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4E vs 5E: Monsters and bounded accuracy
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<blockquote data-quote="The Crimson Binome" data-source="post: 6907417" data-attributes="member: 6775031"><p>I looked it up, because there are limits to my disbelief on how bad 1E could have possibly been. It took a bit more work than I was expecting. First of all, the chance to hit isn't anywhere in the PHB; the "attack matrices" were in the DMG. Second of all, it was "attack matrices" rather than attack bonus or THAC0 or anything.</p><p></p><p>That's fine, though. It's a different way of presenting information, but it's all in there. There's even a kind of neat thing where the 20 result repeats six times, so if you needed a 20 to hit (for example) AC -4, then you could still hit anything as high as -9 before you would need a 21 to hit. Honestly, that's way better than our current "anyone can hit on a 20" rules.</p><p></p><p>That's probably where you got the idea that AC can only go from -10 to +10, because that's as far as the chart shows. Fortunately for my faith in the designers, there's a note on using the table, which mentions you can get ACs that aren't on the chart by shifting 1 for each additional point of AC (accounting for the six repeating 20s, as above). It does mention that AC rarely gets worse than 10 unless you've been cursed, which is odd.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6907417, member: 6775031"] I looked it up, because there are limits to my disbelief on how bad 1E could have possibly been. It took a bit more work than I was expecting. First of all, the chance to hit isn't anywhere in the PHB; the "attack matrices" were in the DMG. Second of all, it was "attack matrices" rather than attack bonus or THAC0 or anything. That's fine, though. It's a different way of presenting information, but it's all in there. There's even a kind of neat thing where the 20 result repeats six times, so if you needed a 20 to hit (for example) AC -4, then you could still hit anything as high as -9 before you would need a 21 to hit. Honestly, that's way better than our current "anyone can hit on a 20" rules. That's probably where you got the idea that AC can only go from -10 to +10, because that's as far as the chart shows. Fortunately for my faith in the designers, there's a note on using the table, which mentions you can get ACs that aren't on the chart by shifting 1 for each additional point of AC (accounting for the six repeating 20s, as above). It does mention that AC rarely gets worse than 10 unless you've been cursed, which is odd. [/QUOTE]
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