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4E vs 5E: Monsters and bounded accuracy
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<blockquote data-quote="pukunui" data-source="post: 6906189" data-attributes="member: 54629"><p>I find many 5e monsters boring too, but not because of bounded accuracy. More because they don't have any cool tricks. A number of them had interesting things they could do during the playtest, but for whatever reason those things got removed. Stuff like giant frogs having a long reach "sticky tongue" attack, and dragons being able to knock people away with their tails. I've been adding those things back in, and also doing stuff like giving giants the ability to knock back/prone smaller creatures with their melee attacks and the like. Makes things a bit more dynamic.</p></blockquote><p></p>
[QUOTE="pukunui, post: 6906189, member: 54629"] I find many 5e monsters boring too, but not because of bounded accuracy. More because they don't have any cool tricks. A number of them had interesting things they could do during the playtest, but for whatever reason those things got removed. Stuff like giant frogs having a long reach "sticky tongue" attack, and dragons being able to knock people away with their tails. I've been adding those things back in, and also doing stuff like giving giants the ability to knock back/prone smaller creatures with their melee attacks and the like. Makes things a bit more dynamic. [/QUOTE]
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4E vs 5E: Monsters and bounded accuracy
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