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4e - Thunderspire Labyrinth - OOC
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<blockquote data-quote="Graf" data-source="post: 4435948" data-attributes="member: 3087"><p>Done. (fixed stats)</p><p></p><p>[sblock=Yanwer ]</p><p> <span style="font-family: 'Courier New'"><strong>Name</strong></span><strong><strong>Yanwer </strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"> <strong>Class:</strong> Starlock 4 </span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"><strong>Race:</strong> Human</span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"><strong>Region:</strong> <strong>Nentir Vale</strong></span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"><strong>Size:</strong> Medium</span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"><strong>Gender:</strong> Male</span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"><strong>Deity:</strong> n/a</span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"><strong>Alignment:</strong> Unaligned</span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"><strong>Action Points:</strong> 1</span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"><strong>XP:</strong> 0</span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"> </span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"><strong>Str:</strong> 8 -1 </span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"><strong>Dex:</strong> 10 0 </span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"><strong>Con:</strong> 18 +4 </span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"><strong>Int:</strong> 16 +3 </span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"><strong>Wis:</strong> 10 +0 </span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"><strong>Cha:</strong> 16 +3</span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"></span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"></span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"><strong>Hit Points:</strong> 45/45 <strong>Bloodied:</strong> 22</span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"><strong>Healing Surge:</strong> 11 <strong>Surges per day:</strong> 10</span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"><strong>Initiative:</strong> +2</span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"><strong>Senses:</strong> nada</span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"><strong>Speed:</strong> 6 (+4 if run)</span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"><strong>Perception:</strong> 12 <strong>Insight:</strong> 18</span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"><strong>Action Points:</strong> 1 (remember <em>action surge</em>)</span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"></span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"><strong>AC</strong> 18</span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"><strong>Fortitude</strong> 18</span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"><strong>Reflex</strong> 18</span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"><strong>Will</strong> 16</span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"></span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"></span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'">Athletics +1</span><span style="font-family: 'Courier New'"><em>u</em></span><span style="font-family: 'Courier New'">, Arcana +5</span><span style="font-family: 'Courier New'"><em>u</em></span><span style="font-family: 'Courier New'">, Bluff +10, </span><span style="font-family: 'Courier New'">Dungeoneering </span><span style="font-family: 'Courier New'">+2</span><span style="font-family: 'Courier New'"><em>u</em></span><span style="font-family: 'Courier New'">, </span><span style="font-family: 'Courier New'">Endurance</span><span style="font-family: 'Courier New'">+6</span><span style="font-family: 'Courier New'"><em>u</em></span>, <span style="font-family: 'Courier New'">History </span><span style="font-family: 'Courier New'">+5</span><span style="font-family: 'Courier New'"><em>u</em></span>, Intimidate +10, <span style="font-family: 'Courier New'">Insight</span><span style="font-family: 'Courier New'"> +6</span>, <span style="font-family: 'Courier New'">Perception +2</span>, <span style="font-family: 'Courier New'">Stealth +2</span><span style="font-family: 'Courier New'"><em>u</em></span><span style="font-family: 'Courier New'">, Thievery +7, Streetwise +10, Swim</span><span style="font-family: 'Courier New'"> +1</span><span style="font-family: 'Courier New'"><em>u</em></span>, </strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"><em>u</em>=untrained</span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"></span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"></span>Basic