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[4e] The Dustbowl (IC)
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<blockquote data-quote="eblue562" data-source="post: 4905250" data-attributes="member: 84791"><p>As if the heaven's obey him, the stars begin to rain down upon the two skeletons and the mangled body. One skeleton (BN2) beings howling in pain as the stars impact his bones and Stick notices that the searing light also inflict extra torment on its undead body. The other skeleton (BN1) is able to artfully dodge the impending celestial bodies and snarls wickedly.</p><p></p><p>Mialucus moves toward the collapsed building and peers inside. Even with a thorough look, there is nothing that he can see inside the building. Caden joins him quietly and seeing nothing, vaults past the entrance way and hurls a dagger through the air as another whirling blade from Mialucus. Both blades hit the skeleton at nearly the same time knocking him off his balance and shattering a few bones. Looking weak but unrelenting, the skeleton howls in a mixture of rage and pain (BN2 is bloodied), but becomes mostly pain as a large bolt of dark green Eldritch impacts the skeleton. Looking bruised and covered in unholy fire, the skeleton and its ally next to it go on the attack. The skeleton who dodged the starfall so deftly (BN1) shifts underneath the ground and furrows its way underneath Stick as the heavily damage skeleton (BN2) does the same, but moves underneath Roithe As they move, bony hands jut up from the gound just before the skeletons appear on the surface, flames licking both of them from leaving the starfall area. The burst from Rashka’s holy hands impacts the undamaged skeleton squarely as he surfaces, but does not deter it from sending swirling bones into the air around him, attacking Stick and Roithe. The skeleton that appeared next to Roithe does the same attack with Roithe and Stick as the target.</p><p> </p><p> [sblock=BN1 & BN2 Attack]</p><p> </p><p> BN1 – Move to G8. Bone Furrow on Stick. <a href="http://invisiblecastle.com/roller/view/2223062/" target="_blank"> 7 vs. Fortitude </a>. Miss horribly and BN1 now has -2 to all defenses from Rashka’s attack. Bone Cyclone on Stick; (<a href="http://invisiblecastle.com/roller/view/2223278/" target="_blank"> 14 vs. Reflex </a>. <a href="http://invisiblecastle.com/roller/view/2223299/" target="_blank"> 12 Necrotic Damage </a>.) You are pushed back on square and knocked prone (shown on map). Bone Cyclone on Roithe <a href="http://invisiblecastle.com/roller/view/2223290/" target="_blank"> 12 vs. Reflex </a>. Miss.</p><p> </p><p> BN2 – Move H2. Bone Furrow on Roithe. <a href="http://invisiblecastle.com/roller/view/2223297/" target="_blank"> 11 vs. Fortitude </a> Miss. Bone Cyclone on Stick <a href="http://invisiblecastle.com/roller/view/2223298/" target="_blank"> 17 vs. Reflex </a>. <a href="http://invisiblecastle.com/roller/view/2223303/" target="_blank"> 12 Necrotic Damage</a>. Bone Cyclone on Roithe. <a href="http://invisiblecastle.com/roller/view/2223304/" target="_blank"> 23 vs. Reflex </a>. <a href="http://invisiblecastle.com/roller/view/2223305/" target="_blank"> 12 Necrotic Damage </a>. You are now pushed back one square and knocked prone (shown on map).</p><p> [/sblock]</p><p> </p><p> With a sudden flash, Mialucus teleports directly behind the damaged skeleton and strikes him with his sword. <a href="http://invisiblecastle.com/roller/view/2223310/" target="_blank"> 28 vs. AC </a> for <a href="http://invisiblecastle.com/roller/view/2223311/" target="_blank"> 10 Damage </a>.</p><p> </p><p> The skeletons from behind the wall peek around the corner of the wall and each hurls a small orb. Both burst into flames as one approaches Roithe and the other aims squarely at Caden!