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<blockquote data-quote="eblue562" data-source="post: 4910215" data-attributes="member: 84791"><p>The skeleton looks around as it’s companion falls and crumples to the earth. Shrieking wildly, it looks as though it is about to lunge after Stick when suddenly Caden, Rashka, and Stick notice that the skeleton pauses for a split second. Looking past the skeletons lobbing flaming orbs at the party, it suddenly burrows into the ground, and passes beneath Stick and Roithe once more.</p><p> </p><p> [sblock=BN1 Attack]</p><p> </p><p> Bone Furrow on Stick. <a href="http://invisiblecastle.com/roller/view/2228130/" target="_blank"> 17 vs. Fortitude. </a> Miss.</p><p> </p><p> Bone Furrow on Roithe. <a href="http://invisiblecastle.com/roller/view/2228132/" target="_blank"> 10 vs. Fortitude</a>. Miss as well. [/sblock]</p><p> </p><p> The skeleton appears above the ground next to the dead body, but on the opposite side of Stick. It begins furiously clawing at the already maimed body, as if looking for something.</p><p> </p><p> Undeterred, the monsters behind the wall (still with partial cover) continue to hurl flaming fireballs at the party. One targets the already ailing Stick, while the other can see Caden sneaking up on it’s ally.</p><p> </p><p> [sblock=BS1 and BS2 Attack]</p><p> </p><p> BS1: Fire Orb on Caden. <a href="http://invisiblecastle.com/roller/view/2228137/" target="_blank"> 9 vs. Reflex</a>. Horrible miss.</p><p> </p><p> BS2: Fire Orb on Stick. <a href="http://invisiblecastle.com/roller/view/2228140/" target="_blank"> 17 vs. Reflex</a>. <a href="http://invisiblecastle.com/roller/view/2228142/" target="_blank"> 7 Fire Damage </a>, and ongoing 5 fire damage (save ends). [/sblock]</p><p> </p><p> Caden nimbly steps aside, dodging the fire orb as it flies past and impacts the dust wall behind him. Stick, however, is not so lucky. The fire orb impacts him squarely in the chest, charring skin slightly and producing a magical flame that burns dimly around his body, continuing to burn.</p><p> </p><p> [sblock=Combat Setup after Round 2]</p><p> </p><p> <p style="text-align: center"><img src="http://i962.photobucket.com/albums/ae102/eblue562/EN_Encounters/Dustbowl_RuinedCityRound2.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> </p><p> At the end of Round 2, something peculiar happened. Using passive perception, Caden, Rashka and Stick noticed some odd behavior in the skeleton. Unfortunately, the skeletons throwing the flaming orbs didn’t seem to care. Stick, at the beginning of your turn you take 5 fire damage, and roll a d20 and post the result for your save. If you roll a 10 or higher the effect ends on you. You still must take the initial five fire damage. Remember you are bloodied and a dragonborn (wink wink). Have fun with Round 3![/sblock]</p><p></p><p> [sblock=Current Status]</p><p> <u>Party</u></p><p>Caden(+6) - HP:44 Status = None</p><p>Mialucus(+2) - HP:55 Status = None</p><p>Rashka (+2) - HP:43 Status = None</p><p>Roithe(+5) -HP:33 Status = None </p><p>Stick(+3) - HP:27 (Bloodied) Status = Ongoing 5 Fire Damage</p><p></p><p><u>Monsters</u></p><p>BN1 Damage:49 Status = -1 Will </p><p>BN2 Damage:86 Status = DEAD</p><p></p><p>BS1 Damage:0 Status = None</p><p>BS2 Damage:0 Status = None</p><p> [/sblock]</p></blockquote><p></p>
[QUOTE="eblue562, post: 4910215, member: 84791"] The skeleton looks around as it’s companion falls and crumples to the earth. Shrieking wildly, it looks as though it is about to lunge after Stick when suddenly Caden, Rashka, and Stick notice that the skeleton pauses for a split second. Looking past the skeletons lobbing flaming orbs at the party, it suddenly burrows into the ground, and passes beneath Stick and Roithe once more. [sblock=BN1 Attack] Bone Furrow on Stick. [URL="http://invisiblecastle.com/roller/view/2228130/"] 17 vs. Fortitude. [/URL] Miss. Bone Furrow on Roithe. [URL="http://invisiblecastle.com/roller/view/2228132/"] 10 vs. Fortitude[/URL]. Miss as well. [/sblock] The skeleton appears above the ground next to the dead body, but on the opposite side of Stick. It begins furiously clawing at the already maimed body, as if looking for something. Undeterred, the monsters behind the wall (still with partial cover) continue to hurl flaming fireballs at the party. One targets the already ailing Stick, while the other can see Caden sneaking up on it’s ally. [sblock=BS1 and BS2 Attack] BS1: Fire Orb on Caden. [URL="http://invisiblecastle.com/roller/view/2228137/"] 9 vs. Reflex[/URL]. Horrible miss. BS2: Fire Orb on Stick. [URL="http://invisiblecastle.com/roller/view/2228140/"] 17 vs. Reflex[/URL]. [URL="http://invisiblecastle.com/roller/view/2228142/"] 7 Fire Damage [/URL], and ongoing 5 fire damage (save ends). [/sblock] Caden nimbly steps aside, dodging the fire orb as it flies past and impacts the dust wall behind him. Stick, however, is not so lucky. The fire orb impacts him squarely in the chest, charring skin slightly and producing a magical flame that burns dimly around his body, continuing to burn. [sblock=Combat Setup after Round 2] [CENTER][IMG]http://i962.photobucket.com/albums/ae102/eblue562/EN_Encounters/Dustbowl_RuinedCityRound2.jpg[/IMG][/CENTER] At the end of Round 2, something peculiar happened. Using passive perception, Caden, Rashka and Stick noticed some odd behavior in the skeleton. Unfortunately, the skeletons throwing the flaming orbs didn’t seem to care. Stick, at the beginning of your turn you take 5 fire damage, and roll a d20 and post the result for your save. If you roll a 10 or higher the effect ends on you. You still must take the initial five fire damage. Remember you are bloodied and a dragonborn (wink wink). Have fun with Round 3![/sblock] [sblock=Current Status] [U]Party[/U] Caden(+6) - HP:44 Status = None Mialucus(+2) - HP:55 Status = None Rashka (+2) - HP:43 Status = None Roithe(+5) -HP:33 Status = None Stick(+3) - HP:27 (Bloodied) Status = Ongoing 5 Fire Damage [U]Monsters[/U] BN1 Damage:49 Status = -1 Will BN2 Damage:86 Status = DEAD BS1 Damage:0 Status = None BS2 Damage:0 Status = None [/sblock] [/QUOTE]
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