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4E vs 5E: Monsters and bounded accuracy
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<blockquote data-quote="Xeviat" data-source="post: 6911277" data-attributes="member: 57494"><p>Young green, so not legendary yet. Do the legendary actions work out to spreading damage out more? I notice that there isn't a huge breath weapon jump from young to adult.</p><p></p><p>At CR 8, vs a party of level 6s, it's breath weapon was almost enough to toast the party.</p><p></p><p>This where CR vs Normal/Solo stats falls apart for me. If it's strong enough to face a party, it's damage is going to be really high. If you maneuver the CR system to give them a ton of hp and lower damage, then it's not a challenge for a party closer in level. You could have its damage be high but through multiple attacks and area attacks, but then it's still super deadly if it focuses those attacks on one.</p><p></p><p>I wish the 5E player stuff was compatible with the 4E monster stuff.</p><p></p><p></p><p>Sent from my iPhone using Tapatalk</p></blockquote><p></p>
[QUOTE="Xeviat, post: 6911277, member: 57494"] Young green, so not legendary yet. Do the legendary actions work out to spreading damage out more? I notice that there isn't a huge breath weapon jump from young to adult. At CR 8, vs a party of level 6s, it's breath weapon was almost enough to toast the party. This where CR vs Normal/Solo stats falls apart for me. If it's strong enough to face a party, it's damage is going to be really high. If you maneuver the CR system to give them a ton of hp and lower damage, then it's not a challenge for a party closer in level. You could have its damage be high but through multiple attacks and area attacks, but then it's still super deadly if it focuses those attacks on one. I wish the 5E player stuff was compatible with the 4E monster stuff. Sent from my iPhone using Tapatalk [/QUOTE]
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4E vs 5E: Monsters and bounded accuracy
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