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4e = the Titanic? and other insanity or irony
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<blockquote data-quote="GreyLord" data-source="post: 5428538" data-attributes="member: 4348"><p>No offense...but what you say is funny.</p><p></p><p>I recall the biggest explosion was in the early days going from 0-1000 gamers to 10 million + gamers...some would say upwards of even more than that during the early to mid 80s.</p><p></p><p>I recall the biggest schism when 3e came out. It only sold 1,000,000 copies that first year...and though many say that's a TON and MORE than expected...when they should have sold 5-10 million and some people were even banking on it competing with Monopoly sales overall (in the millions, not single million...millions)...that can show a schism of what people prefer right there.</p><p></p><p>They STILL haven't gotten those people to play or back into RPG's (what is that, an estimated 25 million gamers currently...and I'm betting a majority of those are NOT playing 4e, Pathfinder, or even 3.X).</p><p></p><p>The biggest splits in the market actually had nothing to do with RPGs however...though 3e was probably the biggest as far as any single RPG release is concerned (though I'd say even bigger was a failing interest in 2e...3e wasn't really the schism at all, more like the thing that got a ton of new players and many of the older players who got bored or disliked AD&D back into the D&D fold).</p><p></p><p>First and foremost was the FAD died from the early to mid 80s. People got into other things.</p><p></p><p>Secondly, a HUGE amount of people who played in the 80s...grew up and got so busy that they didn't play anymore.</p><p></p><p>The top two are what I attribute most of the gaming market loss.</p><p></p><p>Thirdly, Computer games got more and more advanced until they replicated RPG's. When you compare first year sales of 3e to the D&D computer sales of BG, BG2, or NWN (first), the numbers are actually closer then what one might expect. One would think computer D&D gamers would only be a niche of the PnP D&D crowd...but numbers indicate it is FAR more than simply a niche, even back than when the games came out.</p><p></p><p>The biggest schism in these days however, is the MMORPGs. Comparatively...MMORPG's are kicking D&D's rear end in simple game sales. Even one, WoW is massively gigantic. If DDi, or D&D ever got the audience that has...there would be no problems with income or expectations with financials at all with D&D.</p><p></p><p>So, I don't exactly agree with your statements.</p></blockquote><p></p>
[QUOTE="GreyLord, post: 5428538, member: 4348"] No offense...but what you say is funny. I recall the biggest explosion was in the early days going from 0-1000 gamers to 10 million + gamers...some would say upwards of even more than that during the early to mid 80s. I recall the biggest schism when 3e came out. It only sold 1,000,000 copies that first year...and though many say that's a TON and MORE than expected...when they should have sold 5-10 million and some people were even banking on it competing with Monopoly sales overall (in the millions, not single million...millions)...that can show a schism of what people prefer right there. They STILL haven't gotten those people to play or back into RPG's (what is that, an estimated 25 million gamers currently...and I'm betting a majority of those are NOT playing 4e, Pathfinder, or even 3.X). The biggest splits in the market actually had nothing to do with RPGs however...though 3e was probably the biggest as far as any single RPG release is concerned (though I'd say even bigger was a failing interest in 2e...3e wasn't really the schism at all, more like the thing that got a ton of new players and many of the older players who got bored or disliked AD&D back into the D&D fold). First and foremost was the FAD died from the early to mid 80s. People got into other things. Secondly, a HUGE amount of people who played in the 80s...grew up and got so busy that they didn't play anymore. The top two are what I attribute most of the gaming market loss. Thirdly, Computer games got more and more advanced until they replicated RPG's. When you compare first year sales of 3e to the D&D computer sales of BG, BG2, or NWN (first), the numbers are actually closer then what one might expect. One would think computer D&D gamers would only be a niche of the PnP D&D crowd...but numbers indicate it is FAR more than simply a niche, even back than when the games came out. The biggest schism in these days however, is the MMORPGs. Comparatively...MMORPG's are kicking D&D's rear end in simple game sales. Even one, WoW is massively gigantic. If DDi, or D&D ever got the audience that has...there would be no problems with income or expectations with financials at all with D&D. So, I don't exactly agree with your statements. [/QUOTE]
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