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<blockquote data-quote="Derren" data-source="post: 4423991" data-attributes="member: 2518"><p>Still, I think it would be a pretty stupid or at lest a very risky move to contract any other company/publisher to make a 4E D&D game.</p><p></p><p>Do you have any sales figures to back this up? For PC RPG standards Neverwinter Nights is a pretty big success and a strong name and is only outdone by some MMOs and high profile RPGs without party (Mass Effect).</p><p></p><p>Here you are mistaken. Experience does matter even in game design. That's why most studios specialize in a certain kind of games. Why do you think Blizzard doesn't create First Person Shooters? And both BioWare and Obsidian do have this experience with party based real time RPGs which increase the chance that they will make a good game. Sure you can give the contract to a new studio and hope for having discovered another Blizzard, but that is highly unlikely.</p><p></p><p>Atari does not sell games, but Neverwinter Nights does and that name is likely property of Atari. Also you don't seem to know that Obsidian are the creators of Neverwinter Nights 2 and the most likely candidate to be the producer of the 4E D&D game when Atari is contracted. </p><p>And as I said, there are also economically factors in this choice. We Germans have a very different taste when it comes to games than the rest of the world. Also the German company is too small and one failure will likely result in them closing down. And while their current game, Drakensang, is nice, it is not as good as NWN 2, another example as for why experience matters.</p></blockquote><p></p>
[QUOTE="Derren, post: 4423991, member: 2518"] Still, I think it would be a pretty stupid or at lest a very risky move to contract any other company/publisher to make a 4E D&D game. Do you have any sales figures to back this up? For PC RPG standards Neverwinter Nights is a pretty big success and a strong name and is only outdone by some MMOs and high profile RPGs without party (Mass Effect). Here you are mistaken. Experience does matter even in game design. That's why most studios specialize in a certain kind of games. Why do you think Blizzard doesn't create First Person Shooters? And both BioWare and Obsidian do have this experience with party based real time RPGs which increase the chance that they will make a good game. Sure you can give the contract to a new studio and hope for having discovered another Blizzard, but that is highly unlikely. Atari does not sell games, but Neverwinter Nights does and that name is likely property of Atari. Also you don't seem to know that Obsidian are the creators of Neverwinter Nights 2 and the most likely candidate to be the producer of the 4E D&D game when Atari is contracted. And as I said, there are also economically factors in this choice. We Germans have a very different taste when it comes to games than the rest of the world. Also the German company is too small and one failure will likely result in them closing down. And while their current game, Drakensang, is nice, it is not as good as NWN 2, another example as for why experience matters. [/QUOTE]
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