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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4E: What we think we know
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<blockquote data-quote="nute" data-source="post: 3707386" data-attributes="member: 10607"><p>So far, I think I like what I'm hearing - with the caveat that this is only the first *EVER* information released about 4th Ed. Granted, my opinions tend to be based off two questions:</p><p></p><p>a) "How are the fighters?"</p><p>b) "How are the rogues?" </p><p></p><p>If those two give me happy feelings, then I consider it a success.</p><p></p><p>1) Base classes being statted out to level 30, with no dead levels? AWESOME. Having actual differentiation between an axe fighter and a flail fighter? AWESOME.</p><p></p><p>2) Streamlined combat and quicker turns? SWEET.</p><p></p><p>3) Something something OGL words words words licenses... don't care, we'll call it AWESOME.</p><p></p><p>4) Online content. Neat, but just frosting. Unless the character generation is ONLY online, in which case that would be BAD. But the game can still be played with just books, pen, and paper? Cool. If they're describing the online functionality as similar to the bonus features on a DVD? I'm all for it, I don't watch bonus features or director's commentary anyway.</p><p></p><p>5) Apparently WotC lied to people at some convention. Ah well, wasn't there/don't care, they didn't lie to me. Way to go, WotC!</p><p></p><p>6) When 4th Ed comes out, a magic spell will spread through the land and blank the pages of every 3.5 book, dice will no longer roll, and jackbooted death squads will patrol the streets, looking for those who are still trying to play 3.5 and dragging them off to the salt mines.</p><p></p><p>Oh wait, that's not going to happen? </p><p></p><p>Then 4th Ed is a good thing. So they might not be publishing Yet Another 3.5 Splatbook. If your game just can't function without Absolute Complete Flumph Handbook II, then I suppose WotC has lost your money and they will crumble like the House of Usher.</p><p></p><p>7) They can't charge me money to play the game the way I want to play it. I don't have to use D&D Insider. I don't have to resort to online chargen and mapping software. Cool for folks who do, but I don't, hence I'm apathetic to how much they charge for it. As long as I have core books that give me the tools I need to have a fun gaming experience, I am all for it.</p></blockquote><p></p>
[QUOTE="nute, post: 3707386, member: 10607"] So far, I think I like what I'm hearing - with the caveat that this is only the first *EVER* information released about 4th Ed. Granted, my opinions tend to be based off two questions: a) "How are the fighters?" b) "How are the rogues?" If those two give me happy feelings, then I consider it a success. 1) Base classes being statted out to level 30, with no dead levels? AWESOME. Having actual differentiation between an axe fighter and a flail fighter? AWESOME. 2) Streamlined combat and quicker turns? SWEET. 3) Something something OGL words words words licenses... don't care, we'll call it AWESOME. 4) Online content. Neat, but just frosting. Unless the character generation is ONLY online, in which case that would be BAD. But the game can still be played with just books, pen, and paper? Cool. If they're describing the online functionality as similar to the bonus features on a DVD? I'm all for it, I don't watch bonus features or director's commentary anyway. 5) Apparently WotC lied to people at some convention. Ah well, wasn't there/don't care, they didn't lie to me. Way to go, WotC! 6) When 4th Ed comes out, a magic spell will spread through the land and blank the pages of every 3.5 book, dice will no longer roll, and jackbooted death squads will patrol the streets, looking for those who are still trying to play 3.5 and dragging them off to the salt mines. Oh wait, that's not going to happen? Then 4th Ed is a good thing. So they might not be publishing Yet Another 3.5 Splatbook. If your game just can't function without Absolute Complete Flumph Handbook II, then I suppose WotC has lost your money and they will crumble like the House of Usher. 7) They can't charge me money to play the game the way I want to play it. I don't have to use D&D Insider. I don't have to resort to online chargen and mapping software. Cool for folks who do, but I don't, hence I'm apathetic to how much they charge for it. As long as I have core books that give me the tools I need to have a fun gaming experience, I am all for it. [/QUOTE]
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