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4E Weapon speed is back?
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<blockquote data-quote="Ruin Explorer" data-source="post: 3707300" data-attributes="member: 18"><p>Bo9S's actual manuevers and feats range from the completely non-magical (most of it) to stuff that's pure magical silly business (like Salamander Charge, where you charge leaving a trail of magical fire and can make lots of turns whilst charging and so on). I glanced through it recently, though, and to be honest, only 2 of the 9 paths are "ooooh magic"-type Wuxia/Swordmage stuff, Desert Wind and the Shadowy one (strangely, the shadowy one offends my sensibilities way less).</p><p></p><p>From a mechanical point of view, you could easily do 90% of the manuevers and stances without invoking the supernatural - that's just the way Bo9S chose to style it, so even if 4E is styled very much like Bo9S mechanically (manuevers, stances, etc.), that doesn't mean your Fighter is going to be screaming foward leaving trails of fire and draining people's life-energy with hits.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 3707300, member: 18"] Bo9S's actual manuevers and feats range from the completely non-magical (most of it) to stuff that's pure magical silly business (like Salamander Charge, where you charge leaving a trail of magical fire and can make lots of turns whilst charging and so on). I glanced through it recently, though, and to be honest, only 2 of the 9 paths are "ooooh magic"-type Wuxia/Swordmage stuff, Desert Wind and the Shadowy one (strangely, the shadowy one offends my sensibilities way less). From a mechanical point of view, you could easily do 90% of the manuevers and stances without invoking the supernatural - that's just the way Bo9S chose to style it, so even if 4E is styled very much like Bo9S mechanically (manuevers, stances, etc.), that doesn't mean your Fighter is going to be screaming foward leaving trails of fire and draining people's life-energy with hits. [/QUOTE]
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