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4E The Nentir Vale: A Sandbox
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<blockquote data-quote="LostSoul" data-source="post: 4909728" data-attributes="member: 386"><p>For a long time in the campaign I've been referencing "down south" as a place of civilization. I decided to put a name to some of the places down there. This is what I came up with:</p><p></p><p><strong>Stormwatch.</strong> The only Nerathian city to withstand the gnoll's savage advance; located on an island, surrounded by ruins. It is *the* hub of trade in the World; very cosmopolitan, controlled by money, with a large and rough underclass. Home to a powerful and secretive Wizard's Guild and the largest Temple of Erathis in the World.</p><p></p><p><strong>The Forsaken Expanse <em>The Plains of Nerath, The Wild Steppes, The Bloody Fields of Yeenoghu</em>.</strong> Once the center of the Empire of Nerath, the expanse is now scattered with the ruins of their cities. Gnolls hunt the plains in packs. Those they do not sacrifice to the Demon Prince Yeenoghu are enslaved for the rest of their short, brutal lives. The River Nerath cuts across the expanse, flowing north from old Arkhosia to the sea at Stormwatch harbour.</p><p></p><p><strong>The Sea of Storms.</strong> This sea forms a great bay. The Nentir River flows south towards it. No one save the very foolish or very brave cross it; the violent storms that spring up without warning are the least of a mariner's worries. Merchants never sail out of sight of land. Pirates have been known to plague the coast, but no one knows who or what these pirates are as they never leave any survivors - they even take the bodies of the dead. Legend has it that a powerful sorcerer-king controls the storms from an island in the center of the sea.</p></blockquote><p></p>
[QUOTE="LostSoul, post: 4909728, member: 386"] For a long time in the campaign I've been referencing "down south" as a place of civilization. I decided to put a name to some of the places down there. This is what I came up with: [b]Stormwatch.[/b] The only Nerathian city to withstand the gnoll's savage advance; located on an island, surrounded by ruins. It is *the* hub of trade in the World; very cosmopolitan, controlled by money, with a large and rough underclass. Home to a powerful and secretive Wizard's Guild and the largest Temple of Erathis in the World. [b]The Forsaken Expanse [i]The Plains of Nerath, The Wild Steppes, The Bloody Fields of Yeenoghu[/i].[/b] Once the center of the Empire of Nerath, the expanse is now scattered with the ruins of their cities. Gnolls hunt the plains in packs. Those they do not sacrifice to the Demon Prince Yeenoghu are enslaved for the rest of their short, brutal lives. The River Nerath cuts across the expanse, flowing north from old Arkhosia to the sea at Stormwatch harbour. [b]The Sea of Storms.[/b] This sea forms a great bay. The Nentir River flows south towards it. No one save the very foolish or very brave cross it; the violent storms that spring up without warning are the least of a mariner's worries. Merchants never sail out of sight of land. Pirates have been known to plague the coast, but no one knows who or what these pirates are as they never leave any survivors - they even take the bodies of the dead. Legend has it that a powerful sorcerer-king controls the storms from an island in the center of the sea. [/QUOTE]
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