Attacks</strong></strong></p><p> <strong><strong><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <u><strong>Rod</strong></u><u><strong> ✦ Weapon</strong></u></strong></strong></p><p><strong><strong> +2 vs AC; 1d6 damage </strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong> <img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /><u><strong>Eldritch Blast</strong></u><u><strong> ✦ Arcane, Implement</strong></u></strong></strong></p><p><strong><strong> +4vs Ref; 1d10+5 damage <span style="font-family: 'Courier New'"></span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"></span></strong></strong></p><p><strong><strong><span style="font-family: 'Courier New'"></span><strong>Feats:</strong> Action Surge, Fast Runner, Improved Fate of the Void<em>b</em>, Sacrific to Caiphon</strong></strong></p><p><strong><strong></strong></strong></p><p> <strong><strong><strong>Languages:</strong> Common</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>[sblock=[B]Racial abilities</strong>]Bonus At-Will Power: You know one extra 1st level at-will power from your class.</strong></p><p><strong>Bonus Feat: You gain a bonus feat at 1st level. You must meet the feat’s prerequisites.</strong></p><p><strong>Bonus Skill: You gain training in one additional skill from your class skill list.</strong></p><p><strong>Human Defense Bonuses: +1 to Fortitude, Reflex, and Will defenses.[/sblock]</strong></p><p><strong></strong></p><p><strong>[sblock=[B]Class abilities</strong>]Eldritch Blast</p><p>Star Pact -- Fate of the Void (Improved) +1 per enemy dropped +1 </p><p> Prime Shot -- +1 if closer than all allies</p><p>Shadow Walk -- if move 3 squares concealed </p><p>Warlock’s Curse -- curse as minor, lasts for combat, +1d6 damage</p><p>[/sblock]</p><p></p><p><u><strong><span style="color: White"><span style="color: gold">Rod of Corruption </span></span></strong></u><span style="color: White"><u><strong><span style="color: White"> (<em>Free!</em>) </span></strong></u><u><strong><span style="color: White"> ✦ Item</span></strong></u></span></p><p> <strong>Crit</strong>: +1d6 damage</p><p><strong>Property</strong>: Whenever your pact boon is triggered, instead of taking its normal benefit you can transfer your Warlock’s Curse to each enemy within 5 squares of the original target.</p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong><u><span style="color: SeaGreen">Dire Radiance (standard; at-will) ✦ Arcane, </span></u></strong><strong><u><span style="color: SeaGreen">Implement, Radiant </span></u></strong></p><p>Range 10 | +7 vs Fort | <strong>Hit:</strong> 1d6+5 radiant damage</p><p><strong>Special:</strong> If the target moves nearer to Yanwer on its next turn it takes an extra 1d6+5 radiant</p><p> <img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong><u><span style="color: SeaGreen">Eldritch Blast (standard; at-will) ✦ Arcane, Implement</span></u></strong></p><p>Range 10 | +7 vs Ref | <strong>Hit:</strong> 1d10+5</p><p><strong>Special:</strong> Basic ranged</p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <span style="color: SeaGreen"><u><strong>Eyebite</strong></u></span><strong><u><span style="color: SeaGreen"> (standard; at-will) ✦ Arcane, Charm, Implement, Psychic</span></u></strong></p><p>Range 10 | +6 vs Will | <strong>Hit:</strong> 1d6 + 4 psychic damage, and Yanwer is <em>invisible</em> to the target until the start of his next turn. </p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /><u><strong><span style="color: Red">Starlock power from web enhancement cold and freeze(standard; encounter) ✦ Arcane, Implement</span></strong></u></p><p>Range 10 | +7 vs Will(?)| <strong>Hit:</strong> 2d12+4 psychic damage and slow target </p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /><u><strong><span style="color: Red">Etherial Stride (<em>move</em>; encounter) ✦ Arcane, Teleport</span></strong></u></p><p>Personal | <strong>Effect</strong>: Teleport 3 squares, and gain a +2 power bonus to until end of next turn..</p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /><u><strong><span style="color: Red">Frigid Darkness (standard; encounter) ✦ Arcane, Cold, Fear, Implement</span></strong></u></p><p>Range 10 | +7 vs Fort | <strong>Hit:</strong> 2d8+5 damage and target <em>AC -3</em> & <em>grants combat advantage</em> to you and all allies until end of next turn.</p><p></p><p><u><strong><span style="color: White">Armor of Agathys (standard; daily) ✦ Arcane, Cold</span></strong></u></p><p> Personal | <strong>Effect:</strong> Gain 13 temporary hit points. Until the end of the encounter, an <em>enemy that starts its turn adjacent</em> to Yanwer takes 1d6 + 5 cold damage.