Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
D&D Older Editions
4e to 5e Balhannoth Conversion
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 6913311" data-attributes="member: 996"><p>IMHO, converting from 3e or 4e (which, unfortunatlely, are the only editions in which this thing supposedly existed, though honestly, I have no memory of it - camouflaged anti-magic tentacled aberration on the ceiling? I'd expect something like that to stick with me), is usually wasted effort. Design it for 5e as if it were an original monster that just came to you in a nightmare.</p><p></p><p>Which is to say, don't really design it at all. Ballpark the hps, decide on an AC, and just have it do whatever seems sufficiently cool/terrifying each round, react to the the things the PCs do dramatically, and have fun with it until you reach that tipping point where the monster had better die or the players'll get bored, and have it drop at an appropriate moment. I know, that's terrible of me to even suggest such a blatant use of DM force. </p><p></p><p>But it works, often a lot better than trying to come up with a 'right' set of numbers.</p><p></p><p>OK, that out of the way:</p><p></p><p>Sheesh, what level are you running?</p><p></p><p>Fun, classic stuff, here, the monster with different body parts having different AC and separate hps. Definitely keep that. It could also mitigate against the issues 5e has with lone monsters.</p><p></p><p>"If attacked directly" should mean AEs only affect the body, not the tentacles. Otherwise it'd be too easy to blow 'em all off.</p><p></p><p>That sounds awesome in 5e's parsimonious action economy. You could also make it Legendary and give it Lair Actions, since it's a very lair kinda critter.</p><p></p><p>OTOH, I'm not sure I'd want to go /there/.</p><p></p><p>Reasonable. </p><p></p><p>But, I'd even consider just plain having the tentacles take their own turns, including OAs & reactions.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6913311, member: 996"] IMHO, converting from 3e or 4e (which, unfortunatlely, are the only editions in which this thing supposedly existed, though honestly, I have no memory of it - camouflaged anti-magic tentacled aberration on the ceiling? I'd expect something like that to stick with me), is usually wasted effort. Design it for 5e as if it were an original monster that just came to you in a nightmare. Which is to say, don't really design it at all. Ballpark the hps, decide on an AC, and just have it do whatever seems sufficiently cool/terrifying each round, react to the the things the PCs do dramatically, and have fun with it until you reach that tipping point where the monster had better die or the players'll get bored, and have it drop at an appropriate moment. I know, that's terrible of me to even suggest such a blatant use of DM force. But it works, often a lot better than trying to come up with a 'right' set of numbers. OK, that out of the way: Sheesh, what level are you running? Fun, classic stuff, here, the monster with different body parts having different AC and separate hps. Definitely keep that. It could also mitigate against the issues 5e has with lone monsters. "If attacked directly" should mean AEs only affect the body, not the tentacles. Otherwise it'd be too easy to blow 'em all off. That sounds awesome in 5e's parsimonious action economy. You could also make it Legendary and give it Lair Actions, since it's a very lair kinda critter. OTOH, I'm not sure I'd want to go /there/. Reasonable. But, I'd even consider just plain having the tentacles take their own turns, including OAs & reactions. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
4e to 5e Balhannoth Conversion
Top