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4E vs 3E... what are the main changes?
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<blockquote data-quote="Anguirus" data-source="post: 4575758" data-attributes="member: 41413"><p>4E has actually made an attempt to codify the "outside the box" stuff in the DMG. There are some general guidelines for when you want to reward a PC for an awesome idea that isn't explicitly covered by a power or feat. 4E also has a vastly expended emphasis on terrain, so with these two rules combined I see a lot more cool suff like jumping between ships at sea, hurling oneself off a balcony in order to cut off an enemy on a staircase, shoving the enemy into his own hell-portal...</p><p></p><p>As for big sweeping espionage, political, or tracking storylines...just because the skill system is simplified a bit doesn't mean these aren't as feasible as they ever were. The skill challenge system...though it is buggy...is a useful new tool to handle stuff like this. Rituals are great for information gathering, summoning extraplanar beings to chat with, communing with your god, and other cool stuff. And roleplaying hasn't gone anywhere...at least not in my groups.</p></blockquote><p></p>
[QUOTE="Anguirus, post: 4575758, member: 41413"] 4E has actually made an attempt to codify the "outside the box" stuff in the DMG. There are some general guidelines for when you want to reward a PC for an awesome idea that isn't explicitly covered by a power or feat. 4E also has a vastly expended emphasis on terrain, so with these two rules combined I see a lot more cool suff like jumping between ships at sea, hurling oneself off a balcony in order to cut off an enemy on a staircase, shoving the enemy into his own hell-portal... As for big sweeping espionage, political, or tracking storylines...just because the skill system is simplified a bit doesn't mean these aren't as feasible as they ever were. The skill challenge system...though it is buggy...is a useful new tool to handle stuff like this. Rituals are great for information gathering, summoning extraplanar beings to chat with, communing with your god, and other cool stuff. And roleplaying hasn't gone anywhere...at least not in my groups. [/QUOTE]
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4E vs 3E... what are the main changes?
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