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4e - Thunderspire Labyrinth - OOC
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<blockquote data-quote="DEFCON 1" data-source="post: 4433707" data-attributes="member: 7006"><p>Here is my first run through Saph. Everything should be right, but I perhaps have missed a thing or two somewhere.</p><p></p><p>EDIT: I've made all the edits/recommendations I've received thus far. I also only used a level 5 and two level 3 magic items, so I'll take the level 4 remainder in cash as well if that's okay.</p><p></p><p>[code]</p><p>[COLOR="DeepSkyBlue"][B]SAPHALAXIS ASTRALARICARIN[/B][/COLOR]</p><p>Dragonborn Brawny Rogue 4</p><p>[B]Alignment:[/B] Unaligned</p><p></p><p>Medium Humanoid, 6'1", 320 lbs, 22 years old</p><p>Blue scales, black eyes</p><p></p><p>[B]Languages:[/B] Common, Draconic</p><p>[B]Vision:[/B] Normal</p><p></p><p>[B]Ability Scores:[/B]</p><p>Str 16 +3 / +5 (14 +2 racial)</p><p>Con 12 +1 / +3 (11 +1 level)</p><p>Dex 18 +4 / +6 (17 +1 level)</p><p>Int 10 +0 / +2</p><p>Wis 10 +0 / +2</p><p>Cha 14 +2 / +4 (12 +2 racial)</p><p></p><p>[B]Initiative:[/B] +6 [B]Action Point:[/B] 1</p><p>[B]Perception:[/B] 12 [B]Insight:[/B] 17</p><p></p><p>[B]HP:[/B] 44 [B]Surges/Day:[/B] 6</p><p>[B]Bloodied:[/B] 22 [B]Surge Value:[/B] 12</p><p></p><p>[B]AC:[/B] 19 (+2 lvl +4 Dex +3 armor)</p><p>[B]Fort:[/B] 16 (+2 lvl +3 Str +1 amulet)</p><p>[B]Ref:[/B] 19 (+2 lvl +4 Dex +1 amulet +2 class)</p><p>[B]Will:[/B] 15 (+2 lvl +2 Cha +1 amulet)</p><p></p><p>[B]Speed:[/B] 6</p><p>[B]Sneak Attack:[/B] 2d8+3</p><p></p><p>[B]Basic Attacks:[/B]</p><p>+1 duelist dagger: +10 vs AC, 1d4+4 damage</p><p>hand crossbow: +8 vs AC, 1d6+4 damage</p><p></p><p>[u][B]At-Will Attack Exploits:[/B][/u]</p><p>[COLOR="Lime"]Piercing Strike[/COLOR] - Martial, Weapon</p><p>Standard Action; Target: One creature</p><p>Attack: +11 vs. Reflex</p><p>Hit: 1d4+5 damage.</p><p></p><p>[COLOR="lime"]Riposte Strike[/COLOR] - Martial, Weapon</p><p>Standard Action; Target: One creature</p><p>Attack: +11 vs. AC</p><p>Hit: 1d4+5 damage. If target attacks you before the start of your next</p><p>turn, you make a riposte attack as an Immediate Interrupt.</p><p>Riposte: +10 vs. AC dealing 1d4+4 damage.</p><p></p><p>[u][B]Encounter Attack Exploits:[/B][/u]</p><p>[COLOR="Red"]Dragon Breath[/COLOR] - Lightning</p><p>Minor Action; Close blast 3; Targets: All creatures in area.</p><p>Attack: +7 vs. Reflex</p><p>Hit: 1d6+1 lightning damage</p><p></p><p>[COLOR="red"]Dazing Strike[/COLOR] - Martial, Weapon</p><p>Standard Action; Target: One creature</p><p>Attack: +11 vs. AC</p><p>Hit: 1d4+5 damage, and the target is dazed until the end of your next turn.</p><p></p><p>[COLOR="red"]Setup Strike[/COLOR] - Martial, Weapon</p><p>Standard Action; Target: One creature</p><p>Attack: +11 vs. AC</p><p>Hit: 2d4+5 damage, and the target grants combat advantage to you until</p><p>the end of your next turn.</p><p></p><p>[u][B]Encounter Utility Exploits:[/B][/u]</p><p>[COLOR="red"]Master Of Deceit[/COLOR] - Martial</p><p>Free Action; Personal</p><p>Trigger: You roll a Bluff check and dislike the result.</p><p>Effect: Reroll the Bluff check. You decide whether to make the reroll before</p><p>the DM announces the result.</p><p></p><p>[u][B]Daily Attack Exploits:[/B][/u]</p><p>[COLOR="DimGray"]Easy Target[/COLOR] - Martial, Weapon</p><p>Standard Action; Target: One creatures</p><p>Attack: +11 vs. AC</p><p>Hit: 2d4+5 damage, and the target is slowed and grants combat advantage</p><p>to you (save ends both).