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<blockquote data-quote="renau1g" data-source="post: 5579007" data-attributes="member: 54810"><p>1) There's Paragon Multiclassing, essentially trading your Paragon Path for additional flexibility (like your aforementioned Fighter to Cleric), but nothing to change your class (although I'm unaware of anything in prior editions that did that either)</p><p></p><p>2) Well, anyone can dual wield with the Two Weapon Fighting feat, which grants a +1 damage on attacks. The classes that utilize it heavily though are the melee ranger from PHB1 and the Tempest fighter from Martial Power 1. Note, there's even a feat for arcane casters to dual wield implements (Dual Implement Spellcaster - from Arcane Power)</p><p></p><p>3) Grappling is much different in 4e. There are no grapple rules. You can Grab an enemy (Player's Handbook, page(s) 290). If he wants to be a grappler 4e does have an awesome solution to it. It's called the Brawling Fighter from Martial Power 2. There are no complicated rules like in 3e. One of its at-will powers is called Grappling Strike and on a hit you Grab the enemy as defined in the PHB (meaning he's not going anywhere).</p></blockquote><p></p>
[QUOTE="renau1g, post: 5579007, member: 54810"] 1) There's Paragon Multiclassing, essentially trading your Paragon Path for additional flexibility (like your aforementioned Fighter to Cleric), but nothing to change your class (although I'm unaware of anything in prior editions that did that either) 2) Well, anyone can dual wield with the Two Weapon Fighting feat, which grants a +1 damage on attacks. The classes that utilize it heavily though are the melee ranger from PHB1 and the Tempest fighter from Martial Power 1. Note, there's even a feat for arcane casters to dual wield implements (Dual Implement Spellcaster - from Arcane Power) 3) Grappling is much different in 4e. There are no grapple rules. You can Grab an enemy (Player's Handbook, page(s) 290). If he wants to be a grappler 4e does have an awesome solution to it. It's called the Brawling Fighter from Martial Power 2. There are no complicated rules like in 3e. One of its at-will powers is called Grappling Strike and on a hit you Grab the enemy as defined in the PHB (meaning he's not going anywhere). [/QUOTE]
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