</p><p></p><p><u><strong><span style="color: White">Bloodcut Leather Armor </span></strong></u><u><strong><span style="color: White">(<em>minor</em>; daily) </span></strong></u><u><strong><span style="color: White"> ✦ Healing, Item</span></strong></u></p><p> <strong>Power (Healing Surge):</strong> While you are bloodied, use this armor to gain resist 10 to all damage until the end of your next turn.</p><p><u><strong><span style="color: White">Cloak of Resistance </span></strong></u><u><strong><span style="color: White"> (<em>minor</em>; daily) </span></strong></u><u><strong><span style="color: White"> ✦ Item</span></strong></u></p><p><strong>Effect:</strong> Gain resist 5 to <em>all </em>damage until the start of your next turn.</p><p><u><strong><span style="color: White">Ironskin Belt </span></strong></u><u><strong><span style="color: White"> (<em>minor</em>; daily) </span></strong></u><u><strong><span style="color: White"> ✦ Item</span></strong></u></p><p><strong>Effect:</strong> Gain resist 5 to all <strong><em>weapon </em></strong>damage until the end of your next turn.</p><p></p><p></p><p> <strong>Total Weight:</strong>XXXlb <strong>Money:</strong> 0gp [/sblock]</p><p> </p><p></p><p>[sblock=Background]Yanwer (also sometimes Blind Yanwer)</p><p><strong>Race:</strong> Human </p><p><strong>Class: </strong>Warlock (Starlock)</p><p><strong>Background:</strong> Yanwer was always a dreamer, looking up at the stars. He'd spend his days dozing in his parents small hut near the edge of the forest and his nights staring up at the stars.</p><p>His father was really his uncle, a woodsman, he'd loved his sister deeply and took in her son after goblins raid claimed them. He considered the fact that the boy, always strange, survived the goblin attack was nothing less than a miracle and left the disfigured child alone to do as he liked. His wife, the town mid-wife, could bear no children of her own; they never grew close.</p><p>As he comes of age Yanwer has begun to have powerful dreams; he hears strange piping in the night and sings songs that no-one has heard of that don't seem to be in a proper language.</p><p>[/sblock]</p><p></p><p>[sblock=Appearance] <strong>Appearance:</strong> A skinny young man with ragged reddish-brown hair. His most distinctive feature is his right eye, rough scars like a star running out from the milky orb. It moves about in his head sometimes, like it can still see, but it never seems to be looking the same place as his good eye.[/sblock]</p><p> <strong>Age:</strong> 19</p><p> <strong>Height:</strong> 6'4"</p><p></p><p>[sblock=Personality (including quirks)]</p><p>Yanwer is considered quiet and odd by the town. People who get to know him find he's a faster talker and a bigger thinker than he lets on. He feels like he's been alseep his whole life he says, and he's just awakened.[/sblock]</p><p></p><p>[sblock=Logs]</p><p> <strong>XP log:</strong></p><p></p><p> <strong>Wealth log</strong>:</p><p> 100 gp from starting wealth</p><p>(see below)</p><p> Sold XXX for</p><p> </p><p> Other log:</p><p> XXXX from </p><p> [/sblock]</p><p> </p><p> <strong>Notes:</strong></p><p> XXXX</p><p> </p><p> </p><p> [sblock=Creation and Advancement]</p><p> <span style="font-family: 'Courier New'"><strong>Starting Attributes </strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span>[code]</p><p> [FONT=Courier New]Cost Initial Racial Level Final</p><p>Str: -2 8 -- 0 09</p><p>Dex:[/FONT][FONT=Courier New] 0 10 -- 0 10[/FONT][FONT=Courier New]</p><p>Con:[/FONT][FONT=Courier New] 12 17 +2 1 20[/FONT][FONT=Courier New]</p><p>Int:[/FONT][FONT=Courier New] 7 15 -- 1 16[/FONT][FONT=Courier New]</p><p>Wis:[/FONT][FONT=Courier New] 0 10 -- 0 10[/FONT][FONT=Courier New]</p><p>Cha:[/FONT][FONT=Courier New] [U] 5 [/U] 14 -- 0 14[/FONT] </p><p>Total 22[/code] <span style="font-family: 'Courier New'"><strong></strong></span></p><p><span style="font-family: 'Courier New'"><strong>Number of Trained Skills:</strong> 4+1 (human) +1 trained (stealth)</span></p><p><span style="font-family: 'Courier New'"></span>[code] [FONT=Courier New]</p><p>Skills Trained Attrib Racial Feat Level Total</p><p>Athletics [/FONT][FONT=Courier New] -- -1 -- -- [/FONT][FONT=Courier New]+2[/FONT][FONT=Courier New] +1 </p><p>[/FONT] [FONT=Courier New] Arcana [/FONT][FONT=Courier New] -- +3 [/FONT][FONT=Courier New]--[/FONT][FONT=Courier New] -- [/FONT][FONT=Courier New]+2[/FONT][FONT=Courier New] +5</p><p>[/FONT] [FONT=Courier New]Bluff [/FONT][FONT=Courier New] +5 +2 [/FONT][FONT=Courier New]--[/FONT][FONT=Courier New] -- [/FONT][FONT=Courier New]+2[/FONT][FONT=Courier New] +9</p><p>[/FONT] [FONT=Courier New] Dungeoneering -- [/FONT][FONT=Courier New]0 [/FONT][FONT=Courier New]--[/FONT][FONT=Courier New] -- [/FONT][FONT=Courier New]+2[/FONT][FONT=Courier New] +2[/FONT][FONT=Courier New]</p><p>Endurance [/FONT][FONT=Courier New] -- +5 [/FONT][FONT=Courier New]--[/FONT][FONT=Courier New] -- [/FONT][FONT=Courier New]+2[/FONT][FONT=Courier