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D&D Older Editions
4e - Too much change?
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<blockquote data-quote="DM_Blake" data-source="post: 3920543" data-attributes="member: 57267"><p>My take, which will no-doubt be buried in the pile of unread replies, is that video games like WOW need to focus classes into set roles. You expect a warrior to tank, a wizard to blast, a priest to heal, and a rogue to sneak around and backstab. That's fine for WOW.</p><p></p><p>That isn't fine for a PnP RPG game.</p><p></p><p>For me, I like flexibility. I like being able to create a race/class combo, then take it where nobody usually takes it. A mage who specializes in spells that enhance his weapons and likes to mix it up with the other melee group members. A rogue who prefers heavy armor and huge 2-h polearms. Whatever the mind can conjure up.</p><p></p><p>4e seems to be taking away flexibility and moving more toward a PnP version of a video game. </p><p></p><p>I am unimpressed by this trend, and it might keep me from buying it. Which makes me sad since I've played D&D weekly for more than 30 years and had no intention of stopping. </p><p></p><p>My fear is that 4e will be really uninteresting to me, but finding a group of people who want to stay with 3.5 might be difficult too. I hope it really goes one way or the other - either I will be loving 4e along with everyone else, or 4e will totally flop and 3.5e groups will abound.</p></blockquote><p></p>
[QUOTE="DM_Blake, post: 3920543, member: 57267"] My take, which will no-doubt be buried in the pile of unread replies, is that video games like WOW need to focus classes into set roles. You expect a warrior to tank, a wizard to blast, a priest to heal, and a rogue to sneak around and backstab. That's fine for WOW. That isn't fine for a PnP RPG game. For me, I like flexibility. I like being able to create a race/class combo, then take it where nobody usually takes it. A mage who specializes in spells that enhance his weapons and likes to mix it up with the other melee group members. A rogue who prefers heavy armor and huge 2-h polearms. Whatever the mind can conjure up. 4e seems to be taking away flexibility and moving more toward a PnP version of a video game. I am unimpressed by this trend, and it might keep me from buying it. Which makes me sad since I've played D&D weekly for more than 30 years and had no intention of stopping. My fear is that 4e will be really uninteresting to me, but finding a group of people who want to stay with 3.5 might be difficult too. I hope it really goes one way or the other - either I will be loving 4e along with everyone else, or 4e will totally flop and 3.5e groups will abound. [/QUOTE]
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