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<blockquote data-quote="Dragonblade" data-source="post: 3706181" data-attributes="member: 2804"><p>I'm on board with everything I have heard, especially when they said they will take a design queues from the new SW RPG and Tome of Battle. Both excellent books.</p><p></p><p>But hey WotC guys if you are listening, I have two suggestions:</p><p></p><p>1) NO LEVEL-BASED USE IT OR LOSE IT RESOURCE!! i.e. no Eberron-style action points, or SW Saga Force points. As a DM, I should be able to level my party at my pace without worrrying about the PCs running out of a resource they can only gain when leveling.</p><p></p><p>2) If level 30 is truly the end cap of the game, then come up with some sort of rules that make playing a level 30 character remain interesting despite the fact that no levels remain after 30. In other words, even though I hit level 30, there should still be something worth gaining that keeps me excited about playing my character. Like even if my BAB or saves cap out, thats fine but I should still be able to learn new feats or skills, or something.</p><p></p><p>I have some other pet peeves too, but most of them start to get nitpicky. Like there needs be a new way to handle energy drain. The whole notion of permanently reducing a character's level because an undead monster touched you is a ridiculous metagame mechanic that has for some reason held over since 1st edition AD&D. It needs to go.</p><p></p><p>My group actively plays D&D 3.5 and we have numerous house rules, I'd like to get in on the 4e play testing but unfortunately dndinsider.com has been down for a while.</p><p></p><p>EDIT: Just noticed another thread for my thoughts. Ideas have been posted over there:</p><p></p><p><a href="http://www.enworld.org/showthread.php?p=3706216#post3706216" target="_blank">http://www.enworld.org/showthread.php?p=3706216#post3706216</a></p></blockquote><p></p>
[QUOTE="Dragonblade, post: 3706181, member: 2804"] I'm on board with everything I have heard, especially when they said they will take a design queues from the new SW RPG and Tome of Battle. Both excellent books. But hey WotC guys if you are listening, I have two suggestions: 1) NO LEVEL-BASED USE IT OR LOSE IT RESOURCE!! i.e. no Eberron-style action points, or SW Saga Force points. As a DM, I should be able to level my party at my pace without worrrying about the PCs running out of a resource they can only gain when leveling. 2) If level 30 is truly the end cap of the game, then come up with some sort of rules that make playing a level 30 character remain interesting despite the fact that no levels remain after 30. In other words, even though I hit level 30, there should still be something worth gaining that keeps me excited about playing my character. Like even if my BAB or saves cap out, thats fine but I should still be able to learn new feats or skills, or something. I have some other pet peeves too, but most of them start to get nitpicky. Like there needs be a new way to handle energy drain. The whole notion of permanently reducing a character's level because an undead monster touched you is a ridiculous metagame mechanic that has for some reason held over since 1st edition AD&D. It needs to go. My group actively plays D&D 3.5 and we have numerous house rules, I'd like to get in on the 4e play testing but unfortunately dndinsider.com has been down for a while. EDIT: Just noticed another thread for my thoughts. Ideas have been posted over there: [url]http://www.enworld.org/showthread.php?p=3706216#post3706216[/url] [/QUOTE]
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