have put on myself and the multitude I've attended (multitude of maybe 10) in the last 6 years I'd say the average ages were decidedly close to my own (currently 31). Everybody I regularly game with is within 4 years of my age (me being the second youngest). Almost all of us play computer or console based games but none of us cut our teeth on them. I don't know that the there [B]is[/B] a perception that PnP gamers are greybeards. I've been known to wear a beard and I am getting a bit grey. I think a man on the street poll would reveal that most of the games people play are computer-based these days. And most of those players are probably in the younger age demographic. I think WotC [B]has[/B] to appeal to the younger demographic because a) they are the group with collectively the most disposable income b) they have less exposure to previous editions to color their expectations of the game and c) will have less loyalty to other games due to less exposure. I think many of WotC design principles are derived not only with the play of the game in mind but also the familiarity to the concepts. Concepts beyond the most basic in RPGs (this is a character sheet, these are dice, this is what THACO does... :D ) I can't fault that from a marketing perspective, you need to stay ahead of the demographic to maintain a viable brand. But it is revealing as to why many older gamers assert that the game has a video-gamey feel. Computer based games have become the average as opposed to the exception and it is irksome (to me) that the game we've grown up playing is taking on the traits of games that are derivative of said game. I'd say there's a perception of dilution of the original game that probably doesn't sit well with us old-timers. If we could look at an analogy from the other side of the coin. Could you imagine the immense commercial failure and general market disgust if WoW [I]required[/I] its players to engage in role-playing, if RP servers were the standard and not the anomaly of game-play. Immense blocks of florid text taking the place of PvP and huge multi-player raiding parties. I know, it's a silly analogy, but it is seeing the current situation through the looking glass. I'm not a 4e hater. I like many of the design elements. But I'm probably not going to purchase it myself. WotC has diluted their brand loyalty in an effort to cultivate a wider, younger demographic. I think we saw this with 3e as well but that was 8 years ago when the viable gaming market was neither as widespread or as diverse as it is today. Look at D&D (1972) and D&D (2008). Which one is closer in concept and execution to a computer game? The evolution of game design? Most definitely. The homogenization of PnP and CRPG? Depends who you ask. Either way PnP loses out as its distinct qualities slowly blend with the qualities that have a larger mass appeal. But such is the nature of evolution and the unseen hand of the market. Appeal to the broadest spectrum or provide something to a niche that you and you alone produce. Option two is just not possible. If any of this seems loaded or provokes you to frothing rage with its unabashed audacity just remember I'm only expressing my opinion. WotC not going to suddenly stop production of 4e. I'm not gonna come over to your house and confiscate your dice. It's your game, do what you want. Just be aware of the big picture. It's a market entity. It needs to eat. Your time and money are its sustenance. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
4E: The day the game ate the roleplayer?
Top