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4E vs 5E: Monsters and bounded accuracy
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<blockquote data-quote="Ilbranteloth" data-source="post: 6906703" data-attributes="member: 6778044"><p>I'll cover this and look at the zombie example in a moment.</p><p></p><p>First off, monsters that can grapple do not make a grapple check, a successful hit starts the grapple automatically. This is important in a moment. I forget where this was clarified </p><p></p><p>Second, the octopus thingy is at least huge, if not gargantuan, so it can move the grappled creature anyway it wants to, not at half speed (PHB 195).</p><p></p><p>So, back to the fact that it's already grappled. It's simple to add a second ability like:</p><p></p><p>If it grapples a creature, it can use a bonus action to:</p><p>Lift/move the creature up to 30 feet off in any direction, including up.</p><p>Fling the creature up to 60 feet (From Storm Giant's Thunder).</p><p>Make a Bite attack. Use the Purple Worm Bite attack since it has a good chance of swallowing whole.</p><p>Drag the creature underwater, in which case they must make a DC??? Constitution saving throw or fall unconscious from suffocation. If they start their next round where they cannot breathe, they are dying.</p><p></p><p>We'll reskin a Displacer Beast ability:</p><p><strong>Misdirection</strong></p><p>While concealed underwater, it is difficult to determine the location of the body. Attacks against the body are made with disadvantage. If it is hit by an attack, this trait is disrupted until the end of its next turn. This trait is also disrupted while the Giant Octopus is incapacitated or has a speed of 0.</p><p></p><p>For that last point its important to understand that only a grappled creature has a speed of 0, not the grappler. It's not very clear in the PHB.</p><p></p><p>None of these so much as bend the rules and is largely a reskinned roper to start with. It also has false appearance and rules to handle the tentacles. The roper makes four attacks with its tentacles, a hydra gets as many attacks as it has heads. So you the giant octopus has 8 tentacles and 8 attacks.</p><p></p><p>To address your issue with the fact that large creatures don't get any significant advantage when grappling I will most likely add a house rule:</p><p>If the creature you are grappling is two or more sizes smaller than you, you have advantage on your grapple attempts, and the target has disadvantage on their escape attempts.</p><p></p><p>Did I miss anything?</p></blockquote><p></p>
[QUOTE="Ilbranteloth, post: 6906703, member: 6778044"] I'll cover this and look at the zombie example in a moment. First off, monsters that can grapple do not make a grapple check, a successful hit starts the grapple automatically. This is important in a moment. I forget where this was clarified Second, the octopus thingy is at least huge, if not gargantuan, so it can move the grappled creature anyway it wants to, not at half speed (PHB 195). So, back to the fact that it's already grappled. It's simple to add a second ability like: If it grapples a creature, it can use a bonus action to: Lift/move the creature up to 30 feet off in any direction, including up. Fling the creature up to 60 feet (From Storm Giant's Thunder). Make a Bite attack. Use the Purple Worm Bite attack since it has a good chance of swallowing whole. Drag the creature underwater, in which case they must make a DC??? Constitution saving throw or fall unconscious from suffocation. If they start their next round where they cannot breathe, they are dying. We'll reskin a Displacer Beast ability: [B]Misdirection[/B] While concealed underwater, it is difficult to determine the location of the body. Attacks against the body are made with disadvantage. If it is hit by an attack, this trait is disrupted until the end of its next turn. This trait is also disrupted while the Giant Octopus is incapacitated or has a speed of 0. For that last point its important to understand that only a grappled creature has a speed of 0, not the grappler. It's not very clear in the PHB. None of these so much as bend the rules and is largely a reskinned roper to start with. It also has false appearance and rules to handle the tentacles. The roper makes four attacks with its tentacles, a hydra gets as many attacks as it has heads. So you the giant octopus has 8 tentacles and 8 attacks. To address your issue with the fact that large creatures don't get any significant advantage when grappling I will most likely add a house rule: If the creature you are grappling is two or more sizes smaller than you, you have advantage on your grapple attempts, and the target has disadvantage on their escape attempts. Did I miss anything? [/QUOTE]
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