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4e Warlocks - How Would You Fix Them?
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<blockquote data-quote="wayne62682" data-source="post: 4970362" data-attributes="member: 40455"><p>IMO the big problem with the Warlock is that it's not a striker but a single-target Controller. WotC made the mistake early in 4E of declaring two things, both of which are largely incorrect:</p><p></p><p>1) Strikers focus on massive DPR</p><p>2) Controllers use AoE</p><p></p><p>The first point would be true except that we have the Warlock, who is a striker that has pretty poor DPR (there are very few mega-twinked exceptions to this), but has a fair bit of single target status effects. By contrast there's the PHB-only Wizard, who has a lot of AoE but nothing that really controls the battlefield. The Wizard was fixed with the addition of Illusion spells, and WotC clearly learned what a Controller REALLY is since they created the Invoker, who arguably is a better controller than the Wizard. The Warlock's original role has been taken over by the Sorcerer who IS a DPR machine.</p><p></p><p>Back to the Warlock, I think the main solution is to just admit that the Warlock is a debuffer, not a damage dealer, and add powers via Dragon that put them solidly in this role. The Warlock is not your primary striker. Hell, he's not your secondary striker. The Warlock is bascially a role of his own, that role being <strong>Debuffer: You target a single foe with debilitating effects that hinder their abilities and can effectively remove them as a threat. Your attacks aren't intended to heavily damage a foe, but to reduce their presence on the battlefield.</strong></p></blockquote><p></p>
[QUOTE="wayne62682, post: 4970362, member: 40455"] IMO the big problem with the Warlock is that it's not a striker but a single-target Controller. WotC made the mistake early in 4E of declaring two things, both of which are largely incorrect: 1) Strikers focus on massive DPR 2) Controllers use AoE The first point would be true except that we have the Warlock, who is a striker that has pretty poor DPR (there are very few mega-twinked exceptions to this), but has a fair bit of single target status effects. By contrast there's the PHB-only Wizard, who has a lot of AoE but nothing that really controls the battlefield. The Wizard was fixed with the addition of Illusion spells, and WotC clearly learned what a Controller REALLY is since they created the Invoker, who arguably is a better controller than the Wizard. The Warlock's original role has been taken over by the Sorcerer who IS a DPR machine. Back to the Warlock, I think the main solution is to just admit that the Warlock is a debuffer, not a damage dealer, and add powers via Dragon that put them solidly in this role. The Warlock is not your primary striker. Hell, he's not your secondary striker. The Warlock is bascially a role of his own, that role being [B]Debuffer: You target a single foe with debilitating effects that hinder their abilities and can effectively remove them as a threat. Your attacks aren't intended to heavily damage a foe, but to reduce their presence on the battlefield.[/B] [/QUOTE]
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