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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e: the metagame.
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<blockquote data-quote="NilesB" data-source="post: 4463759" data-attributes="member: 14296"><p>I think the reverse is True, 4e is intentionally working to reverse the metagaming trend of concealing information from players that their characters could discern without difficulty.</p><p></p><p></p><p>What AC a monster hits? The characters can see and feel the attack, the players can't.</p><p></p><p>Is the monster bloodied? Do you honestly believe that skilled combatants have no ability to judge if they are winning or losing a fight?</p><p></p><p></p><p>It's a dirt common bad DMing habit to refuse to answer questions about information universally known in the PCs culture an d then mock or punish the faux pas that inevitably result. And most of the DMs that do it think they are being utterly reasonable.</p><p></p><p>I'm glad 4e is trying to reverse this terrible trend.</p></blockquote><p></p>
[QUOTE="NilesB, post: 4463759, member: 14296"] I think the reverse is True, 4e is intentionally working to reverse the metagaming trend of concealing information from players that their characters could discern without difficulty. What AC a monster hits? The characters can see and feel the attack, the players can't. Is the monster bloodied? Do you honestly believe that skilled combatants have no ability to judge if they are winning or losing a fight? It's a dirt common bad DMing habit to refuse to answer questions about information universally known in the PCs culture an d then mock or punish the faux pas that inevitably result. And most of the DMs that do it think they are being utterly reasonable. I'm glad 4e is trying to reverse this terrible trend. [/QUOTE]
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4e: the metagame.
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