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[4e] The Dustbowl (IC)
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<blockquote data-quote="eblue562" data-source="post: 4918492" data-attributes="member: 84791"><p>[sblock=OOC] Due to a computer change on my end (switched over to my home computer from work computer), some of the grid squares might have switched when I changed versions of office. Go by what you see in the Combat Setup showblock below. Sorry for the confusion. Thanks![/sblock]</p><p> </p><p> Seemingly interesting at the lively conversation but angered nonetheless, both skeletons turn to find themselves being surprised by Caden and Roithe! The assault launched by Roithe did not seem to waiver the skeleton, but the presence of the warlock seemed to unnerve it. Not wasting a moment, they throw themselves at their respective targets, slashing with large claws that begin to lick flame almost immediately.</p><p> </p><p> [sblock=BS1 and BS2 Actions]</p><p> </p><p> BS1 – Blazing Claw on Roithe. <a href="http://invisiblecastle.com/roller/view/2235554/" target="_blank"> 23 vs. AC</a>. Hit for <a href="http://invisiblecastle.com/roller/view/2235555/" target="_blank"> 5 damage </a>and 5 ongoing fire damage. </p><p> </p><p> BS2 – Blazing Claw on Caden. <a href="http://invisiblecastle.com/roller/view/2235556/" target="_blank"> 10 vs. AC </a>. Don’t think that would hit my dog. Sorry Roithe, BS1 got lucky (/sad) [/sblock]</p><p> </p><p> [sblock=Combat Setup after Round 3]</p><p></p><p> <p style="text-align: center"><img src="http://i962.photobucket.com/albums/ae102/eblue562/EN_Encounters/Dustbowl_RuinedCityRound3.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p> <p style="text-align: center"> </p> <p style="text-align: center"> First, I just wanted to say thank you to all of you guys for participating. I’m very excited by the player input you guys have done. Don’t be afraid to toss out ideas! It’s time to mop the floor with these dudes. Roithe, please make a saving throw as part of your actions next round. You take 5 fire damage, and on a 10-20 roll (from a d20), you save and the effect ends. [/sblock]</p> <p style="text-align: center"> </p> <p style="text-align: center"> </p> <p style="text-align: center"> [sblock=Current Status]</p> <p style="text-align: center"> Party</p> <p style="text-align: center"> Caden(+6) - HP:44 Status = None</p> <p style="text-align: center"> Mialucus(+2) - HP:55 Status = None</p> <p style="text-align: center"> Rashka (+2) - HP:43 Status = None</p> <p style="text-align: center"> Roithe(+5) -HP:28 Status = 5 Ongoing Fire Damage (save ends)</p> <p style="text-align: center"> Stick(+3) - HP:58 Status = 1 Surge Used / Channeling Shield</p> <p style="text-align: center"> </p> <p style="text-align: center"> Monsters</p> <p style="text-align: center"> BN1 Damage:86 Status = DEAD</p> <p style="text-align: center"> BN2 Damage:86 Status = DEAD</p> <p style="text-align: center"> </p> <p style="text-align: center"> BS1 Damage:0 Status = None</p> <p style="text-align: center"> BS2 Damage:0 Status = None</p> <p style="text-align: center"> [/sblock]</p></blockquote><p></p>
[QUOTE="eblue562, post: 4918492, member: 84791"] [sblock=OOC] Due to a computer change on my end (switched over to my home computer from work computer), some of the grid squares might have switched when I changed versions of office. Go by what you see in the Combat Setup showblock below. Sorry for the confusion. Thanks![/sblock] Seemingly interesting at the lively conversation but angered nonetheless, both skeletons turn to find themselves being surprised by Caden and Roithe! The assault launched by Roithe did not seem to waiver the skeleton, but the presence of the warlock seemed to unnerve it. Not wasting a moment, they throw themselves at their respective targets, slashing with large claws that begin to lick flame almost immediately. [sblock=BS1 and BS2 Actions] BS1 – Blazing Claw on Roithe. [URL="http://invisiblecastle.com/roller/view/2235554/"] 23 vs. AC[/URL]. Hit for [URL="http://invisiblecastle.com/roller/view/2235555/"] 5 damage [/URL]and 5 ongoing fire damage. BS2 – Blazing Claw on Caden. [URL="http://invisiblecastle.com/roller/view/2235556/"] 10 vs. AC [/URL]. Don’t think that would hit my dog. Sorry Roithe, BS1 got lucky (/sad) [/sblock] [sblock=Combat Setup after Round 3] [CENTER][IMG]http://i962.photobucket.com/albums/ae102/eblue562/EN_Encounters/Dustbowl_RuinedCityRound3.jpg[/IMG] First, I just wanted to say thank you to all of you guys for participating. I’m very excited by the player input you guys have done. Don’t be afraid to toss out ideas! It’s time to mop the floor with these dudes. Roithe, please make a saving throw as part of your actions next round. You take 5 fire damage, and on a 10-20 roll (from a d20), you save and the effect ends. [/sblock] [sblock=Current Status] Party Caden(+6) - HP:44 Status = None Mialucus(+2) - HP:55 Status = None Rashka (+2) - HP:43 Status = None Roithe(+5) -HP:28 Status = 5 Ongoing Fire Damage (save ends) Stick(+3) - HP:58 Status = 1 Surge Used / Channeling Shield Monsters BN1 Damage:86 Status = DEAD BN2 Damage:86 Status = DEAD BS1 Damage:0 Status = None BS2 Damage:0 Status = None [/sblock][/CENTER] [/QUOTE]
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