New] +7[/FONT][FONT=Courier New]</p><p>[/FONT][FONT=Courier New]History [/FONT][FONT=Courier New] -- [/FONT][FONT=Courier New]+3[/FONT][FONT=Courier New] --[/FONT][FONT=Courier New] -- [/FONT][FONT=Courier New]+2[/FONT][FONT=Courier New] +5[/FONT][FONT=Courier New]</p><p>[/FONT][FONT=Courier New]Insight [/FONT][FONT=Courier New] +5 [/FONT][FONT=Courier New] 0[/FONT][FONT=Courier New] --[/FONT][FONT=Courier New] -- [/FONT][FONT=Courier New]+2[/FONT][FONT=Courier New] +7[/FONT][FONT=Courier New]</p><p>[/FONT][FONT=Courier New]Intimidate [/FONT][FONT=Courier New] +5 +2 [/FONT][FONT=Courier New]--[/FONT][FONT=Courier New] -- [/FONT][FONT=Courier New]+2[/FONT][FONT=Courier New] +9</p><p>[/FONT] [FONT=Courier New]Perception [/FONT][FONT=Courier New] +5 [/FONT][FONT=Courier New] 0[/FONT][FONT=Courier New] --[/FONT][FONT=Courier New] -- [/FONT][FONT=Courier New]+2[/FONT][FONT=Courier New] +7</p><p>[/FONT][FONT=Courier New]Streetwise [/FONT][FONT=Courier New] +5 +2 [/FONT][FONT=Courier New]--[/FONT][FONT=Courier New] -- [/FONT][FONT=Courier New]+2[/FONT][FONT=Courier New] +9</p><p>[/FONT] [FONT=Courier New]Swim [/FONT][FONT=Courier New] -- -1 [/FONT][FONT=Courier New]--[/FONT][FONT=Courier New] -- [/FONT][FONT=Courier New]+2[/FONT][FONT=Courier New] +1[/FONT][FONT=Courier New]</p><p>[/FONT][FONT=Courier New]Stealth [/FONT][FONT=Courier New]-- 0 [/FONT][FONT=Courier New]--[/FONT][FONT=Courier New] -- [/FONT][FONT=Courier New]+2[/FONT][FONT=Courier New] +2</p><p>[/FONT] [FONT=Courier New]Thievery [/FONT][FONT=Courier New][U]+5 [/U] 0[/FONT][FONT=Courier New] --[/FONT][FONT=Courier New] -- [/FONT][FONT=Courier New]+2 [/FONT][FONT=Courier New]+7[/FONT][FONT=Courier New]</p><p>Trained Skills: 6[/FONT]</p><p>[/code] <span style="font-family: 'Courier New'"><strong>Armor Proficiencies: Cloth, Leather</strong></span></p><p><span style="font-family: 'Courier New'"><strong>Weapon Proficiencies: Simple Melee, Simple Ranged</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p>[code]</p><p>[FONT=Courier New]Saves Attrib Racial Class Feat Level Equip Total</p><p>Armor Class +3 -- -- -- +2 +3 18</p><p>Fortitude +5 +1 -- -- +2 [/FONT][FONT=Courier New]+1[/FONT][FONT=Courier New] 19 </p><p>Reflex +3 +1 +1 -- +2 [/FONT][FONT=Courier New]+1[/FONT][FONT=Courier New] 18</p><p>Will +0 +1 +1 -- +2 [/FONT][FONT=Courier New]+1[/FONT][FONT=Courier New] 15[/FONT][/code] <strong>Powers:</strong></p><p> </p><p> <span style="font-family: 'Courier New'"><strong>Number of Powers Known </strong></span>3/2/1/2</p><p> At will, Encounter, Daily, utility powers known</p><p> </p><p> Powers</p><p> [code][FONT=Courier New]</p><p>POWERS Attrib Weapon/Impl Level Total-to-hit | Damage</p><p>[U]At Will[/U]</p><p>Dire Radiance[/FONT][FONT=Courier New] +5 +1 +2 +8 1d6 + 5(con)[/FONT]+1 implement</p><p>[FONT=Courier New]Eldritch Blast[/FONT][FONT=Courier New] +5 +1 +2 +8 1d10+ 5(con)[/FONT]+1 implement</p><p>[FONT=Courier New]Eyebite[/FONT][FONT=Courier New] +2 +1 +2 +5 1d6 + 2(cha)[/FONT]+1 implement</p><p>[FONT=Courier New] Subtotal 3</p><p> </p><p>Encounter</p><p>[/FONT]Diabolic Grasp[FONT=Courier New] +5 +1 +2 +8 2d8+5[/FONT]+1 implement[FONT=Courier New] + slide 2[/FONT]</p><p>Frigid Darkness[FONT=Courier New] +5 +1 +2 +8 2d8+5[/FONT]+1 implement[FONT=Courier New] + grants CA and -3 to AC til next turn[/FONT]</p><p></p><p>[FONT=Courier New] Subtotal 1</p><p> </p><p>Daily</p><p>[/FONT]Armor of Agathys[FONT=Courier New] N/A -- -- 13 temporary hitpoints and +1d10 + 5 (con) damage</p><p>[/FONT]</p><p>[FONT=Courier New]</p><p>Utility</p><p>Ethereal Stride (teleport 3 +2 defenses)</p><p></p><p> Subtotal 1[/FONT]</p><p> </p><p> </p><p>Equipment: Level Cost Weight</p><p>[U]Magic[/U] received</p><p>Rod of Corruption 3 [s]680[/s]</p><p>crit +1d6| when boon triggers curse all w/in 5 of target instead</p><p>Bloodcut Leather Armor 4</p><p>Ironskin Belt 5</p><p></p><p>[U]Magic[/U] Purchased</p><p>Cloak of resistance +1 [s]2[/s] 520</p><p></p><p>[U]Equipment[/U]</p><p> Standard Adventurer's Kit 15gp 33lb</p><p>Dagger 5gp</p><p>[/code]Total 680gp</p><p> Remaining 140 gp</p><p></p><p> <strong>CLASS Warlock </strong>HP: 12 (class) + 20 (con) +5*3 (+3 levels warlock) = 47</p><p> Feat: Action Surge</p><p>Bonus (human) Feat: Improved Fate of the Void </p><p>2nd Feat: Fast Runner (+2 run/charge)</p><p>4th Feat: undecided probably train stealth... </p><p> </p><p> Other: OTHER NOTE</p><p> [/sblock]</p><p></p><p>[sblock=Powers Reference (from compendium)]</p><p>Eldritch Blast Warlock (All) Attack 1</p><p>You fire a bolt of dark, crackling eldritch energy at your foe.</p><p>At-Will ✦ Arcane, Implement</p><p>Standard Action Ranged 10</p><p>Target: One creature</p><p>Attack: Charisma or Constitution vs. Reflex</p><p>Hit: 1d10 + Charisma or Constitution modifier damage.</p><p>Increase damage to 2d10 + Charisma or Constitution</p><p>modifier at 21st level.