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4E tidbits from WotC blogs (Updated:David Noonan on Social Interactions)
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<blockquote data-quote="RFisher" data-source="post: 3711050" data-attributes="member: 3608"><p>Apple is on the rise again. I'm not sure what the current number is, but I won't be surprised if they top their old high (of around 15%?) in the not-too-distant future. & these days you have Linux actually claiming more & more of a decent share too.</p><p></p><p>Although, market share doesn't really mean much when you're a software developer. Installed base means more. Less competition in the Mac & Linux markets means more. The premium price that Mac users are willing to pay means more. That you may be able to claim a larger piece of the Mac pie than you can of the Windows pie. (How many of those corporate Windows computers are Wizards going to claim?) The higher loyalty of Mac users can mean a lot.</p><p></p><p>Your particular niche can mean a lot too. Since I've gotten back into music software, I'm amazed by how popular the Mac is in that space. (& I had pretty high expectations to begin with.) I wouldn't be surprised if the Mac's biggest niches don't line up nicely with the types who would prefer TRPGs. Likewise with Linux on the more technical than creative end of the spectrum. (Not to mention how those two overlap. As odd as it seems at first blush, I know a lot of people who are--like myself--Mac+Linux types.)</p><p></p><p>Then there's the fact that--despite the claims you'll hear from naive developers--cross-platform development isn't significantly more expensive than single-platform development. When you consider the benefits from cross-platform development, it's almost always a win. I know this from experience.</p></blockquote><p></p>
[QUOTE="RFisher, post: 3711050, member: 3608"] Apple is on the rise again. I'm not sure what the current number is, but I won't be surprised if they top their old high (of around 15%?) in the not-too-distant future. & these days you have Linux actually claiming more & more of a decent share too. Although, market share doesn't really mean much when you're a software developer. Installed base means more. Less competition in the Mac & Linux markets means more. The premium price that Mac users are willing to pay means more. That you may be able to claim a larger piece of the Mac pie than you can of the Windows pie. (How many of those corporate Windows computers are Wizards going to claim?) The higher loyalty of Mac users can mean a lot. Your particular niche can mean a lot too. Since I've gotten back into music software, I'm amazed by how popular the Mac is in that space. (& I had pretty high expectations to begin with.) I wouldn't be surprised if the Mac's biggest niches don't line up nicely with the types who would prefer TRPGs. Likewise with Linux on the more technical than creative end of the spectrum. (Not to mention how those two overlap. As odd as it seems at first blush, I know a lot of people who are--like myself--Mac+Linux types.) Then there's the fact that--despite the claims you'll hear from naive developers--cross-platform development isn't significantly more expensive than single-platform development. When you consider the benefits from cross-platform development, it's almost always a win. I know this from experience. [/QUOTE]
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