</p><p>Miss: Half damage, and the target grants combat advantage to you until </p><p>the end of your next turn.</p><p></p><p>[B]Magic Item Powers:[/B]</p><p>[COLOR="DarkOrange"]+1 Bloodcut Leather Armor[/COLOR]</p><p> Healing Surge: While bloodied, gain Resist 10 to all damage </p><p> until end of your next turn.</p><p>[COLOR="darkorange"]+1 Duelist Dagger[/COLOR]</p><p> Critical: +1d6 on crit, or +1d8 if you have combat advantage.</p><p> Daily: Minor Action: You have combat advantage against the next</p><p> creature you attack with this weapon this turn. </p><p>[COLOR="darkorange"]+1 Safewing Amulet[/COLOR]</p><p> Effect: When falling, reduce distance by 10ft.</p><p></p><p>[B]Race and Class Features:[/B]</p><p>Dragonborn Fury (when bloodied, gain a +1 to attack)</p><p>Draconic Heritage (healing surge value equal to 1/4 max HP + Con mod)</p><p>Dragon Breath (use dragon breath as an encounter power)</p><p>First Strike (combat advantage against any enemies not yet acted)</p><p>Brutal Scoundrel (gain bonus to Sneak Attack equal to Str mod)</p><p>Rogue Weapon Talent (+1 to attacks with dagger)</p><p>Sneak Attack (2d8+3 extra damage when you have combat advantage)</p><p></p><p>[B]Feats:[/B]</p><p>Backstabber (raise sneak attack dice from 2d6 to 2d8)</p><p>Surprise Knockdown (on a crit when you have combat advantage, knock </p><p>opponent prone)</p><p>Toughness (gain an extra 5 hp per tier)</p><p></p><p>[B]Skills:[/B]</p><p>Acrobatics: +6 (+2 lvl +4 Dex)</p><p>Arcana: +2 (+2 lvl +0 Int)</p><p>Athletics: +10 (+2 lvl +3 Str +5 trained)</p><p>Bluff: +9 (+2 lvl +2 Cha +5 trained)</p><p>Diplomacy: +4 (+2 lvl +2 Cha)</p><p>Dungeoneering: +2 (+2 lvl +0 Wis)</p><p>Endurance: +3 (+2 lvl +1 Con)</p><p>Heal: +2 (+2 lvl +0 Wis)</p><p>History: +4 (+2 lvl +0 Int +2 racial)</p><p>Insight: +7 (+2 lvl +0 Wis +5 trained)</p><p>Intimidate: +6 (+2 lvl +2 Cha +2 racial)</p><p>Nature: +2 (+2 lvl +0 Wis)</p><p>Perception: +2 (+2 lvl +0 Wis)</p><p>Religion: +2 (+2 lvl +0 Int)</p><p>Stealth: +11 (+2 lvl +4 Dex +5 trained)</p><p>Streetwise: +9 (+2 lvl +2 Cha +5 trained)</p><p>Thievery: +11 (+2 lvl +4 Dex +5 trained)</p><p>[/code]</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 4433707, member: 7006"] Here is my first run through Saph. Everything should be right, but I perhaps have missed a thing or two somewhere. EDIT: I've made all the edits/recommendations I've received thus far. I also only used a level 5 and two level 3 magic items, so I'll take the level 4 remainder in cash as well if that's okay. [code] [COLOR="DeepSkyBlue"][B]SAPHALAXIS ASTRALARICARIN[/B][/COLOR] Dragonborn Brawny Rogue 4 [B]Alignment:[/B] Unaligned Medium Humanoid, 6'1", 320 lbs, 22 years old Blue scales, black eyes [B]Languages:[/B] Common, Draconic [B]Vision:[/B] Normal [B]Ability Scores:[/B] Str 16 +3 / +5 (14 +2 racial) Con 12 +1 / +3 (11 +1 level) Dex 18 +4 / +6 (17 +1 level) Int 10 +0 / +2 Wis 10 +0 / +2 Cha 14 +2 / +4 (12 +2 racial) [B]Initiative:[/B] +6 [B]Action Point:[/B] 1 [B]Perception:[/B] 12 [B]Insight:[/B] 17 [B]HP:[/B] 44 [B]Surges/Day:[/B] 6 [B]Bloodied:[/B] 22 [B]Surge Value:[/B] 12 [B]AC:[/B] 19 (+2 lvl +4 Dex +3 armor) [B]Fort:[/B] 16 (+2 lvl +3 Str +1 amulet) [B]Ref:[/B] 19 (+2 lvl +4 Dex +1 amulet +2 class) [B]Will:[/B] 15 (+2 lvl +2 Cha +1 amulet) [B]Speed:[/B] 6 [B]Sneak Attack:[/B] 2d8+3 [B]Basic Attacks:[/B] +1 duelist dagger: +10 vs AC, 1d4+4 damage hand crossbow: +8 vs AC, 1d6+4 