</p><p>Special: At 1st level. you determine whether you use Charisma</p><p>or Constitution to attack with this power. Once you</p><p>make that choice, you can’t change it later.</p><p>This power counts as a ranged basic attack. When a</p><p>power allows you to make a ranged basic attack, you can</p><p>use this power.</p><p></p><p>Eyebite Warlock (Fey) Attack 1</p><p>You glare at your enemy, and your eyes briefly gleam with brilliant</p><p>colors. Your foe reels under your mental assault, and you</p><p>vanish from his sight.</p><p>At-Will ✦ Arcane, Charm, Implement, Psychic</p><p>Standard Action Ranged 10</p><p>Target: One creature</p><p>Attack: Charisma vs. Will</p><p>Hit: 1d6 + Charisma modifier psychic damage, and you are</p><p>invisible to the target until the start of your next turn.</p><p>Increase damage to 2d6 + Charisma modifier at 21st level.</p><p></p><p>Dire Radiance Warlock (Star) Attack 1</p><p>You cause a shaft of brilliant, cold starlight to lance down</p><p>from above, bathing your foe in excruciating light. The nearer</p><p>he moves toward you, the brighter and more deadly the light</p><p>becomes.</p><p>At-Will ✦ Arcane, Fear, Implement, Radiant</p><p>Standard Action Ranged 10</p><p>Target: One creature</p><p>Attack: Constitution vs. Fortitude</p><p>Hit: 1d6 + Constitution modifier radiant damage. If the target</p><p>moves nearer to you on its next turn, it takes an extra</p><p>1d6 + Constitution modifier damage.</p><p></p><p>Diabolic Grasp Warlock (Infernal) Attack 1</p><p>You crook your hand into the shape of a claw, and a great talon</p><p>of sulfurous darkness forms around your enemy. It rakes fiercely</p><p>at him and drags him a short distance before dissipating again.</p><p>Encounter ✦ Arcane, Implement</p><p>Standard Action Ranged 10</p><p>Target: One creature of size Large or smaller</p><p>Attack: Constitution vs. Fortitude</p><p>Hit: 2d8 + Constitution modifier damage, and you slide the</p><p>target 2 squares.</p><p></p><p>Armor of Agathys Warlock (Infernal) Attack 1</p><p>You surround yourself in a sheath of black ice from a dark and</p><p>doleful realm. It protects you from attack and radiates fierce cold.</p><p>Daily ✦ Arcane, Cold</p><p>Standard Action Personal</p><p>Effect: You gain temporary hit points equal to 10 + your</p><p>Intelligence modifier. Until the end of the encounter, an</p><p>enemy that starts its turn adjacent to you takes 1d6 +</p><p>Constitution modifier cold damage.</p><p></p><p>Ethereal Stride Warlock (Star) Utility 2</p><p>Encounter ✦ Arcane, Teleportation</p><p>Move Action Personal</p><p> Effect: You can teleport 3 squares, and you gain a +2 power bonus to all defenses until the end of your next turn.</p><p></p><p>Frigid Darkness Warlock (Star) Attack 3</p><p>You create a freezing black shadow around your foe, a small</p><p>taste of the icy darkness in the depths of the night sky. He is</p><p>unable to see well enough to defend himself while the shadows</p><p>cling to him.</p><p>Encounter ✦ Arcane, Cold, Fear, Implement</p><p>Standard Action Ranged 10</p><p>Target: One creature</p><p>Attack: Constitution vs. Fortitude</p><p>Hit: 2d8 + Constitution modifier cold damage, and the target</p><p>grants combat advantage to you and all allies until</p><p>the end of your next turn.</p><p>Star Pact: The target takes a penalty to AC equal to your</p><p>Intelligence modifier.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Graf, post: 4435948, member: 3087"] Done. (fixed stats) [sblock=Yanwer ] [FONT=Courier New][B]Name[b][/b][/B][/FONT][B][b]Yanwer [FONT=Courier New] [B]Class:[/B] Starlock 4 [B]Race:[/B] Human [B]Region:[/B] [B]Nentir Vale Size:[/B] Medium [B]Gender:[/B] Male [B]Deity:[/B] n/a [B]Alignment:[/B] Unaligned [B]Action Points:[/B] 1 [B]XP:[/B] 0 [B]Str:[/B] 8 -1 [B]Dex:[/B] 10 0 [B]Con:[/B] 18 +4 [B]Int:[/B] 16 +3 [B]Wis:[/B] 10 +0 [B]Cha:[/B] 16 +3 [B]Hit Points:[/B] 45/45 [B]Bloodied:[/B] 22 [B]Healing Surge:[/B] 11 [B]Surges per day:[/B] 10 [B]Initiative:[/B] +2 [B]Senses:[/B] nada [B]Speed:[/B] 6 (+4 if run) [B]Perception:[/B] 12 [B]Insight:[/B] 18 [B]Action Points:[/B] 1 (remember [I]action surge[/I]) [B]AC[/B] 18 [B]Fortitude[/B] 18 [B]Reflex[/B] 18 [B]Will[/B] 16 [/FONT][FONT=Courier New]Athletics +1[/FONT][FONT=Courier New][I]u[/I][/FONT][FONT=Courier New], Arcana +5[/FONT][FONT=Courier New][I]u[/I][/FONT][FONT=Courier New], Bluff +10, [/FONT][FONT=Courier New]Dungeoneering [/FONT][FONT=Courier New]+2[/FONT][FONT=Courier New][I]u[/I][/FONT][FONT=Courier New], [/FONT][FONT=Courier New]Endurance[/FONT][FONT=Courier New]+6[/FONT][FONT=Courier New][I]u[/I][/FONT], [FONT=Courier New]History [/FONT][FONT=Courier New]+5[/FONT][FONT=Courier New][I]u[/I][/FONT], Intimidate +10, [FONT=Courier New]Insight[/FONT][FONT=Courier New] +6[/FONT], [FONT=Courier New]Perception +2[/FONT][FONT=Courier New][/FONT], [FONT=Courier New]Stealth +2[/FONT][FONT=Courier New][I]u[/I][/FONT][FONT=Courier New], Thievery +7, Streetwise +10, Swim[/FONT][FONT=Courier New] +1[/FONT][FONT=Courier New][I]u[/I][/FONT], [FONT=Courier New][I]u[/I]=untrained [/FONT]Basic Attacks :bmelee: [U][B]Rod[/B][/U][U][B] ✦ Weapon[/B][/U] +2 vs AC; 1d6 damage :ranged:[U][B]Eldritch Blast[/B][/U][U][B] ✦ Arcane, Implement[/B][/U] +4vs Ref; 1d10+5 damage [FONT=Courier New] [/FONT][B]Feats:[/B] Action Surge, Fast Runner, Improved Fate of the Void[I]b[/I], Sacrific to Caiphon [B]Languages:[/B] Common [sblock=[B]Racial abilities[/b]]Bonus At-Will Power: You know one extra 1st level at-will power from your class. Bonus Feat: You gain a bonus feat at 1st level. You must meet the feat’s prerequisites. Bonus Skill: You gain training in one additional skill from your class skill list. Human Defense Bonuses: +1 to Fortitude, Reflex, and Will defenses.[/sblock] [sblock=[B]Class abilities[/b]]Eldritch Blast Star Pact -- Fate of the Void (Improved) +1 per enemy dropped +1 Prime Shot -- +1 if closer than all allies Shadow Walk -- if move 3 squares concealed Warlock’s Curse -- curse as minor, lasts for combat, +1d6 damage [/sblock] [U][B][COLOR=White][COLOR=gold]Rod of Corruption [/COLOR][/COLOR][/B][/U][COLOR=White][U][B][COLOR=White] ([I]Free![/I]) [/COLOR][/B][/U][U][B][COLOR=White] ✦ Item[/COLOR][/B][/U][/COLOR] [B]Crit[/B]: +1d6 damage [B]Property[/B]: Whenever your pact boon is triggered, instead of taking its normal benefit you can transfer your Warlock’s Curse to each enemy within 5 squares of the original target. :ranged: [B][U][COLOR=SeaGreen]Dire Radiance (standard; at-will) ✦ Arcane, [/COLOR][/U][/B][B][U][COLOR=SeaGreen]Implement, Radiant [/COLOR][/U][/B] Range 10 | +7 vs Fort | [B]Hit:[/B] 1d6+5 radiant damage [B]Special:[/B] If the target moves nearer to Yanwer on its next turn it takes an extra 1d6+5 radiant :ranged: [B][U][COLOR=SeaGreen]Eldritch Blast (standard; at-will) ✦ Arcane, Implement[/COLOR][/U][/B] Range 10 | +7 vs Ref | [B]Hit:[/B] 1d10+5 [B]Special:[/B] Basic ranged :ranged: [COLOR=SeaGreen][U][B]Eyebite[/B][/U][/COLOR][B][U][COLOR=SeaGreen] (standard; at-will) ✦ Arcane, Charm, Implement, Psychic[/COLOR][/U][/B] Range 10 | +6 vs Will | [B]Hit:[/B] 1d6 + 4 psychic damage, and Yanwer is [I]invisible[/I] to the target until the start of his next turn. :ranged:[U][B][COLOR=Red]Starlock power from web enhancement cold and freeze(standard; encounter) ✦ Arcane, Implement[/COLOR][/B][/U] Range 10 | +7 vs Will(?)| [B]Hit:[/B] 2d12+4 psychic damage and slow target :ranged:[U][B][COLOR=Red]Etherial Stride ([I]move[/I]; encounter) ✦ Arcane, Teleport[/COLOR][/B][/U] Personal | [B]Effect[/B]: Teleport 3 squares, and gain a +2 power bonus to until end of next turn.. :ranged:[U][B][COLOR=Red]Frigid Darkness (standard; encounter) ✦ Arcane, Cold, Fear, Implement[/COLOR][/B][/U] Range 10 | +7 vs Fort | [B]Hit:[/B] 2d8+5 damage and target [I]AC -3[/I] & [I]grants combat advantage[/I] to you and all allies until end of next turn. [U][B][COLOR=White]Armor of Agathys (standard; daily) ✦ Arcane, Cold[/COLOR][/B][/U] Personal | [B]Effect:[/B] Gain 13 temporary hit points. Until the end of the encounter, an [I]enemy that starts its turn adjacent[/I] to Yanwer takes 1d6 + 5 cold damage. [U][B][COLOR=White]Bloodcut Leather Armor [/COLOR][/B][/U][U][B][COLOR=White]([I]minor[/I]; daily) [/COLOR][/B][/U][U][B][COLOR=White] ✦ Healing, Item[/COLOR][/B][/U] [B]Power (Healing Surge):[/B] While you are bloodied, use this armor to gain resist 10 to all damage until the end of your next turn. [U][B][COLOR=White]Cloak of Resistance [/COLOR][/B][/U][U][B][COLOR=White] ([I]minor[/I]; daily) [/COLOR][/B][/U][U][B][COLOR=White] ✦ Item[/COLOR][/B][/U] [B]Effect:[/B] Gain resist 5 to [I]all [/I]damage until the start of your next turn. [U][B][COLOR=White]Ironskin Belt [/COLOR][/B][/U][U][B][COLOR=White] ([I]minor[/I]; daily) [/COLOR][/B][/U][U][B][COLOR=White] ✦ Item[/COLOR][/B][/U] [B]Effect:[/B] Gain resist 5 to all [B][I]weapon [/I][/B]damage until the end of your next turn. [B]Total Weight:[/B]XXXlb [B]Money:[/B] 0gp [/sblock] [sblock=Background]Yanwer (also sometimes Blind Yanwer) [B]Race:[/B] Human [B]Class: [/B]Warlock (Starlock) [B]Background:[/B] Yanwer was always a dreamer, looking up at the stars. He'd spend his days dozing in his parents small hut near the edge of the forest and his nights staring up at the stars. His father was really his uncle, a woodsman, he'd loved his sister deeply and took in her son after goblins raid claimed them. He considered the fact that the boy, always strange, survived the goblin attack was nothing less than a miracle and left the disfigured child alone to do as he liked. His wife, the town mid-wife, could bear no children of her own; they never grew close. As he comes of age Yanwer has begun to have powerful dreams; he hears strange piping in the night and sings songs that no-one has heard of that don't seem to be in a proper language. [/sblock] [sblock=Appearance] [B]Appearance:[/B] A skinny young man with ragged reddish-brown hair. His most distinctive feature is his right eye, rough scars like a star running out from the milky orb. It moves about in his head sometimes, like it can still see, but it never seems to be looking the same place as his good eye.