</p><p> </p><p> [sblock=BS1 and BS2 Attack] </p><p> </p><p> BS1 – Stays where it is (partial cover). Flame orb attack on Roithe. <a href="http://%5BURL=%22http://%5BURL%22" target="_blank">http://invisiblecastle.com/roller/view/2223336/</a>] 16 vs. Reflex. [/url] Miss.</p><p> </p><p> BS2 – Stays where it is (partial cover). Flame orb attack on Caden. <a href="http://invisiblecastle.com/roller/view/2223339/%5B/URL" target="_blank">] 17 vs. Reflex.</a> Miss. [/sblock]</p><p> </p><p> [sblock=Combat Setup After Round 1]</p><p> </p><p> <p style="text-align: center"><img src="http://i962.photobucket.com/albums/ae102/eblue562/Dustbowl_RuinedCityRound1.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p> <p style="text-align: center"> </p><p> The next round is a go! Remember, standing up from prone is a move action, so Roithe and Stick both need to stand up (unless they want to remain prone). Currently, both Stick and Mialucus have combat advantage (unless they move of course). You guys have done some heavy damage to BN2, he might drop very soon. A couple of things to remember;</p><p> </p><p> 1. Please post the name of the action and the roll result along with the linkback. Sort of the way that I’ve done it with the monster attacks. This way if Invisible Castle is down I can still resolve the actions. If I've made a mistake, please let me know and I will correct it.</p><p> </p><p> 2. Everyone may take an action now before the monsters act. However, I would like to ask that if <strong> two </strong> people have posted their actions, the third hold off until I have a chance to post and resolve their actions. This will make it easier for people to change their actions if you happen to drop a monster halfway. </p><p> [/sblock]</p><p> </p><p> </p><p> [sblock=Current Stats]</p><p></p><p><u>Party</u></p><p>Caden(+6) HP:44 Status = None</p><p>Mialucus(+2) - HP:55 Status = None</p><p>Rashka (+2) - HP:43 Status = None</p><p>Roithe(+5) -HP:33 Status = Prone</p><p>Stick(+3) - HP:34 Status = Prone</p><p></p><p><u>Monsters</u></p><p>BN1 Damage:5 Status = None</p><p>BN2 Damage:69 Status = None</p><p></p><p>BS1 Damage:0 Status = None</p><p>BS2 Damage:0 Status = None</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="eblue562, post: 4905250, member: 84791"] As if the heaven's obey him, the stars begin to rain down upon the two skeletons and the mangled body. One skeleton (BN2) beings howling in pain as the stars impact his bones and Stick notices that the searing light also inflict extra torment on its undead body. The other skeleton (BN1) is able to artfully dodge the impending celestial bodies and snarls wickedly. Mialucus moves toward the collapsed building and peers inside. Even with a thorough look, there is nothing that he can see inside the building. Caden joins him quietly and seeing nothing, vaults past the entrance way and hurls a dagger through the air as another whirling blade from Mialucus. Both blades hit the skeleton at nearly the same time knocking him off his balance and shattering a few bones. Looking weak but unrelenting, the skeleton howls in a mixture of rage and pain (BN2 is bloodied), but becomes mostly pain as a large bolt of dark green Eldritch impacts the skeleton. Looking bruised and covered in unholy fire, the skeleton and its ally next to it go on the attack. The skeleton who dodged the starfall so deftly (BN1) shifts underneath the ground and furrows its way underneath Stick as the heavily damage skeleton (BN2) does the same, but moves underneath Roithe As they move, bony hands jut up from the gound just before the skeletons appear on the surface, flames licking both of them from leaving the starfall area. The burst from