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4e - Thunderspire Labyrinth - OOC
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<blockquote data-quote="Redclaw" data-source="post: 4431379" data-attributes="member: 53791"><p>Good catches, LS. No worries about pointing out my math error with AC. I would much rather play true to the rules rather than inadvertantly give myself any advantages.</p><p></p><p></p><p>I would prefer that we start as members of an established adventuring party. It would give us an in-character reason to cooperate and know each other's capabilities. Patresh will feel much better going into battle beside companions he has worked with before. </p><p></p><p>As far as their history, how's this?</p><p></p><p>Patresh met Sargil while working a caravan job together. They recognized each other as kindred spirits, men of action and the gods, and developed a friendship. They found their fighting styles meshed with little effort. When the job ended, they sought more work, eventually meeting a young human with arcane powers that made up for his disfigured eye. After parting ways with some companions who couldn't be trusted, they set out to explore a recently dicovered ruined keep, rumored to have held a vast library full of dark knowledge that had to be kept from the enemies of justice. Along the way they met an eladrin wizard and his bodyguard, a dragonborn thug (sorry, Defcon <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />). While their motivations might not match, they decided to work together, and eventually proved themselves able companions. That job now done, they are looking for new work, confident in the others' abilities.</p></blockquote><p></p>
[QUOTE="Redclaw, post: 4431379, member: 53791"] Good catches, LS. No worries about pointing out my math error with AC. I would much rather play true to the rules rather than inadvertantly give myself any advantages. I would prefer that we start as members of an established adventuring party. It would give us an in-character reason to cooperate and know each other's capabilities. Patresh will feel much better going into battle beside companions he has worked with before. As far as their history, how's this? Patresh met Sargil while working a caravan job together. They recognized each other as kindred spirits, men of action and the gods, and developed a friendship. They found their fighting styles meshed with little effort. When the job ended, they sought more work, eventually meeting a young human with arcane powers that made up for his disfigured eye. After parting ways with some companions who couldn't be trusted, they set out to explore a recently dicovered ruined keep, rumored to have held a vast library full of dark knowledge that had to be kept from the enemies of justice. Along the way they met an eladrin wizard and his bodyguard, a dragonborn thug (sorry, Defcon ;)). While their motivations might not match, they decided to work together, and eventually proved themselves able companions. That job now done, they are looking for new work, confident in the others' abilities. [/QUOTE]
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