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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e: the new paradigm
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<blockquote data-quote="Dark080matter" data-source="post: 4110151" data-attributes="member: 61269"><p><strong>This.</strong> The most succinct explanation for 3.5 player progression I have seen in my life. And how true.</p><p></p><p>The whole GNS theory thing I actually had to look up on Wikipedia cuz I'd never heard of it before (I must have missed the memo). Personally, if we're going to do classifications, I suppose I would consider myself strongly Narrativist and Gamist at a somewhat close 2nd. As a DM, I most want to be able to tell a fantastical story based on my (loosely) pre-designed framework and fleshed out by the decisions and personalities of the Players/PC's as they go along, and I most enjoy seeing players approach more or less "equal opportunity" challenges where they all can contribute meaningfully to the outcome in some mechanical way... so I think tactical choices are great (Gamist), but then again choices made in character are even better and something that I rarely punish(Narrativist). Maybe that's why I like all that I've seen of 4e, and welcome the shining new paradigm. Or something..?</p><p></p><p>I've never looked at a PC party and plotted how best to kill them, rather I always strive to create the greatest challenge that I think they can make it through alive that also tells a great story, and generally is tailored to work with the backstories of characters. I'm a pathetic DM <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>I suppose I can now see why people who are "Simulationist" in outlook would have a problem with the new edition. I guess I never considered that some people would be playing DnD because they want to... what, create an exacting simulation of a fantasy world? I'm not trying to trivialize that outlook because apparently that is what a lot of people want, and it's never something I really considered. It makes sense that 4ed might not be up their alley though.</p></blockquote><p></p>
[QUOTE="Dark080matter, post: 4110151, member: 61269"] [B]This.[/B] The most succinct explanation for 3.5 player progression I have seen in my life. And how true. The whole GNS theory thing I actually had to look up on Wikipedia cuz I'd never heard of it before (I must have missed the memo). Personally, if we're going to do classifications, I suppose I would consider myself strongly Narrativist and Gamist at a somewhat close 2nd. As a DM, I most want to be able to tell a fantastical story based on my (loosely) pre-designed framework and fleshed out by the decisions and personalities of the Players/PC's as they go along, and I most enjoy seeing players approach more or less "equal opportunity" challenges where they all can contribute meaningfully to the outcome in some mechanical way... so I think tactical choices are great (Gamist), but then again choices made in character are even better and something that I rarely punish(Narrativist). Maybe that's why I like all that I've seen of 4e, and welcome the shining new paradigm. Or something..? I've never looked at a PC party and plotted how best to kill them, rather I always strive to create the greatest challenge that I think they can make it through alive that also tells a great story, and generally is tailored to work with the backstories of characters. I'm a pathetic DM :D I suppose I can now see why people who are "Simulationist" in outlook would have a problem with the new edition. I guess I never considered that some people would be playing DnD because they want to... what, create an exacting simulation of a fantasy world? I'm not trying to trivialize that outlook because apparently that is what a lot of people want, and it's never something I really considered. It makes sense that 4ed might not be up their alley though. [/QUOTE]
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4e: the new paradigm
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