Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
[4e] The Dustbowl (QA) [Recruitment - OPEN(1)] (OOC)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CaBaNa" data-source="post: 4898861" data-attributes="member: 82643"><p>I like multiple status updates!</p><p></p><p>Updating the map too.</p><p></p><p>That said, I can function with fewer updates, it just causes a lot of OOC chatter and occasionally requires retconning actions. (mostly when people do something not possible, and everyone else reacts as if it happened, then it has to be disassembled and recombobulated. Or when everyone attacks monster A, but the first hit dropped monster A...)</p><p></p><p>Map updates are less imperative, and more work. Normally something like, Bob and Jan hit, Mark didn't so no teleport to H5. Monster A dead, Monster B bloodied, Jan and Mark now have -2 to hit (save ends, or TENT) from Monster A death plume. (important to note save ends or TENT, as leader can hand out saving throws...)</p><p>Init----</p><p>Bob</p><p>Jan</p><p>Mark</p><p>Me <--your up</p><p>Guy</p><p>Chick</p><p>Hermes</p><p>Monsters</p><p></p><p>Is more than enough to keep my brain from exploding.</p><p></p><p></p><p>Also, if Bob moved around a corner, and Monster B triggered his readied charge, that's great to know before the rest of the action continues. (I play leaders and controllers almost exclusively, so the status of teammates, and the field are really important before I decide my characters actions)</p><p></p><p>Rashka's actions coming up!</p><p></p><p>[sblock=Renau1g]</p><p></p><p>Gencon was great, I worked for Konami, teaching Blue Dragon and Yu-Gi-Oh. Every day went very smoothly. </p><p></p><p>I shopped, got some foam swords for my friends and I to whack each other with. </p><p></p><p>(also got the brand new Flogger I've waited since last year's Gencon to get! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p></p><p>Lots of awesome costumes this year, including a few women who were above and beyond my expectations. </p><p></p><p>All around a positive experience, especially being paid to be there.</p><p></p><p>Though I didn't get to play a single game of D&D, which was slightly disappointing... but worth the experience. There will be other cons and another Gencon next year. Maybe then.</p><p></p><p>Thanks for asking!</p><p></p><p>also off topic, I've come to accept HoTF will be nerf'd, you were spot on that it is super powerful. Ffter reading the discussion in both divine power threads and the HoTF specific thread, I see that now...</p><p></p><p>How does it feel to be right most of the time? </p><p></p><p>even more off topic (a whole other game) Pok's original attack would not have had to target Thusk, but with the change in Thusk's move because of his illegal jaunt (shift to I something) his move changed and sent him into the area of targeting... Grasping Shadows doesn't do any damage if you start your turn in the AoE, only if you enter the AoE. (I think Baron has 5 extra HP due to this.)</p><p></p><p>Now back onto Topic, Stick is A LOT of fun! I saw dimsdale talking about the dragon they defeated, I laughed thinking of Kruk being ridden by Stick. It's wicked hilarious. Nice build there, what gave you the idea?</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="CaBaNa, post: 4898861, member: 82643"] I like multiple status updates! Updating the map too. That said, I can function with fewer updates, it just causes a lot of OOC chatter and occasionally requires retconning actions. (mostly when people do something not possible, and everyone else reacts as if it happened, then it has to be disassembled and recombobulated. Or when everyone attacks monster A, but the first hit dropped monster A...) Map updates are less imperative, and more work. Normally something like, Bob and Jan hit, Mark didn't so no teleport to H5. Monster A dead, Monster B bloodied, Jan and Mark now have -2 to hit (save ends, or TENT) from Monster A death plume. (important to note save ends or TENT, as leader can hand out saving throws...) Init---- Bob Jan Mark Me <--your up Guy Chick Hermes Monsters Is more than enough to keep my brain from exploding. Also, if Bob moved around a corner, and Monster B triggered his readied charge, that's great to know before the rest of the action continues. (I play leaders and controllers almost exclusively, so the status of teammates, and the field are really important before I decide my characters actions) Rashka's actions coming up! [sblock=Renau1g] Gencon was great, I worked for Konami, teaching Blue Dragon and Yu-Gi-Oh. Every day went very smoothly. I shopped, got some foam swords for my friends and I to whack each other with. (also got the brand new Flogger I've waited since last year's Gencon to get! :) ) Lots of awesome costumes this year, including a few women who were above and beyond my expectations. All around a positive experience, especially being paid to be there. Though I didn't get to play a single game of D&D, which was slightly disappointing... but worth the experience. There will be other cons and another Gencon next year. Maybe then. Thanks for asking! also off topic, I've come to accept HoTF will be nerf'd, you were spot on that it is super powerful. Ffter reading the discussion in both divine power threads and the HoTF specific thread, I see that now... How does it feel to be right most of the time? even more off topic (a whole other game) Pok's original attack would not have had to target Thusk, but with the change in Thusk's move because of his illegal jaunt (shift to I something) his move changed and sent him into the area of targeting... Grasping Shadows doesn't do any damage if you start your turn in the AoE, only if you enter the AoE. (I think Baron has 5 extra HP due to this.) Now back onto Topic, Stick is A LOT of fun! I saw dimsdale talking about the dragon they defeated, I laughed thinking of Kruk being ridden by Stick. It's wicked hilarious. Nice build there, what gave you the idea? [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
[4e] The Dustbowl (QA) [Recruitment - OPEN(1)] (OOC)
Top