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4E - What Rules Need Fixing?
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<blockquote data-quote="KarinsDad" data-source="post: 3715733" data-attributes="member: 2011"><p>I think you are overstating this. Sure, feats give differences. But, they are just one additional difference out of many (ability scores, hps, alignment, equipment, race, gender, personality, class abilities, etc.). Most PCs only have a few feats, but many other abilities. Spells, for example, outshine feats drastically. And in many cases, PCs with everything else the same tend to take similar feats as well.</p><p></p><p>Skills differentiate PCs as much as feats.</p><p></p><p></p><p></p><p>It was written down in every version, but it was done in a different manner.</p><p></p><p>In 1E/2E, it was wealth by encounter, not wealth by level. So, given an encounter of set difficulty tended to result in set wealth (on average).</p><p></p><p>One determination.</p><p></p><p>In 3E, the wealth by encounter is still there, but it is also tempered by wealth by level. So, if the PCs manage to wipe out a Dragon that was actually extremely difficult for them, in 2E they got the treasure. In 3E, there is a chart that says "Mr. DM, you gave them too much treasure, so you had best lower their treasure in future encounters to make up for it". Granted, this is only a guideline, but many DMs do follow it as near canon.</p><p></p><p>I'm not saying that the guideline itself is a bad thing, but the extreme growth of it is a bit much. PCs can increase a level in a matter of a few game days and can go from 1st to 20th level in less than a game year, but each time they do it, their wealth typically increases by over 50%. How many times in your life have you seen your wealth repeatedly increase by over 50% in a few days or 250000% in less than a year? It's a bit steep. Sure, it's fantasy. But, it's a bit farfetched even then (and yes, there are millionaires and billionaires in the real world who get that wealthy that quickly, but they are not finding their wealth in treasure chests, poorly protected enough that someone else can come along and take it).</p><p></p><p>Commoners cannot even afford a single Potion, but Adventurers find vast sums of wealth lying all over the place. At least according to the Wealth by Level chart.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 3715733, member: 2011"] I think you are overstating this. Sure, feats give differences. But, they are just one additional difference out of many (ability scores, hps, alignment, equipment, race, gender, personality, class abilities, etc.). Most PCs only have a few feats, but many other abilities. Spells, for example, outshine feats drastically. And in many cases, PCs with everything else the same tend to take similar feats as well. Skills differentiate PCs as much as feats. It was written down in every version, but it was done in a different manner. In 1E/2E, it was wealth by encounter, not wealth by level. So, given an encounter of set difficulty tended to result in set wealth (on average). One determination. In 3E, the wealth by encounter is still there, but it is also tempered by wealth by level. So, if the PCs manage to wipe out a Dragon that was actually extremely difficult for them, in 2E they got the treasure. In 3E, there is a chart that says "Mr. DM, you gave them too much treasure, so you had best lower their treasure in future encounters to make up for it". Granted, this is only a guideline, but many DMs do follow it as near canon. I'm not saying that the guideline itself is a bad thing, but the extreme growth of it is a bit much. PCs can increase a level in a matter of a few game days and can go from 1st to 20th level in less than a game year, but each time they do it, their wealth typically increases by over 50%. How many times in your life have you seen your wealth repeatedly increase by over 50% in a few days or 250000% in less than a year? It's a bit steep. Sure, it's fantasy. But, it's a bit farfetched even then (and yes, there are millionaires and billionaires in the real world who get that wealthy that quickly, but they are not finding their wealth in treasure chests, poorly protected enough that someone else can come along and take it). Commoners cannot even afford a single Potion, but Adventurers find vast sums of wealth lying all over the place. At least according to the Wealth by Level chart. [/QUOTE]
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