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D&D Older Editions
4e: the new paradigm
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<blockquote data-quote="Fallen Seraph" data-source="post: 4112922" data-attributes="member: 57894"><p>I actually just want to quickly pipe in with one-quick complaint I had with 3.5, when it comes to character classes that is addressed in 4e (or potentially addressed).</p><p></p><p>I disliked how broad the classes were sometimes. It meant to me if I wanted to play a specific kind of character I had to ignore half my powers, and essentially play weaker then everyone else.</p><p></p><p>In 4e, I imagine with tighter/more narrowly focused characters you will be able to pick a class very specific to your character concept and later on branch out if you wish with class-training.</p><p></p><p>I imagine future classes in 4e, instead of the do-everything supplement classes of 3e, they will be much more specific and narrow so you have a wide-range of different classes that you can fit your whole concept into.</p></blockquote><p></p>
[QUOTE="Fallen Seraph, post: 4112922, member: 57894"] I actually just want to quickly pipe in with one-quick complaint I had with 3.5, when it comes to character classes that is addressed in 4e (or potentially addressed). I disliked how broad the classes were sometimes. It meant to me if I wanted to play a specific kind of character I had to ignore half my powers, and essentially play weaker then everyone else. In 4e, I imagine with tighter/more narrowly focused characters you will be able to pick a class very specific to your character concept and later on branch out if you wish with class-training. I imagine future classes in 4e, instead of the do-everything supplement classes of 3e, they will be much more specific and narrow so you have a wide-range of different classes that you can fit your whole concept into. [/QUOTE]
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