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4E tidbits from WotC blogs (Updated:David Noonan on Social Interactions)
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<blockquote data-quote="AdmundfortGeographer" data-source="post: 3715318" data-attributes="member: 4682"><p>If you are of the opinion that any single platform must be done first. Okay. Whatever. Other developers do they at the same time.</p><p></p><p>My problem is not just that they are not doing Macs/Linux/smartphones now, it is that they are choosing to use an engine powered by DirectX that darn nearly ensures an expensive crossplatform transition. Okay, understand they made an expedient choice to just get-r-done and out the door. They don't say they won't deliver a cross platform option, but they have as good as signalled it won't happen for years, likely never.</p><p></p><p>I'd like then an option for D&D Insider where I don't have to pay for features that are not designed to work for my platform and I won't then have to "subsidize" someone else. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="AdmundfortGeographer, post: 3715318, member: 4682"] If you are of the opinion that any single platform must be done first. Okay. Whatever. Other developers do they at the same time. My problem is not just that they are not doing Macs/Linux/smartphones now, it is that they are choosing to use an engine powered by DirectX that darn nearly ensures an expensive crossplatform transition. Okay, understand they made an expedient choice to just get-r-done and out the door. They don't say they won't deliver a cross platform option, but they have as good as signalled it won't happen for years, likely never. I'd like then an option for D&D Insider where I don't have to pay for features that are not designed to work for my platform and I won't then have to "subsidize" someone else. :) [/QUOTE]
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