[/sblock] [B]Age:[/B] 19 [B]Height:[/B] 6'4" [sblock=Personality (including quirks)] Yanwer is considered quiet and odd by the town. People who get to know him find he's a faster talker and a bigger thinker than he lets on. He feels like he's been alseep his whole life he says, and he's just awakened.[/sblock] [sblock=Logs] [B]XP log:[/B] [B]Wealth log[/B]: 100 gp from starting wealth (see below) Sold XXX for Other log: XXXX from [/sblock] [B]Notes:[/B] XXXX [sblock=Creation and Advancement] [FONT=Courier New][B]Starting Attributes [/B] [/FONT][code] [FONT=Courier New]Cost Initial Racial Level Final Str: -2 8 -- 0 09 Dex:[/FONT][FONT=Courier New] 0 10 -- 0 10[/FONT][FONT=Courier New] Con:[/FONT][FONT=Courier New] 12 17 +2 1 20[/FONT][FONT=Courier New] Int:[/FONT][FONT=Courier New] 7 15 -- 1 16[/FONT][FONT=Courier New] Wis:[/FONT][FONT=Courier New] 0 10 -- 0 10[/FONT][FONT=Courier New] Cha:[/FONT][FONT=Courier New] [U] 5 [/U] 14 -- 0 14[/FONT] Total 22[/code] [FONT=Courier New][B] Number of Trained Skills:[/B] 4+1 (human) +1 trained (stealth) [/FONT][code] [FONT=Courier New] Skills Trained Attrib Racial Feat Level Total Athletics [/FONT][FONT=Courier New] -- -1 -- -- [/FONT][FONT=Courier New]+2[/FONT][FONT=Courier New] +1 [/FONT] [FONT=Courier New] Arcana [/FONT][FONT=Courier New] -- +3 [/FONT][FONT=Courier New]--[/FONT][FONT=Courier New] -- [/FONT][FONT=Courier New]+2[/FONT][FONT=Courier New] +5 [/FONT] [FONT=Courier New]Bluff [/FONT][FONT=Courier New] +5 +2 [/FONT][FONT=Courier New]--[/FONT][FONT=Courier New] -- [/FONT][FONT=Courier New]+2[/FONT][FONT=Courier New] +9 [/FONT] [FONT=Courier New] Dungeoneering -- [/FONT][FONT=Courier New]0 [/FONT][FONT=Courier New]--[/FONT][FONT=Courier New] -- [/FONT][FONT=Courier New]+2[/FONT][FONT=Courier New] +2[/FONT][FONT=Courier New] Endurance [/FONT][FONT=Courier New] -- +5 [/FONT][FONT=Courier New]--[/FONT][FONT=Courier New] -- [/FONT][FONT=Courier New]+2[/FONT][FONT=Courier New] +7[/FONT][FONT=Courier New] [/FONT][FONT=Courier New]History [/FONT][FONT=Courier New] -- [/FONT][FONT=Courier New]+3[/FONT][FONT=Courier New] --[/FONT][FONT=Courier New] -- [/FONT][FONT=Courier New]+2[/FONT][FONT=Courier New] +5[/FONT][FONT=Courier New] [/FONT][FONT=Courier New]Insight [/FONT][FONT=Courier New] +5 [/FONT][FONT=Courier New] 0[/FONT][FONT=Courier New] --[/FONT][FONT=Courier New] -- [/FONT][FONT=Courier New]+2[/FONT][FONT=Courier New] +7[/FONT][FONT=Courier New] [/FONT][FONT=Courier New]Intimidate [/FONT][FONT=Courier New] +5 +2 [/FONT][FONT=Courier New]--[/FONT][FONT=Courier New] -- [/FONT][FONT=Courier New]+2[/FONT][FONT=Courier New] +9 [/FONT] [FONT=Courier New]Perception [/FONT][FONT=Courier New] +5 [/FONT][FONT=Courier New] 0[/FONT][FONT=Courier New] --[/FONT][FONT=Courier New] -- [/FONT][FONT=Courier New]+2[/FONT][FONT=Courier New] +7 [/FONT][FONT=Courier New]Streetwise [/FONT][FONT=Courier New] +5 +2 [/FONT][FONT=Courier New]--[/FONT][FONT=Courier New] -- [/FONT][FONT=Courier New]+2[/FONT][FONT=Courier New] +9 [/FONT] [FONT=Courier New]Swim [/FONT][FONT=Courier New] -- -1 [/FONT][FONT=Courier New]--[/FONT][FONT=Courier New] -- [/FONT][FONT=Courier New]+2[/FONT][FONT=Courier New] +1[/FONT][FONT=Courier New] [/FONT][FONT=Courier New]Stealth [/FONT][FONT=Courier New]-- 0 [/FONT][FONT=Courier New]--[/FONT][FONT=Courier New] -- [/FONT][FONT=Courier New]+2[/FONT][FONT=Courier New] +2 [/FONT] [FONT=Courier New]Thievery [/FONT][FONT=Courier New][U]+5 [/U] 0[/FONT][FONT=Courier New] --[/FONT][FONT=Courier New] -- [/FONT][FONT=Courier New]+2 [/FONT][FONT=Courier New]+7[/FONT][FONT=Courier New] Trained Skills: 6[/FONT] [/code] [FONT=Courier New][B]Armor Proficiencies: Cloth, Leather Weapon Proficiencies: Simple Melee, Simple Ranged[/B] [/FONT] [code] [FONT=Courier New]Saves Attrib Racial Class Feat Level Equip Total Armor Class +3 -- -- -- +2 +3 18 Fortitude +5 +1 -- -- +2 [/FONT][FONT=Courier New]+1[/FONT][FONT=Courier New] 19 Reflex +3 +1 +1 -- +2 [/FONT][FONT=Courier New]+1[/FONT][FONT=Courier New] 18 Will +0 +1 +1 -- +2 [/FONT][FONT=Courier New]+1[/FONT][FONT=Courier New] 15[/FONT][/code] [B]Powers:[/B] [FONT=Courier New][B]Number of Powers Known [/B][/FONT]3/2/1/2 At will, Encounter, Daily, utility powers known Powers [code][FONT=Courier New] POWERS Attrib Weapon/Impl Level Total-to-hit | Damage [U]At Will[/U] Dire Radiance[/FONT][FONT=Courier New] +5 +1 +2 +8 1d6 + 5(con)[/FONT]+1 implement [FONT=Courier New]Eldritch Blast[/FONT][FONT=Courier New] +5 +1 +2 +8 1d10+ 5(con)[/FONT]+1 implement [FONT=Courier New]Eyebite[/FONT][FONT=Courier New] +2 +1 +2 +5 1d6 + 2(cha)[/FONT]+1 implement [FONT=Courier New] Subtotal 3 Encounter [/FONT]Diabolic Grasp[FONT=Courier New] +5 +1 +2 +8 2d8+5[/FONT]+1 implement[FONT=Courier New] + slide 2[/FONT] Frigid Darkness[FONT=Courier New] +5 +1 +2 +8 2d8+5[/FONT]+1 implement[FONT=Courier New] + grants CA and -3 to AC til next turn[/FONT] [FONT=Courier New] Subtotal 1 Daily [/FONT]Armor of Agathys[FONT=Courier New] N/A -- -- 13 temporary hitpoints and +1d10 + 5 (con) damage [/FONT] [FONT=Courier New] Utility Ethereal Stride (teleport 3 +2 defenses) Subtotal 1[/FONT] Equipment: Level Cost Weight [U]Magic[/U] received Rod of Corruption 3 [s]680[/s] crit +1d6| when boon triggers curse all w/in 5 of target instead Bloodcut Leather Armor 4 Ironskin Belt 5 [U]Magic[/U] Purchased Cloak of resistance +1 [s]2[/s] 520 [U]Equipment[/U] Standard Adventurer's Kit 15gp 33lb Dagger 5gp [/code]Total 680gp Remaining 140 gp [B]CLASS Warlock [/B]HP: 12 (class) + 20 (con) +5*3 (+3 levels warlock) = 47 Feat: Action Surge Bonus (human) Feat: Improved Fate of the Void 2nd Feat: Fast Runner (+2 run/charge) 4th Feat: undecided probably train stealth... Other: OTHER NOTE [/sblock] [sblock=Powers Reference (from compendium)] Eldritch Blast Warlock (All) Attack 1 You fire a bolt of dark, crackling eldritch energy at your foe. At-Will ✦ Arcane, Implement Standard Action Ranged 10 Target: One creature Attack: Charisma or Constitution vs. Reflex Hit: 1d10 + Charisma or Constitution modifier damage. Increase damage to 2d10 + Charisma or Constitution modifier at 21st level. Special: At 1st level. you determine whether you use Charisma or Constitution to attack with this power. Once you make that choice, you can’t change it later. This power counts as a ranged basic attack. When a power allows you to make a ranged basic attack, you can use this power. Eyebite Warlock (Fey) Attack 1 You glare at your enemy, and your eyes briefly gleam with brilliant colors. Your foe reels under your mental assault, and you vanish from his sight. At-Will ✦ Arcane, Charm, Implement, Psychic Standard Action Ranged 10 Target: One creature Attack: Charisma vs. Will Hit: 1d6 + Charisma modifier psychic damage, and you are invisible to the target until the start of your next turn. Increase damage to 2d6 + Charisma modifier at 21st level. Dire Radiance Warlock (Star) Attack 1 You cause a shaft of brilliant, cold starlight to lance down from above, bathing your foe in excruciating light. The nearer he moves toward you, the brighter and more deadly the light becomes. At-Will ✦ Arcane, Fear, Implement, Radiant Standard Action Ranged 10 Target: One creature Attack: Constitution vs. Fortitude Hit: 1d6 + Constitution modifier radiant damage. If the target moves nearer to you on its next turn, it takes an extra 1d6 + Constitution modifier damage. Diabolic Grasp Warlock (Infernal) Attack 1 You crook your hand into the shape of a claw, and a great talon of sulfurous darkness forms around your enemy. It rakes fiercely at him and drags him a short distance before dissipating again. Encounter ✦ Arcane, Implement Standard Action Ranged 10 Target: One creature of size Large or smaller Attack: Constitution vs. Fortitude Hit: 2d8 + Constitution modifier damage, and you slide the target 2 squares. Armor of Agathys Warlock (Infernal) Attack 1 You surround yourself in a sheath of black ice from a dark and doleful realm. It protects you from attack and radiates fierce cold. Daily ✦ Arcane, Cold Standard Action Personal Effect: You gain temporary hit points equal to 10 + your Intelligence modifier. Until the end of the encounter, an enemy that starts its turn adjacent to you takes 1d6 + Constitution modifier cold damage. Ethereal Stride Warlock (Star) Utility 2 Encounter ✦ Arcane, Teleportation Move Action Personal Effect: You can teleport 3 squares, and you gain a +2 power bonus to all defenses until the end of your next turn. Frigid Darkness Warlock (Star) Attack 3 You create a freezing black shadow around your foe, a small taste of the icy darkness in the depths of the night sky. He is unable to see well enough to defend himself while the shadows cling to him. Encounter ✦ Arcane, Cold, Fear, Implement Standard Action Ranged 10 Target: One creature Attack: Constitution vs. Fortitude Hit: 2d8 + Constitution modifier cold damage, and the target grants combat advantage to you and all allies until the end of your next turn. Star Pact: The target takes a penalty to AC equal to your Intelligence modifier. [/sblock] [/QUOTE]
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