Rashka’s holy hands impacts the undamaged skeleton squarely as he surfaces, but does not deter it from sending swirling bones into the air around him, attacking Stick and Roithe. The skeleton that appeared next to Roithe does the same attack with Roithe and Stick as the target. [sblock=BN1 & BN2 Attack] BN1 – Move to G8. Bone Furrow on Stick. [URL="http://invisiblecastle.com/roller/view/2223062/"] 7 vs. Fortitude [/URL]. Miss horribly and BN1 now has -2 to all defenses from Rashka’s attack. Bone Cyclone on Stick; ([URL="http://invisiblecastle.com/roller/view/2223278/"] 14 vs. Reflex [/URL]. [URL="http://invisiblecastle.com/roller/view/2223299/"] 12 Necrotic Damage [/URL].) You are pushed back on square and knocked prone (shown on map). Bone Cyclone on Roithe [URL="http://invisiblecastle.com/roller/view/2223290/"] 12 vs. Reflex [/URL]. Miss. BN2 – Move H2. Bone Furrow on Roithe. [URL="http://invisiblecastle.com/roller/view/2223297/"] 11 vs. Fortitude [/URL] Miss. Bone Cyclone on Stick [URL="http://invisiblecastle.com/roller/view/2223298/"] 17 vs. Reflex [/URL]. [URL="http://invisiblecastle.com/roller/view/2223303/"] 12 Necrotic Damage[/URL]. Bone Cyclone on Roithe. [URL="http://invisiblecastle.com/roller/view/2223304/"] 23 vs. Reflex [/URL]. [URL="http://invisiblecastle.com/roller/view/2223305/"] 12 Necrotic Damage [/URL]. You are now pushed back one square and knocked prone (shown on map). [/sblock] With a sudden flash, Mialucus teleports directly behind the damaged skeleton and strikes him with his sword. [URL="http://invisiblecastle.com/roller/view/2223310/"] 28 vs. AC [/URL] for [URL="http://invisiblecastle.com/roller/view/2223311/"] 10 Damage [/URL]. The skeletons from behind the wall peek around the corner of the wall and each hurls a small orb. Both burst into flames as one approaches Roithe and the other aims squarely at Caden! [sblock=BS1 and BS2 Attack] BS1 – Stays where it is (partial cover). Flame orb attack on Roithe. [URL="http://%5BURL=%22http://%5BURL%22"]http://invisiblecastle.com/roller/view/2223336/[/URL]] 16 vs. Reflex. [/url] Miss. BS2 – Stays where it is (partial cover). Flame orb attack on Caden. [URL="http://invisiblecastle.com/roller/view/2223339/%5B/URL"]] 17 vs. Reflex.[/URL] Miss. [/sblock] [sblock=Combat Setup After Round 1] [CENTER][IMG]http://i962.photobucket.com/albums/ae102/eblue562/Dustbowl_RuinedCityRound1.jpg[/IMG] [/CENTER] The next round is a go! Remember, standing up from prone is a move action, so Roithe and Stick both need to stand up (unless they want to remain prone). Currently, both Stick and Mialucus have combat advantage (unless they move of course). You guys have done some heavy damage to BN2, he might drop very soon. A couple of things to remember; 1. Please post the name of the action and the roll result along with the linkback. Sort of the way that I’ve done it with the monster attacks. This way if Invisible Castle is down I can still resolve the actions. If I've made a mistake, please let me know and I will correct it. 2. Everyone may take an action now before the monsters act. However, I would like to ask that if [B] two [/B] people have posted their actions, the third hold off until I have a chance to post and resolve their actions. This will make it easier for people to change their actions if you happen to drop a monster halfway. [/sblock] [sblock=Current Stats] [U]Party[/U] Caden(+6) HP:44 Status = None Mialucus(+2) - HP:55 Status = None Rashka (+2) - HP:43 Status = None Roithe(+5) -HP:33 Status = Prone Stick(+3) - HP:34 Status = Prone [U]Monsters[/U] BN1 Damage:5 Status = None BN2 Damage:69 Status = None BS1 Damage:0 Status = None BS2 Damage:0 Status = None [/sblock] [/QUOTE]
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