damage [u][B]At-Will Attack Exploits:[/B][/u] [COLOR="Lime"]Piercing Strike[/COLOR] - Martial, Weapon Standard Action; Target: One creature Attack: +11 vs. Reflex Hit: 1d4+5 damage. [COLOR="lime"]Riposte Strike[/COLOR] - Martial, Weapon Standard Action; Target: One creature Attack: +11 vs. AC Hit: 1d4+5 damage. If target attacks you before the start of your next turn, you make a riposte attack as an Immediate Interrupt. Riposte: +10 vs. AC dealing 1d4+4 damage. [u][B]Encounter Attack Exploits:[/B][/u] [COLOR="Red"]Dragon Breath[/COLOR] - Lightning Minor Action; Close blast 3; Targets: All creatures in area. Attack: +7 vs. Reflex Hit: 1d6+1 lightning damage [COLOR="red"]Dazing Strike[/COLOR] - Martial, Weapon Standard Action; Target: One creature Attack: +11 vs. AC Hit: 1d4+5 damage, and the target is dazed until the end of your next turn. [COLOR="red"]Setup Strike[/COLOR] - Martial, Weapon Standard Action; Target: One creature Attack: +11 vs. AC Hit: 2d4+5 damage, and the target grants combat advantage to you until the end of your next turn. [u][B]Encounter Utility Exploits:[/B][/u] [COLOR="red"]Master Of Deceit[/COLOR] - Martial Free Action; Personal Trigger: You roll a Bluff check and dislike the result. Effect: Reroll the Bluff check. You decide whether to make the reroll before the DM announces the result. [u][B]Daily Attack Exploits:[/B][/u] [COLOR="DimGray"]Easy Target[/COLOR] - Martial, Weapon Standard Action; Target: One creatures Attack: +11 vs. AC Hit: 2d4+5 damage, and the target is slowed and grants combat advantage to you (save ends both). Miss: Half damage, and the target grants combat advantage to you until the end of your next turn. [B]Magic Item Powers:[/B] [COLOR="DarkOrange"]+1 Bloodcut Leather Armor[/COLOR] Healing Surge: While bloodied, gain Resist 10 to all damage until end of your next turn. [COLOR="darkorange"]+1 Duelist Dagger[/COLOR] Critical: +1d6 on crit, or +1d8 if you have combat advantage. Daily: Minor Action: You have combat advantage against the next creature you attack with this weapon this turn. [COLOR="darkorange"]+1 Safewing Amulet[/COLOR] Effect: When falling, reduce distance by 10ft. [B]Race and Class Features:[/B] Dragonborn Fury (when bloodied, gain a +1 to attack) Draconic Heritage (healing surge value equal to 1/4 max HP + Con mod) Dragon Breath (use dragon breath as an encounter power) First Strike (combat advantage against any enemies not yet acted) Brutal Scoundrel (gain bonus to Sneak Attack equal to Str mod) Rogue Weapon Talent (+1 to attacks with dagger) Sneak Attack (2d8+3 extra damage when you have combat advantage) [B]Feats:[/B] Backstabber (raise sneak attack dice from 2d6 to 2d8) Surprise Knockdown (on a crit when you have combat advantage, knock opponent prone) Toughness (gain an extra 5 hp per tier) [B]Skills:[/B] Acrobatics: +6 (+2 lvl +4 Dex) Arcana: +2 (+2 lvl +0 Int) Athletics: +10 (+2 lvl +3 Str +5 trained) Bluff: +9 (+2 lvl +2 Cha +5 trained) Diplomacy: +4 (+2 lvl +2 Cha) Dungeoneering: +2 (+2 lvl +0 Wis) Endurance: +3 (+2 lvl +1 Con) Heal: +2 (+2 lvl +0 Wis) History: +4 (+2 lvl +0 Int +2 racial) Insight: +7 (+2 lvl +0 Wis +5 trained) Intimidate: +6 (+2 lvl +2 Cha +2 racial) Nature: +2 (+2 lvl +0 Wis) Perception: +2 (+2 lvl +0 Wis) Religion: +2 (+2 lvl +0 Int) Stealth: +11 (+2 lvl +4 Dex +5 trained) Streetwise: +9 (+2 lvl +2 Cha +5 trained) Thievery: +11 (+2 lvl +4 Dex +5 trained) [/code] [/QUOTE]
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