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4E tidbits from WotC blogs (Updated:David Noonan on Social Interactions)
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<blockquote data-quote="Grog" data-source="post: 3715050" data-attributes="member: 6183"><p>This assumes that the party always faces foes which they <em>can</em> take down before taking significant damage from them. Unless you're consistently fighting under-CRed enemies, that won't be the case. Even if you go full-out offense, you aren't always going to be able to drop your enemies before they put out some serious hurt. Some enemies are just too strong for that.</p><p></p><p>Plus, just as there are lots of counters for damage-avoiding tactics, there are lots of counters for damage-dealing tactics as well. The wizard likes to throw empowered fireballs? He's in trouble when the party encounters fire-resistant enemies or enemies with high SR. The barbarian likes to use Power Attack to get in big damage with his greatsword? That's not going to work too well against high-AC enemies. The rogue hits hard with sneak attacks? High AC shuts that down, too, and so do crit-immune enemies.</p><p></p><p>The point is, unless your DM specifically chooses not to take advantage of the myriad of options at his or her disposal, a party's offensive tactics aren't always going to work as well as they'd like. And when that happens, they're in big trouble if they don't have a primary healer.</p></blockquote><p></p>
[QUOTE="Grog, post: 3715050, member: 6183"] This assumes that the party always faces foes which they [i]can[/i] take down before taking significant damage from them. Unless you're consistently fighting under-CRed enemies, that won't be the case. Even if you go full-out offense, you aren't always going to be able to drop your enemies before they put out some serious hurt. Some enemies are just too strong for that. Plus, just as there are lots of counters for damage-avoiding tactics, there are lots of counters for damage-dealing tactics as well. The wizard likes to throw empowered fireballs? He's in trouble when the party encounters fire-resistant enemies or enemies with high SR. The barbarian likes to use Power Attack to get in big damage with his greatsword? That's not going to work too well against high-AC enemies. The rogue hits hard with sneak attacks? High AC shuts that down, too, and so do crit-immune enemies. The point is, unless your DM specifically chooses not to take advantage of the myriad of options at his or her disposal, a party's offensive tactics aren't always going to work as well as they'd like. And when that happens, they're in big trouble if they don't have a primary healer. [/QUOTE]
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