Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
4e virgin looking for answers
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 5583588" data-attributes="member: 82106"><p>Yeah, pretty much what ODM says. </p><p></p><p>From what I can see E-martial classes were basically made to answer people who hated the PHB1 fighter (aka Weaponmaster) because "well, why can only do this move once per day/encounter." So, basically they can make their move all the time, but then obviously they basically have very few moves, which they then make again and again and... though they are actually still quite a bit more able to pull some variations than an AD&D fighter was, maybe a bit more so than most 3.5 fighters too. </p><p></p><p>Pretty much same story for the other E-martial classes, the E-rangers are more rangery, the thief has a bit easier time being stabbity, but they are a bit less flexible than their older counterparts.</p><p></p><p>The Warpriest actually is also a bit less flexible. They have a full AEDU power suite, but when you pick your domain you lock in all your encounter powers. You still pick dailies and utilities and can pick those from the older power lists of the old cleric (aka Templar) as well. You can also pick at-wills from the old lists too IIRC. </p><p></p><p>The concept I think is to give players a few less choices. If you play Essentials only it does really dial back player build choices a bunch, which can be good for some players. During play OTOH even the Essentials Slayer really isn't tactically simpler to run, though he'll have a couple less powers to need to worry about.</p><p></p><p>Starting with Essentials isn't a bad choice. You can always pick up PHB1 etc and many classes can use the powers in those books (the Essentials Mage is barely at all different from the PHB1 style wizard, just a couple minor tweaks). It is a matter of taste, and otherwise the rules are identical and the changes made at Essentials release weren't actually any more extensive than many of the other errata/updates that have come before or since.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5583588, member: 82106"] Yeah, pretty much what ODM says. From what I can see E-martial classes were basically made to answer people who hated the PHB1 fighter (aka Weaponmaster) because "well, why can only do this move once per day/encounter." So, basically they can make their move all the time, but then obviously they basically have very few moves, which they then make again and again and... though they are actually still quite a bit more able to pull some variations than an AD&D fighter was, maybe a bit more so than most 3.5 fighters too. Pretty much same story for the other E-martial classes, the E-rangers are more rangery, the thief has a bit easier time being stabbity, but they are a bit less flexible than their older counterparts. The Warpriest actually is also a bit less flexible. They have a full AEDU power suite, but when you pick your domain you lock in all your encounter powers. You still pick dailies and utilities and can pick those from the older power lists of the old cleric (aka Templar) as well. You can also pick at-wills from the old lists too IIRC. The concept I think is to give players a few less choices. If you play Essentials only it does really dial back player build choices a bunch, which can be good for some players. During play OTOH even the Essentials Slayer really isn't tactically simpler to run, though he'll have a couple less powers to need to worry about. Starting with Essentials isn't a bad choice. You can always pick up PHB1 etc and many classes can use the powers in those books (the Essentials Mage is barely at all different from the PHB1 style wizard, just a couple minor tweaks). It is a matter of taste, and otherwise the rules are identical and the changes made at Essentials release weren't actually any more extensive than many of the other errata/updates that have come before or since. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
4e virgin looking for answers
Top