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[4e] The Dustbowl (IC)
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<blockquote data-quote="eblue562" data-source="post: 4929221" data-attributes="member: 84791"><p>Not fearing death, the skeleton bravely confronts the hailstorm of attacks the adventures have dealt to it, until the time of death herself. With a wail that seems to come from the Abyss itself, the skeleton falls loosely to the floor, piles of bones shattering in sync. (BS1 is dead!)</p><p></p><p>The edge of the sunken ground to the east looks as though there is a small entrance leading underground. Steps lead at a 45 degree angle downward, and there is a faint trace of light at the visible edge of the steps. Along the sides of the wall, there appears to be recent carvings of skulls and visages of terror mixed in with ancient carvings of what appear to be the suns and stars. The hot suns still beat down on you, and the scuffle seems to have left a fair amount of dust on your armor and clothing.</p><p></p><p>[sblock=Rest Round]</p><p></p><p>After most combat rounds, there will be a rest round. I will assign XP to the whole group, which will then be divided by 5 and given out to everyone. This encounter was worth 1100 xp (220 xp per person). I will also assume that everyone can take a short rest to regain their encounter powers/use healing surges/heal/talk. Keep in mind that sometimes you will not gain the benefit of a rest round after every combat. The group will be able to use extended rests if they request it, but sometimes will have dangerous consequences.</p><p></p><p>Everyone can post their actions in the rest round (without a minor update unless it warrants one), then we will continue on with the journey (I will do a major update and then we will start the dungeon crawl). You are free to make any skill checks that you want, and I will post some skill checks you should make.</p><p></p><p><u>Required Skill Checks</u></p><p></p><p>Perception [/sblock]</p></blockquote><p></p>
[QUOTE="eblue562, post: 4929221, member: 84791"] Not fearing death, the skeleton bravely confronts the hailstorm of attacks the adventures have dealt to it, until the time of death herself. With a wail that seems to come from the Abyss itself, the skeleton falls loosely to the floor, piles of bones shattering in sync. (BS1 is dead!) The edge of the sunken ground to the east looks as though there is a small entrance leading underground. Steps lead at a 45 degree angle downward, and there is a faint trace of light at the visible edge of the steps. Along the sides of the wall, there appears to be recent carvings of skulls and visages of terror mixed in with ancient carvings of what appear to be the suns and stars. The hot suns still beat down on you, and the scuffle seems to have left a fair amount of dust on your armor and clothing. [sblock=Rest Round] After most combat rounds, there will be a rest round. I will assign XP to the whole group, which will then be divided by 5 and given out to everyone. This encounter was worth 1100 xp (220 xp per person). I will also assume that everyone can take a short rest to regain their encounter powers/use healing surges/heal/talk. Keep in mind that sometimes you will not gain the benefit of a rest round after every combat. The group will be able to use extended rests if they request it, but sometimes will have dangerous consequences. Everyone can post their actions in the rest round (without a minor update unless it warrants one), then we will continue on with the journey (I will do a major update and then we will start the dungeon crawl). You are free to make any skill checks that you want, and I will post some skill checks you should make. [u]Required Skill Checks[/u] Perception [/sblock] [/QUOTE]
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